Poll: What base classes would you prefer to see as prestige classes instead?

What base classes would you prefer to see as prestige classes instead?

  • Archivist

    Votes: 63 25.1%
  • Ardent

    Votes: 57 22.7%
  • Artificer

    Votes: 70 27.9%
  • Barbarian

    Votes: 24 9.6%
  • Bard

    Votes: 49 19.5%
  • Beguiler

    Votes: 77 30.7%
  • Cleric

    Votes: 7 2.8%
  • Divine Mind

    Votes: 75 29.9%
  • Dragon Shaman

    Votes: 89 35.5%
  • Dread Necromancer

    Votes: 109 43.4%
  • Druid

    Votes: 29 11.6%
  • Duskblade

    Votes: 74 29.5%
  • Erudite

    Votes: 68 27.1%
  • Favored Soul

    Votes: 60 23.9%
  • Fighter

    Votes: 3 1.2%
  • Healer

    Votes: 79 31.5%
  • Hexblade

    Votes: 94 37.5%
  • Knight

    Votes: 88 35.1%
  • Marshal

    Votes: 89 35.5%
  • Monk

    Votes: 32 12.7%
  • Ninja

    Votes: 99 39.4%
  • Paladin

    Votes: 119 47.4%
  • Psion

    Votes: 21 8.4%
  • Psychic Warrior

    Votes: 38 15.1%
  • Ranger

    Votes: 55 21.9%
  • Rogue

    Votes: 3 1.2%
  • Samurai

    Votes: 97 38.6%
  • Scout

    Votes: 51 20.3%
  • Shugenja

    Votes: 50 19.9%
  • Sorcerer

    Votes: 17 6.8%
  • Soulknife

    Votes: 79 31.5%
  • Spellthief

    Votes: 116 46.2%
  • Spirit Shaman

    Votes: 66 26.3%
  • Swashbuckler

    Votes: 80 31.9%
  • Warlock

    Votes: 48 19.1%
  • Warmage

    Votes: 88 35.1%
  • Wilder

    Votes: 55 21.9%
  • Wizard

    Votes: 6 2.4%
  • Wu Jen

    Votes: 51 20.3%
  • Other class not listed

    Votes: 32 12.7%

Valesin

First Post
In general I am fine with the new base classes filling a niche previously handled by PrCs (duskblade, beguiler, etc).

That being said, the first time I ever read the Spellthief I thought it was one of the coolest PrC ideas I had ever seen, but I just couldn't see it as a base class.
 

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AFGNCAAP

First Post
Well, threw in my options.

Gave everyone except fighter, rogue, and wizard the vote (yes, I included cleric. Don't see why a wizard shouldn't be able to have arcane variants of divine spells. Or even have the divine/arcane split in the first place. I'm such a cad :p ).

Then again, I'm more in favor of having something more akin to the generic classes from UA: 3 base concepts, highly malleable, using PrCs to capture certain very specific flavors/styles. Heck, I'd also say provide optional rules for Gestalt classes for those who really want to start off with a 1st-level multiclass (like how beguiler and dread necromancer sorta are, for example).
 

orsal

LEW Judge
Sorceror

Sorceror. I don't like the coexistence of sorceror and wizard. I think it cheapens the flavour of the wizard to have another class that can cast any of the same spells, at approximately the same levels, without having to be the least bit studious. My preferred solution is not to have the sorceror as a base class. However, spontaneous casting could be the basis of a fine Wizard PrC -- an arcanist who has mastered many of his spells so thoroughly that he does not need to prepare them daily. Such casting would be Int-based, but would otherwise carry enough of the sorceror flavour that the class could reasonably be considered a PrC version of the sorceror.
 

Mercule

Adventurer
Hexblade is a cool concept, but too specific for a base class, and too limited.

Knight and marshall are in a similar boat. Ninja really isn't even that cool of a concept, and there is no reason to have it as a base class.

Paladin has been the poster-child for base-class-that-should-have-been-prestige since the day 3.0 rolled off the presses. And not the 15-level PrC from UA. The concept really only needs 10 levels.

I don't want to see the Beguiler, Dread Necromancer, and Warmage be prestige, but I would like to see some way to squish them together with the sorcerer to make one base class that did spontaneous, themed casting well.
 


WhatGravitas

Explorer
Voted for: Cleric/Favored Soul/Paladin: All of 'em have a certain oomph to it. I've got no problem seeing 'em as 15-level PrCs, but the entire divine thing cries for prerequisites, all splitting off from a base "Priest", who either goes towards Cleric (Warpriest), Favored Soul (Divine Avatar) or Paladin (Holy Warrior), where only the "Priest" has full-powered spellcasting, but being less martial than the Cleric.

Knight: This just screams PrC. A fighter is a fighter. A fighter with a title (i.e. Sir) is a Knight. Either handle it as in-game title, or tie it to a PrC, just like the Archmage or similar stuff.
 

I chose bard mostly recalling how rewarding it was to become a bard in AD&D. They could cast, stealth and wear armor. They were the most versatile class, but they were hard as hell to become.
 



drothgery

First Post
Well, what I'd like to see is the 'ten base class' model I've tossed out before. Whip up a new mana point based magic system, then have a fairly flexible base class for each of the basic four D&D roles, like so...

divine caster => priest
arcane caster => wizard
warrior => fighter
skill monkey => rogue

and for each two-role combo, so...

divine/arcane => theurge
divine/warrior => cleric
dvine/skill => archivist

arcane/warrior => duskblade
arcane/skill => beguiler

warrior/skill => swashbuckler

Everything else would be a PrC or go away. If you introduce psionics that work differently than magic, then psion is a new role, so you get another set of

pure psionics => psion

psion/divine => ardent
psion/arcane => erudite
psion/warrior => psiWar
psion/skill => lurk

And if you want to introduce 'weird stuff' like warlocks or dragon shamans or monks, they're off on their own, but not in core.
 
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