Paul Grogan
First Post
I use Potion Belts in my games from FRCS. They allow a character to draw a potion as a free action, but I have tweaked that to be a swift action.
I was wondering what to do about drawing a potion from a potion belt when in a grapple.
In PHB it says you can draw a light weapon in a grapple with a move action and a successful grapple check. Presumably this also applies to other objects stored on the person which are simiar to 'light weapons', i.e wands and potions.
So I was thinking since drawing a potion from a potion belt is quicker and easier than normal, that it should be easier in a grapple.
My options:
1. Swift action but needs a grapple check. Seems wrong since if you are making a grapple check, it should be at least a move action.
2. Move action that does not need a grapple check.
Any other thoughts?
I was wondering what to do about drawing a potion from a potion belt when in a grapple.
In PHB it says you can draw a light weapon in a grapple with a move action and a successful grapple check. Presumably this also applies to other objects stored on the person which are simiar to 'light weapons', i.e wands and potions.
So I was thinking since drawing a potion from a potion belt is quicker and easier than normal, that it should be easier in a grapple.
My options:
1. Swift action but needs a grapple check. Seems wrong since if you are making a grapple check, it should be at least a move action.
2. Move action that does not need a grapple check.
Any other thoughts?
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