soulcatcher
First Post
barsoomcore said:GMGen looks okay but my primary experience with PCGen is SSSSLLLLLOOOOWWWW. Oh, and incredibly ugly. I looked at GMGen but it seemed to be more of an in-game tool which I have no use for. But those screenshots have piqued my interest.
PCGen is slow whenyou deal with the cahracter side of things. GMGen's code is actually pretty small and lightweight, and really, unless you are using a pcg on the gmgen side (which some of the plugins handle) it's generally pretty fast. GMGen is intended to provide a plugin architecture for all GM needs - both in game as well as campaign planning.
Alos, I'm trying to make gmgen prettier then pcgen ;-)
barsoomcore said:The tool I really want is not very complicated -- it lets me create rtf, txt and html files at will, keeps them neatly organized and does multi-file searches, allows me to open multiple panes so I can view two files at once. Supporting styles would be great, as well.
ok, GMGen's note system currently stores all the files as html. Every branch on the tree represents a directory on the file system - and the note for that branch will be an html file. I could in the future add rtf editing, as the panes in java can switch between html and rtf - but in this case I chose html, because it was a good enough format for the editor, and it can be converted via other programs to well..... anything.
Styles I'll look into, I do have at least some support for them. Two panes can't be viewed at the same time, but switchign is a snap - and if you are switchign back and forth between two, it caches them, so it becomes faster over time.
Devon Jones