Well isn't that my point.That's an interesting take.
I'm a veteran player, and I'm not looking for a system to "grip" me. I'm looking for great adventures and great DMing and great storytelling to grip me. I just need a lightweight, flexible system that allows that. 5e does, for the most part, although it has rough edges that are starting to annoy me.
Like I said upthread, I'm actually moving toward simpler RPGs.
5e isn't simple. It's too simple for those who want complex. It's too complex for those who want simple.
Being in the middle complexity with open spots is great at the start. But once you aren't a new person to TTRPGs, you realize the middlegrund is too hardcoded to shift either way greatly.
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