Shop inventory creator - that's what I need
Have you thought about creating a similar tool that creates the inventory of a random shop the PC's visit?
I want to allow PC's to even buy magic items as suggested in the PHB. I used to not allow it, but why not.
I'm thinking about the kind of shop you find in computer roleplaying games, where you sell and buy stuff.
For me as a DM it's kind of tough to come with a selection that makes sense or is not arbitrary.
Parameters could be:
- level of party
- categories available (armor, weapons, equipment, magic item categories, etc.)
- distance from major centers (close, medium, far), determining the variety of the selection
- desired price increase/decrease (greedy tiefling trader/friendly dwarven arm smith)
While I'm looking to let the PC's find items during encounters they can actually use, they'll visit a shop and find many unusable orbs of whatever, along with a dagger+1 the thief might want to buy.
Have you thought about creating a similar tool that creates the inventory of a random shop the PC's visit?
I want to allow PC's to even buy magic items as suggested in the PHB. I used to not allow it, but why not.
I'm thinking about the kind of shop you find in computer roleplaying games, where you sell and buy stuff.
For me as a DM it's kind of tough to come with a selection that makes sense or is not arbitrary.
Parameters could be:
- level of party
- categories available (armor, weapons, equipment, magic item categories, etc.)
- distance from major centers (close, medium, far), determining the variety of the selection
- desired price increase/decrease (greedy tiefling trader/friendly dwarven arm smith)
While I'm looking to let the PC's find items during encounters they can actually use, they'll visit a shop and find many unusable orbs of whatever, along with a dagger+1 the thief might want to buy.