Grungni Goldtooth -Female - Dwarf - Cleric - 1
Str 16 (+3)
Con 15 (+2)
Dex 8 (-1)
Int 12 (+1)
Wis 18 (+4)
Cha 12 (+1)
Ac 16
For 13
Ref 11
Will 16
HP: 27
Healing surges/day: 9
Languages: Common, Dwarven
Alignment: Unaligned
Patron Deity: Tiamat
Racial features: +2 Constitution, +2 Wisdom, +2 Dungeoneering, +2 Endurance, Cast-Iron Stomach, Dwarven Resilience, Dwarven Weapon Proficiency, Encumbered Speed, Stand Your Ground
Class features: Proficiencies: Cloth armor, Leather Armor, Hide, Chainmail, Simple melee, Simple ranged; Channel Divinity (Divine Fortune, Turn Undead), Healer’s Gift (+4 to hit points healed), Healing Word (2/encounter)
Skills (*trained):
Acrobatics -1
Arcana* +6
Athletics +3
Bluff +1
Diplomacy +1
Dungeoneering +6
Endurance +4
Heal* +9
History +1
Insight* +9
Intimidate +1
Nature +1
Perception +4
Religion* +6
Stealth -1
Streetwise +1
Thievery -1
Feats:
Dwarven Weapons Training, Ritual Casting (class bonus)
Powers (with description if possible):
-at will:
Righteous Brand (+5 vs AC, 1d12+5 damage, if hit ally within 5 squares gain +3 on melee attack rolls until end of my next turn)
Sacred Flame (+4 vs Reflex, 1d6+4 radiant damage, ally gains saving throw or 1 temporary hit point)
-encounter:
Divine Glow (Blast 3, +4 vs. Reflex, 1d8+4 radiant damage to each enemy, allies gain +2 to attack rolls until end of next turn)
-daily:
Beacon of Hope (Blast 3, +4 vs. Will, targets weakened until end of next turn, all allies (including me) gains 5 hit points and healing powers by me restore +5 hit points for the remaining encounter)
Equipment (100 gp):
Greataxe (30 gp)
Chainmail (40 gp)
Holy Symbol (10 gp)
Standard Adventurers Kit (15 gp)
5 gp
Background (brief is enough):
Grungni has become an adventurer to earn gold, platinum, silver and various gems and jewelry... And well, generally any other valuable. She grew up in poverty in a small human settlement, as her parents was exiled from the Dwarven lands due to some politics. After an accident crippled her mother, her father became an adventurer, desperate to earn enough gold to sustain his family. However that adventure came to an abrupt halt after encountering some powerful demon. This left Grungni to sustain both herself and her mother in a community that was not really supposed to be her own.
In her desperation she turned to various gods and prayed for their aid in preventing her premature death due to starvation. But Moradin and Pelor were both quiet and the same was the other deities considered to be good and righteous. However one of the deities answered her prayers and it was with Tiamat's blessing that Grungni survived. Since then Grungni has been a loyal follower of this deity, though she's not concerned about the vengeance aspect of her deity. She embraces the concepts of wealth and greed though.