Mark Chance
Boingy! Boingy!
Coruvon, City near the Swamp! Atop the only high ground nestled along the sluggish banks of the Brackish River, Coruvon is the last stop heading south into the wilderness (or the first stop heading north out of the wilderness, depending on which way one's going).
Marcus and Aka stand just outside the Gatekeeper, a sprawling tavern on a muddy street near the East Wall. The letter in Aka's hand indicates that the pair of adventurers are supposed to go into the Gatekeeper and inquire about Gordon Gerhold.
Gordon represents the wizard Meckwick, who was once a prominent wizard whose influence extended throughout the known world. In more recent times, political maneuvering by long standing rivals has ruined Meckwick, and forced him to withdraw from society. Living in isolation, Meckwick has purchased a vacant dungeon and begun plotting his revenge. Meckwick is looking for seasoned adventurers to stock his dungeon with guards and traps and prevent his rivals from making it out alive.
Marcus and Aka stand just outside the Gatekeeper, a sprawling tavern on a muddy street near the East Wall. The letter in Aka's hand indicates that the pair of adventurers are supposed to go into the Gatekeeper and inquire about Gordon Gerhold.
Gordon represents the wizard Meckwick, who was once a prominent wizard whose influence extended throughout the known world. In more recent times, political maneuvering by long standing rivals has ruined Meckwick, and forced him to withdraw from society. Living in isolation, Meckwick has purchased a vacant dungeon and begun plotting his revenge. Meckwick is looking for seasoned adventurers to stock his dungeon with guards and traps and prevent his rivals from making it out alive.
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