Zappo
Explorer
So here we are, with a Fluffy Pink Bunny which gives 5 gold and a much tougher skeleton which gives zilch. And both give the same XP.
I reckon that, before this game is called done, something must be done here. However, balancing the rewards is a very tough job. Even assuming that some way is coded to scale XP to level, how do you determine a creature's level? That's very, very hard because while creatures don't have equipment, PCs do and it may vary wildly from a PC to the next, even if they are of the same level.
And then there's money. Every change there, even to a single creature, can mess up the whole balance; one overpaid monster can lead to ultra-rich characters overnight. We could again scale this with the monster level, I guess.
I'd like to hear your ideas on the topic.
I reckon that, before this game is called done, something must be done here. However, balancing the rewards is a very tough job. Even assuming that some way is coded to scale XP to level, how do you determine a creature's level? That's very, very hard because while creatures don't have equipment, PCs do and it may vary wildly from a PC to the next, even if they are of the same level.
And then there's money. Every change there, even to a single creature, can mess up the whole balance; one overpaid monster can lead to ultra-rich characters overnight. We could again scale this with the monster level, I guess.
I'd like to hear your ideas on the topic.