akr71
Hero
Both times I ran it, the party dealt with the wolves and then climbed up the skree slope into Klarg's chamber, getting the drop on him, with the noise of the waterfall preventing the noise of battle from reaching the rest of the cave system. It was a tough battle, but winnable - I played the remaining goblins as cowardly, with the exception of the one holding Sildar captive, so once Klarg was gone, there was little danger. Both parties were very new to D&D, but also very suspicious of following the stream into the cave and avoided that trap.
As a bit of comic relief, I had a goblin in Klarg's chamber run out to sound the alarm. However, the goblins in the waterfall/pool area misunderstood and released the flood trap while the battle was taking place in Klarg's chamber.
As a bit of comic relief, I had a goblin in Klarg's chamber run out to sound the alarm. However, the goblins in the waterfall/pool area misunderstood and released the flood trap while the battle was taking place in Klarg's chamber.