CapnZapp
Legend
I expect PF2 to struggle.
The complexity and presentation of the game is not doing Paizo any favors in selling the game to a post-5E world. Frankly, the game comes across as a proud effort to bump down 4th Edition from the throne - as if the year was 2012 or something, when 5th edition didn't exist, let alone had already conquered the world.
If WotC used to be called the 500 pound gorilla that let Paizo the mastiff and a couple of lap dogs (Green Ronin, Necromancer, Mongoose, ...) play in its yard, to me it's now akin to 50,000 pound Godzilla that doesn't even need to know Paizo exists.
I'm playing (or at least GMing) PF2 right now, so it's not that I'm hating on a game I dislike. I just find it hopelessly out of the times when it comes to what audiences want... it's written as if its designers didn't even glance at 5th edition, and what made it great.
The complexity and presentation of the game is not doing Paizo any favors in selling the game to a post-5E world. Frankly, the game comes across as a proud effort to bump down 4th Edition from the throne - as if the year was 2012 or something, when 5th edition didn't exist, let alone had already conquered the world.
If WotC used to be called the 500 pound gorilla that let Paizo the mastiff and a couple of lap dogs (Green Ronin, Necromancer, Mongoose, ...) play in its yard, to me it's now akin to 50,000 pound Godzilla that doesn't even need to know Paizo exists.
I'm playing (or at least GMing) PF2 right now, so it's not that I'm hating on a game I dislike. I just find it hopelessly out of the times when it comes to what audiences want... it's written as if its designers didn't even glance at 5th edition, and what made it great.