narayan
Explorer
This is a D20 STAR WARS play-by-post game incorporating some house rules, set shortly before the events of Episode IV: A New Hope. The game begins in the Elrood Sector of the Outer Rim along the Rimma Trade Route. New PC's will start at 2nd level, most likely as fringers or independents. (There is a 5% chance that new characters are force-sensitive, determined at the end of character creation) This campaign involves an ex-jedi padawan named Jeril Rain who narrowly escaped the Great Jedi Purge executed on orders of Emperor Palpatine approximately 19 years ago. As a largely open-box game the group is free to help Jeril, or betray him to the Empire in an attempt to collect a reward.
Game Status: Cancelled
Current Game Thread: http://www.enworld.org/forum/showthread.php?474217-STAR-WARS-ASHES-of-the-OLD-REPUBLIC-Scene-1
Players
EN World Username | Character Name | Age | Sex | Race | Homeworld | Class | Level |
Shun001 | Kratz Doan | 30 | M | Human | Derilyn | Soldier (2) | 2 |
Sezarious | Jihahna Darut | ? | F | Human | Tatooine | ? | 2 |
97mg | 2-IB-X | NA | F | Droid | NA | Expert | 2 |
Open | |||||||
Open |
Rolz.org and the Fate Pool
For this game we will be using rolz.org for all our dice rolls (and myth-weavers.com for character sheets). For each 'scene' in the game I'll create a new dice room on rolz.org with the abbreviation ASHES. So for example, Scene 1 would be ASHES 1. Each character signs into the rooms under their character name. You should be able to click view-log and see all the previous rolls made in the room.
I was thinking about the logistics of running a relatively fast-paced play-by-post game like this one and it seemed to me the most time-consuming part would be asking the players to make rolls and then waiting for them to do so and report it to me before I could finish my post. Thus, I have decided to use something I call the Fate Pool, which is where the players roll twenty d20's on rolz.org. (The total for this pool has to be 200 or more to be counted. Declare your roll as Fate Pool and Keep rolling 20d20 until it does.)
Those rolls will then serve as their rolls in their absence... so whenever I need them to make a roll, I will instead use a result determined randomly from their fate pool though a d20 roll and use that as the result of their roll. The roll I use to pick a roll from their fate pool will is also logged at rolz.org, so it will still be fair. For each new scene, I will ask you to roll a fresh fate pool to keep things even even more randomized.
Post Formatting
Title your posts with your characters name, first name only, so people can see what character its for just by quickly scanning and scrolling down.
If its a non-combat post, use the text icon in the title. If its a combat post, use the red "!" icon in the title. Please use the following guidelines for posts in the game.
Players
Character Name (in BOLD) followed by colon: is used at the start of any post for your character.
"Quotes" are for in-character speech. underlining and/or bold characters can be used for emphasis in speech. Choosing a specific color for your speech is recommended.
~thingies~ are for in-character thoughts in 1st person.
(parenthesis) are used for out-of-character actions, thoughts, questions, dice rolls, etc.
- These - are used to declare the type of speech you are using or to whom you are speaking.
[brackets] are used when a player asks a question for the dm, or makes a note or comment about rules.
DM
Always uses italics
NPC Name (in BOLD) followed by a colon is used at the start of any post for an NPC.
"Quotes" are for in-character NPC speech. underlining and/or bold characters can be used for emphasis in NPC speech.
~thingies~ are for in-character NPC thoughts in 1st person.
(parenthesis) are used for out of character questions, ideas, dice rolls etc
- These - are used to declare the type of speech they are using or to whom they are speaking.
[brackets] are used when the DM needs a roll to be made by a player, asks a question, or makes a note.
Fate Points
Not to be confused with Force Points, Fate Points are given as rewards for good roleplaying or other significant contributions to the game. Each character gets 1 Fate Point at character creation as a one-time bonus. Once a character is in play, their player must earn further fate points at my discretion. They may use these points to affect their odds in the game, or save them up for other benefits.
- 1 FP = Add 1 to a roll (For example, you need to meet a DC 15 check but you only rolled a 14)
- 1 FP = Reroll one roll
- 1 FP = 1 Skill point in a class skill
- 1 FP = 1 temporary Vitality Point
- 2 FP = One temporary Wound Point
- 2 FP = 1 Skill point in a cross-class skill
- 2 FP = Give one Fate Point to another PC (may only do this during ‘downtime’)
- 3 FP = Permanent Vitality Point
- 5 FP = Permanent Wound Point
- 8 FP = A Feat
- 10 FP = An increase in one attribute by 1
4d6 (drop the lowest, re-roll 1’s, re-roll any stat less than 9.) Add up the stats, if the total is less than 81 you may add the difference as a bonus to your stats. However no stat may start above 18 unless a racial modifier allows it too.
- Note: To roll your stats online go to rolz.org and input STAR WARS Character Creation for the dice room. The code for using my roling method on rolz.org is: repeat 6 reroll=1 4d6h3
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