Silas, male crippled human savant Psi (tel) 5/Thrallherd 6: CR 9; Small humanoid (human); HD 11d4-11+16; hp 31; Init -4; Spd 15 ft. (+10 ft. with psionic focus); AC 8 (+1 size, -4 Dex, +1 deflection, -2 crippled) touch 8, flat-footed 8; BAB/Grap +5/-8; Atk -1 melee touch (by effect) or +0 ranged touch (by effect); S/R 5 ft./0 ft.; SA - psionics, psionic charm, psionic dominate; SQ - harmless, combat insight, deductive leap, skill insight, skill mastery, terrain insight, thrallherd; S/R 5 ft./5 ft.; AL LE; SV Fort +0, Ref -3, Will +12; Str 1, Dex 2, Con 8, Int 27, Wis 20, Cha 17.
Skills: Bluff +17 (27), Concentration +13 (+17 manifesting defensively or to become psionicially focused), Decipher Script +22, Diplomacy +21 (31), Disable Device +10, Disguise +3 (+5 acting in character), Gather Information +17 (27), Intimidate +5, Knowledge (psionics) +22 (32), Knowledge (all others) +8, Open Lock -7, Psicraft +24 (34), Sense Motive +19 (29) (+29 when using Inquisitor), Use Magic Device +16 (26).
Feats: Blind FightB, Boost Construct, Combat Manifestation, Craft Universal ItemB, Expanded Knowledge (astral construct, ectoplasmic form), Inquisitor, Narrow MindB, Psionic BodyB, Speed of ThoughtB.
Powers Known (ML 10th; PP 118; DC 18 + power level)
5th - incarnate, mind probe, psionic plane shift, psychic crush
4th - death urge, mindwipe, psionic dominate, schism, telekinetic maneuver
3rd - crisis of breath, ectoplasmic form, false sensory input, psionic blast, psionic dominate
2nd - biofeedback, brain lock, psionic suggestion, share pain
1st - astral construct, conceal thoughts, disable, force screen, inertial armor, mind link, psionic charm
Incarnate Power: Conceal thoughts.
Combat Insight (Ex): Silas gains a +1 insight bonus on attack and damage rolls and a +2 insight bonus to AC against any creature it has watched in combat for a least 3 rounds.
Deductive Leap (Ex): Once per round, Silas can choose to substitute its Intelligence modifier for the ability modifier usually associated with a saving throw it is about to make. The decision to use this ability must be made before the saving throw is rolled, and this ability can be used even if Silas does not know what the saving throw is for.
Harmless (Ex): Until Silas attacks in some identifiable way opponents must succeed at a Sense Motive check (DC 22) to spot him as a viable opponent.
Psionic Charm (Ex): Once per day, Silas can manifest psionic charm at a reduced power cost. The cost of psionic charm is reduced by his Thrallherd level, to a minimum of 1 power point. The effect of this power is still restricted by his manifester level.
Psionic Dominate (Ex): Once per day, Silas can manifest psionic dominate at a reduced power point cost. The cost of psionic dominate is reduced by his level, to a minimum of 1 power point. The effect of this power is still restricted by his manifester level.
Skill Insight (Ex): Silas gains a +4 insight bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks against creatures it has observed or interacted with for 1 minute. Furthermore, Silas can use all Knowledge skill, plus Decipher Script, Disable Device, Open Lock, and Use Magic Device untrained.
Skill Mastery (Ex): Silas can take 10 with the following skills even if stress or distraction would normally prevent him from doing so: Bluff, Concentration, Decipher Script, Diplomacy, Gather Information, Knowledge (psionics), Psicraft, Sense Motive, Use Magic Device.
Terrain Insight (Ex): Silas gains a +4 insight bonus on initiative rolls and Hide, Listen, Move Silently, Search, and Spot checks in any area with which he is very familiar (that is, a place which Silas has been to often and feels “at home” in).
Thrallherd (Ex): Silas has a Thrallherd score of 20 which gives him a 9th level Thrall, 50 1st level Believers, 5 2nd level Believers, 3 3rd level Believers, 2 4th level Believers, and 1 5th level Believer.
Languages: Common plus 6 others.
Possessions: amulet of health +4, belt of biofeedback, circlet of intellect +4, ring of protection +1, vest of charisma +4, MW Thieves‘ Tools.
Belt of Biofeedback
The wearer of this lightweight belt can activate it three times in a 24 hour period. While active, the wearer has damage reduction 4/-- for 9 minutes. If the wearer has their own power point reserve, they can activate it more than three times for the cost of 9 power points.
Manifester Level: 9th; Requirements Craft Universal Item, biofeedback; Market Price 35,000 gp; Cost to Create 17,500 gp, 1,400 XP.
The Crippled Creature Template can be found
here. The Savent Template can be found in the Advanced Bestiary from Green Ronin Publishing.
For Silas, life sucks. Up until the night of his 22nd birthday he was perfectly healthy. While walking home drunk he was run down by a runaway team of carriage horses. Lacking the finances to be properly healed Silas was forces to let his body mend as it would. Little did he know, he wouldn't be forced into a life of solitude. Shortly after the injury a hulking beast of a man showed up and wouldn't leave Silas alone. Eventually, Silas just accepted the continuous presence of B'rg.
Over time, Silas has learned that B'rg, and the rest of his "foollowers" have no choice but to serve him. Oddly, two of his childhood friends have stuck by his side and are more than willing to take advantage of his herd.
I'm working on the others now. I hope Silas is acceptable.