[sblock=Olek Hammerblow]
[sblock=Game Info]
Race: Dwarf
Class: Fighter
Level: 1
Alignment: Lawful Good
Languages: Common, Dwarven
Deity: Moradin the All Father
Note - Read up on Moradin's views, as you have taken a Faith feat, so you are constrained to attempt to adhere to his teachings.[/sblock]
[sblock=Abilities]
STR: 17 (+3)
DEX: 11 (+0)
CON: 16 (+3)
INT: 10 (+0)
WIS: 14 (+2)
CHA: 7 (-2)[/sblock]
[sblock=Combat]
HP: 13 = [1d10 + 3]
AC: 14 (18*) = 10 + 4 (armour) + 4* (vs giants, racial)
AC Touch: 10 (14*) = 10 + 4* (vs giants, racial)
AC Flatfooted: 14 = 10 + 4 (armor)
INIT: +0 = +0
BAB: +1 = +1 (Fighter 1)
Grapple: +4 = +1 BAB +3 STR
Fort: +5* = +2 (base) + 3 (Con) + 2* (racial vs poison)
Reflex: +0 = +0 (base) + 0 (Dex)
Will: +2 = +0 (base) + 2 (Wis)
Speed: 20'
[/sblock]
[sblock=Weapon Stats]
NOTE: +1 racial bonus to hit all orcs and goblinoids not included in stats
below
Greataxe(melee): +5 = +1 (BAB) + 3 (STR) + 1 (feat)/ DMG = 1d12+4(S), CRIT =
20x3
Warhammer(melee): +4 = +1 (BAB) + 3 (STR) / DMG = 1d8+3(S), CRIT = 20x3
Spiked gauntlet (melee): +4 = +1 (BAB) + 3 (STR) / DMG = 1d4+3(S), CRIT =
20x2
Light Crossbow(missile): +1 = +1 (BAB) / DMG = 1d10
(P), CRIT = 19-20x2, range
increment = 80'
[/sblock]
[sblock=Racial Traits]
+2 Con, -2 Cha. Already included above.
Medium size.
20' movement. Never reduced for armour or encumberance.
Darkvision (60')
Stonecunning. +2 to Search checks to notice unusual stonework; intuit depth
underground; notice unusual stonework passively if within 10'.
Dwarven Waraxes and Dwarven Urgoshes are martial weapons.
+4 bonus to resist being bull-rushed or tripped if standing on the ground.
+2 racial bonus to saves vs poisons.
+2 racial bonus to saves vs spells and spell-like effects.
+1 racial bonus to attack rolls vs orcs and goblinoids.
+4 dodge bonus to AC vs giant-type monsters.
+2 racial bonus to Appraise checks related to stone or metal items.
+2 racial bonus to Craft checks related to stone or metal items.
Automatically known Dwarven language.
Favoured class: Fighter.
[/sblock]
[sblock=Class Features]
Bonus Feat (Fighter 1)[/sblock]
[sblock=Feats & Traits]
Level 1: Pious Defence. Expend 1 faith point to cause an attack that would otherwise reduce character to <1 HP to do half damage.
Remaining Faith Points: 4
Bonus Feat (Fighter 1): Weapon Focus (Greataxe). +1 to hit with Greataxe.
[/sblock]
[sblock=Skills]
Skill Ranks: 2/level (x4 for level 1) = 8 points
Max Ranks: 4
/2 (Class / Cross Class)
ACP: -4 (Scale Mail)
[sblock=Skills]
Total Skill Ability Rank Misc Misc ACP Stat
+0* = Appraise +0 +0 +2* +0 -- INT
-4 = Balance +0 +0 +0 +0 -4 DEX
-2 = Bluff -2 +0 +0 +0 -- CHA
+3 = ()Climb +3 +0 +0 +0 +0 STR
+3 = Concentration +3 +0 +0 +0 -- CON
+4 = ()Craft: Weaponsmithing +0 +2 +2 +0 -- INT
+0 = Decipher Script^ +0 +0 +0 +0 -- INT
-2 = Diplomacy -2 +0 +0 +0 -- CHA
+0 = Disable Device^ +0 +0 +0 +0 -- DEX
-2 = Disguise -2 +0 +0 +0 -- CHA
-4 = Escape Artist +0 +0 +0 +0 -4 DEX
+0 = Forgery +0 +0 +0 +0 -- INT
-2 = Gather Information -2 +0 +0 +0 -- CHA
-2 = ()Handle Animal^ -2 +0 +0 +0 -- CHA
+2 = Heal +2 +0 +0 +0 -- WIS
-4 = Hide +0 +0 +0 +0 -4 DEX
-2 = ()Intimidate -2 +0 +0 +0 -- CHA
-1 = ()Jump +3 +0 +0 +0 -4 STR
+0 = Knowledge:Arcana^ +0 +0 +0 +0 -- INT
+0 = Knowledge:Arch&Engn^+0 +0 +0 +0 -- INT
+0 = Knowledgeungeons^ +0 +0 +0 +0 -- INT
+0 = Knowledge:Geography^+0 +0 +0 +0 -- INT
+0 = Knowledge:History^ +0 +0 +0 +0 -- INT
+0 = Knowledge:Local^ +0 +0 +0 +0 -- INT
+0 = Knowledge:Nature^ +0 +0 +0 +0 -- INT
+0 = Knowledge:Nobility^ +0 +0 +0 +0 -- INT
+2 = Knowledge:Religion^ +0 +2 +0 +0 -- INT
+0 = Knowledgelanes^ +0 +0 +0 +0 -- INT
+0 = Listen +0 +0 +0 +0 -- INT
+0 = Move Silently +0 +0 +0 +0 -- DEX
+0 = Open Locks^ +0 +0 +0 +0 -- DEX
+0 = Perform: Storytelling -2 +2 +0 +0 -- CHA
+2 = Profession^ +2 +0 +0 +0 -- WIS
+0 = ()Ride +0 +0 +0 +0 -- DEX
+2 = Sense Motive +2 +0 +0 +0 -- WIS
-4 = Sleight of Hand^ +0 +0 +0 +0 -4 DEX
+0 = Spellcraft^ +0 +0 +0 +0 -- INT
+2 = Spot +2 +0 +0 +0 -- WIS
+2 = Survival +2 +0 +0 +0 -- WIS
-5 = ()Swim +3 +0 +0 +0 -8* STR
-4 = Tumble^ +0 +0 +0 +0 -4 DEX
-2 = Use Magic Device^ -2 +0 +0 +0 -- CHA
+0 = Use Rope +0 +0 +0 +0 -- DEX
() = class skill
^ = trained only
* = double ACP
[/sblock]
Note - I see you took ranks in Perform and Knowledge Religion. These are both cross class skills and ranks in each of them cost double. I show you spent 10 ranks all together.
Also, only list the skills you have ranks in, makes the sheet a LOT easier to handle. Plus, you can change format to remove the code section, as that is not needed. I highlited the skills you have ranks in and marked out the test to show what I mean.
So, it will look like:
Craft - Weaponsmithing +4 (2 Ranks, +2 Racial)
[/sblock]
[sblock=Equipment]
Equipment Cost Weight
Scale Mail 30 30
Greataxe 25 12
Warhammer 12 5
Light Crossbow 35 4
- 20 Bolts 2 2
Spiked Gauntlets 5 1
Backpack 2 2
Bedroll 0.1 5
Rope (50', hemp) 1 10
Grappling Hook 1 4
Belt Pouch 1 0.5
Trail Rations x7 3.5 7
Waterskin 1 4
Signet Ring 5 -
Oil Flask x3 0.3 3
Acid Flask 10 1
Flint & Steel 1 -
Treasure: 0gp, 1sp, 0cp
Gems:
Total weight carried: 90.5 lbs (medium), ACP: -3
Armour: 30
Weapons: 24
Gear: 36.5
Maximum weight possible: 260 lbs[/sblock]
Again, I removed the CODE section, as it is not needed. Format can be :
Backpack, 2gp, 2lbs
Need to crunch the numbers here at a later time.
[sblock=Details]
Size: Medium
Gender: Male
Age: 54
Height: 4'4"
Weight: 141 lbs
Hair Color: Black
Eye Color: Green
Skin Color: Dark brown/earthy
Appearance: Muscular and stocky. Slight pot belly. Bearded.
Deamenaor: Devoutly religous. Concerned with personal and clan honour. [/sblock]
[sblock=Background]... [/sblock]
[sblock=Adventure Log] None yet[/sblock]
[sblock=Level Ups] N/A only first level[/sblock] [/sblock]