sirwmholder
First Post
All three of my questions revolve around classes...
Will classes be different enough to warrant being their own class instead of a build?
How do mechanics distinguish one class from the next?
Will Hybrid/Gestalt/Multiclass rules be flexible enough I can create a working Hybrid class without the need to make said class core (i.e. Can I combine a Fighter and a Cleric to make a Paladin therefore removing the need to have a Paladin in core?)
Thank you for your time.
Will classes be different enough to warrant being their own class instead of a build?
How do mechanics distinguish one class from the next?
Will Hybrid/Gestalt/Multiclass rules be flexible enough I can create a working Hybrid class without the need to make said class core (i.e. Can I combine a Fighter and a Cleric to make a Paladin therefore removing the need to have a Paladin in core?)
Thank you for your time.