Corpsetaker
First Post
The free weekend was a sort of a double-edged sword it looks like. Ownership of the game shot up 50% over this weekend. Actual players increased by 100%! Unfortunately, the new people largely disliked the game and so the rating has dropped from 57% to 51% in just three days.
Now, all that said? N-Space and SCL mostly benefited from this sale, I think. At this point the reputation of the game is somewhat sealed. If 57% wasn't going to scare you away then 51% probably isn't that much more of a disincentive. This is not to say that the people they picked up this weekend aren't picky. Obviously, a lot of them weren't perfectly happy with their purchase or the approval rating wouldn't have been dented so significantly. But the players you get three months into release for $20 probably have far more mitigated expectations.
Now the good news for SCL: This weekend the consecutive player count went up about 500%! The game hasn't had user numbers like that since the release date, but after that first weekend player participation steadily decayed. (Heck, it's almost a textbook example of mathematical model with exponential decay with sinusoidal dampening.) Of course, it's hard to argue with play for free, and only time will tell if these new players actually stick around. The next couple of weekends are holidays so it's probably going to take a month to determine how many of these players actually paid and will come back.
Likely, this sale and free-play promotion was a marketing push to maximize their participation rates for when Rage of Demons launches in the near future. The free players and the new players who haven't been scared off immediately are keeping the game interesting for those few die-hard fans that otherwise might haven no one else to play with and give up on the game. Thus the game stays alive long enough for the first expansion to launch. You can expect that SCL will go on sale or be bundled again when that DLC eventually drops, and the player numbers should spike again in a similar manner when that happens. The only uncertainty is how fast the player base will decay after that.
How does this benefit N-space or the game? Don't forget that you can get a refund as long as you stay under the time limit. You can buy the game, post your review and then get your money back.
I would say this has sealed their doom.