Temptation and Corruption domains


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Erekose13

Explorer
I'd vote yes to everything but the Corruption domain power. Its too much BoVD which isn't for everyone (myself included). Nothing balance wise, just don't like a power that specificaly targets babies, children, and pregnant women.
 

Rystil Arden

First Post
Erekose13 said:
I'd vote yes to everything but the Corruption domain power. Its too much BoVD which isn't for everyone (myself included). Nothing balance wise, just don't like a power that specificaly targets babies, children, and pregnant women.
This from the creator of the aberration goddess :lol:

Well, can you vote yes to the spell and Temptation now and I'll come back for Corruption?
 

Erekose13

Explorer
There are just some things that I don't want in my game. The stuff mentioned above and sexual abuse cover most of them.

But yes, I will vote yes on the spell and the temptation domain. I'll even vote yes on the Corruption domain spell list, just not on the domain power.
 

LiquidBlue

First Post
I think the corruption domain power could be kept if the flvor text was modified. Simply remove the specific examples of creatures with low will saves. I would modify it in some way, so that paladins and clerics gain some sort of additional protection against this power.

Such a power could be interesting if used against a group of adventurers. Simply shifting in alignment does not mean the character suddenly becomes a psycopath, but it could certainly appear in more subtle ways.
 

Rystil Arden

First Post
LiquidBlue said:
I think the corruption domain power could be kept if the flvor text was modified. Simply remove the specific examples of creatures with low will saves. I would modify it in some way, so that paladins and clerics gain some sort of additional protection against this power.

Such a power could be interesting if used against a group of adventurers. Simply shifting in alignment does not mean the character suddenly becomes a psycopath, but it could certainly appear in more subtle ways.
That makes the power more useful than I would like--it could actually be used on adventurers or opponents (though it admittedly is not very helpful to do so). I would rather it was subtle enough that it can only work on beings that haven't developed a conscience and systematic moral system (like animals and young children/babies)
 

LiquidBlue

First Post
Rystil Arden said:
That makes the power more useful than I would like--it could actually be used on adventurers or opponents (though it admittedly is not very helpful to do so). I would rather it was subtle enough that it can only work on beings that haven't developed a conscience and systematic moral system (like animals and young children/babies)

While an expanded power would still not be very useful to adventurers, imagine the adventure hooks it could provide. A cleric with the corruption domain could truely corrupt people and organizations, whether to bend them for his own purposes, or merely to bring about their downfall.

I would consider changing the power so that it imbues the recepient with a magical disease.

Consider the following:

A cleric with the Corruption domain can attempt to infect a creature with Corrupting Taint once per day. To do so the cleric must touch the creature to be infected, in combat this requires a melee touch attack, if the creature fails a will save it is infected by Corrupting Taint. Save DC = 10 + cleric level / 2 + CHA modifier. Clerics of a neutral god receive a +2 bonus to their save. Clerics of a good god receive a +4 bonus to their save.

Corrupting Taint
Magical Disease
Damage DC: 10
Incubation: 1d3 days
Damage: Creature moves one step towards evil on the good-evil axis, a creature that is or becomes evil moves one step towards chaos on the law-chaos axis.
*Creature makes will saves to resist damage instead of fortitude saves.
*Successful saves do not cure a creature of Corrupting Taint.
 
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