The Crux of the Matter

Bront

The man with the probe
OOC: Where is lex posted? Would be nice to know since I took the feat. I still need approval though, and that's what I'm waiting for.
 

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Rystil Arden

First Post
(OOC: Ironically, I basically just finished her 5 minutes ago. Take a look--

Code:
[B]Name:[/B] Elektra Planter
[B]Class:[/B] Illusionist/Evoker7
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Female
[B]Alignment:[/B] Neutral Good
[B]Deity:[/B] None

[B]Str:[/B] 8 -1 (00p.)      [B]Level:[/B] 7        [B]XP:[/B] 21000
[B]Dex:[/B] 12 +1 (04p.)     [B]BAB:[/B] +3         [B]HP:[/B] 36 (7d4+14)
[B]Con:[/B] 14 +2 (06p.)     [B]Grapple:[/B] +2     [B]Dmg Red:[/B] -/-
[B]Int:[/B] 19* +4 (10p)     [B]Speed:[/B] 30'      [B]Power Res:[/B] 0
[B]Wis:[/B] 10 +0 (02p.)     [B]Init:[/B] +1        [B]Power Save:[/B] +4
[B]Cha:[/B] 11 +0 (03p.)     [B]ACP:[/B] -0         [B]Power Fail:[/B] N/A

*16 + 1 unnamed from Stat Raise + 2 unnamed from Magician Card = 19

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]           10    +4*   +2    +1    +0    +0    +1    18
[B]Touch:[/B] 12               [B]Flatfooted:[/B] 16

*Most of the day from Mage Armour

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                   2    +2  +1      +5
[B]Ref:[/B]                    2    +1  +3*     +6
[B]Will:[/B]                   5    +0  +1      +6

*+2 from Familiar--it's a small cat, it uses the special from weasel.


[B]Weapon                  Attack Damage   Critical[/B]
Quarterstaff                +2     1d6-1     20x2
Light Crossbow              +4     1d8+0     19-20x2

[B]Languages:[/B] Common, Ancient Medibarian, Draconic, Sylvan 

[B]Abilities:[/B] 
Spells Known: TBD
Spells/Day:

[B]Feats:[/B] Scribe Scroll, Academy Graduate, Daryne's Imagination, Academy Prodigy(Enchantment), Craft Wondrous Item, Academy Master

[B]Skill Points:[/B] 70       [B]Max Ranks:[/B] 10/5
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Concentration                  10   +2          +12
Diplomacy                      0    +0  +2      +2
Gather Information             0    +0  +2      +2
Knowledge(Arcana)              10   +4  +2      +16
Knowledge(Arch & Eng)          5    +4          +9
Knowledge(Dungeoneering)       2    +4          +6
Knowledge(Geography)           5    +4          +9
Knowledge(History)             5    +4          +9
Knowledge(Local)               5    +4          +9
Knowledge(Nature)              2    +4          +6
Knowledge(Nob & Royal)         5    +4          +9
Knowledge(Religion)            1    +4          +5
Knowledge(The Planes)          10   +4          +14
Search                         0    +4  +2*     +4/+6* (+6 to find arch things like secret doors, etc)
Spellcraft                     10   +4  +4      +18
Survival                       0    +0  +2*     +0/+2* (+2 on other planes, to avoid getting lost or natural hazards)

[B]Equipment:               Cost  Weight[/B]
Scholar's Outfit            0cp    0lb
Courtier's Outfit          30gp    6lb (not carried--reserved for formal occasions)
Courtier's Outfit          30gp    6lb (not carried--reserved for formal occasions)
Quarterstaff                0gp    4lb
Light Crossbow             35gp    4lb
-10 Bolts                   4gp    4lb   
Spell Component Pouch       5gp    2lb
Ring of Protection +1     2000gp   -
Master's Cloak                     .5lb
Handy Haversack           2000gp   5lb
*Waterskin                    1gp   4lb (* below in Haversack)
*1 day of Trail Rations       5sp   1lb
*40 Bolts                     4gp   4lb  
*Spellbookx2                        6lb
[B]Total Weight:[/B]20.5 lb      [B]Money:[/B] 50 pp 3gp 5sp 7cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]              26   53   80   160   400

[B]Age:[/B] 23
[B]Height:[/B] 5'3"
[B]Weight:[/B] 122lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Tangled and Brown
[B]Skin:[/B] Average Caucasian
[B]Appearance:[/B] The best way to describe Elektra Planter is...plain.  She falls short of pretty in just about every dimension.  She is well aware of this, and she has carefully studied the forms of prettier girls so that she can cloak herself in their illusions when she wants to feel pretty.
[B]Background:[/B] To be completed
)
 



Bront

The man with the probe
Rystil Arden said:
(OOC: The spellbook was too much of a pain. I might do it later)
OOC: Bah, need that to submit Vanitri. Underground, Hills, or Marsh Terrain Mastery? I'm leaning towards Underground, but the other two could be useful (+16 move silently doesn't suck)
 

Rystil Arden

First Post
Bront said:
OOC: Bah, need that to submit Vanitri. Underground, Hills, or Marsh Terrain Mastery? I'm leaning towards Underground, but the other two could be useful (+16 move silently doesn't suck)
(OOC: If it's any consolation, she wouldn't pass muster even with a full spellbook because two of her feats aren't approved yet ;)

As for Terrain Masteries, that's your call. Underground is pretty cool, though of course Tremorsense is a natural choice for the 7th-level. Of course, Darkvision and Tremorsense aren't exactly redundant either, as Tremorsense doesn't give fine details. And yeah, +4 bonuses to excellent skills are not shabby either.
 


Velmont

First Post
Sin said:
"Honestly? The only one of you I want to kill right now is Rinaldo diSenzio for being a backstabbing bastard who is far more evil than I am. What kind of a merchant signs a contract and then, after the other side does their part, tries to kill her and refuses to provide the other end? If you give me Elpis and let me kill Rinaldo--a death, might I add, that will not even bring us even considering I brought two people back to life, but I don't mind that--the rest of you are of course free to go. Even Rayne, who attacked me. That was fun--you've gotten stronger, dear, you know that?"

"The kind of merchant that doesn't march over his principle. And over all business matter, there is one thing I value more then my word, it is my friends. You were playing with there life, and that was something I couldn't bargain with. You asked me to choose between Laynie or Hogarth and from that point, you gave me no choice that to use my words with the intention of breaking it. Anyway, I'll do what Eleyna Valsice wanted, keep Laynie safe and out of here, out of your reach, out of reach of her ambition." replies Rinaldo
 

Knight Otu

First Post
Rystil Arden said:
(OOC: Sounds good to me. Hogarth is Acid. Nurlan is Fire? Cold? I don't really know anything about Nurlan)

...

(OOC: Ashna's turn)
(Hogarth is supposed to be fire (volcano), Nurlan is supposed to be sonic (bard).
Unless Sin is standing horribly close to the safe zone, I'd think that I could cast the wall in an angle that doesn't include her, though I guess it might include a few wraiths. Could I catch most of them in the hemisphere version? Also, does Ashna recognize the wraiths?)
 

Velmont

First Post
OOC: As Hogath as Spell Immunity prepared, he would have cast it on Ashnar as he is will be the main caster of the escape.

Does Hogarth had time to prepare new spells (he is now level 8). If so, he would also have some protection of energy ready, Resist element, death ward (most important that one) and Spell immunity ready.
 

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