true enough. but it isn't written for ADnD anymore. so it isn't any good to me either.Nightfall said:Davey,
Well the current Dragonlance isn't...
Huw said:DL10 (with the dreams) sounds the hardest to play or DM.
I don't like DL because I don't like the world and because I think the DL races are some of the worst ideas to have ever appeared in a game or novel evar. Never played the modules.Ogrork the Mighty said:Btw, I think a lot of people that just don't like Dragonlance use the whole railroading argument as a crutch to justify their distaste. If I had a nickel for everytime I've heard someone say, "Well you can't do that b/c the story doesn't happen that way..."
But still, aspiring to be something *other* than a modular hack-n-loot fest is at least worthy of some recognition, even if the resulting execution fell flat on its face.DaveyJones said:thus their modular nature. they could be inserted into any campaign and at any juncture the DM liked. the DM filled in the reasons.
the railroad of DL was it included much of the "reasoning" of why it had to be run a certain way.
DaveyJones said:thus their modular nature. they could be inserted into any campaign and at any juncture the DM liked. the DM filled in the reasons.
the railroad of DL was it included much of the "reasoning" of why it had to be run a certain way.
Cam Banks said:I don't think this is nearly as bad as it once was. The current era, the Age of Mortals, offers numerous options for the heroes to be major players. In fact, the third part of the Age of Mortals trilogy was written with that very thing in mind - I wanted the players to feel that everything they did mattered and could influence the bigger picture.
Cheers,
Cam
Dr Simon said:Ah, well yes I should be clear that I'm talking about the original setting, and not even going as far 'forward' as the Twins novel series, so readers shouldn't assume I'm talking about what you folks have done with the 3.x editions, of which I have no experience, but I'm sure is peachy.