C
Ceres
Guest
Yes, but Juxta had a number of quirks that made it an unusual setting. In creating a new homebrew, we can limit the amount of 'additional' knowledge needed to play in the setting. That was part of the problem. A lot of people didn't want to take the time to have to learn something more just to have to roleplay a character.
My point is that we're looking for an open-ended setting where anytype of character can be played. I don't know Forgotten Realms well enough to know if it'll provide what we need. A new homebrew would. Plus, it'd give us a chance to set what guidelines we as the community wants it to have. Juxta had guidelines that were stipulated by its creator. Not everyone liked those guidelines. This is our chance to do something about it.
Finally, as much as I like the idea of a new homebrew, my main vote is for Forgotten Realms because I'm not sure I have the time to help in its creation and I won't vote for something that I won't be able to help complete.
My point is that we're looking for an open-ended setting where anytype of character can be played. I don't know Forgotten Realms well enough to know if it'll provide what we need. A new homebrew would. Plus, it'd give us a chance to set what guidelines we as the community wants it to have. Juxta had guidelines that were stipulated by its creator. Not everyone liked those guidelines. This is our chance to do something about it.
Finally, as much as I like the idea of a new homebrew, my main vote is for Forgotten Realms because I'm not sure I have the time to help in its creation and I won't vote for something that I won't be able to help complete.