[B]Name:[/B] Viktor
[B]Class:[/B] Druid
[B]Race:[/B] Awakened Wolf
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] Neutral
[B]Deity:[/B] None
[B]Str:[/B] 14 +2 [B]Level:[/B] 1 [B]XP:[/B] 0
[B]Dex:[/B] 17 +3 [B]BAB:[/B] +0 [B]HP:[/B] 10 (1d8+02)
[B]Con:[/B] 15 +2 [B]Grapple:[/B] +2 [B]Dmg Red:[/B] N/A
[B]Int:[/B] 14 +2 [B]Speed:[/B] 50' [B]Spell Res:[/B] 0
[B]Wis:[/B] 17 +3 [B]Init:[/B] +3 [B]Spell Save:[/B] +0
[B]Cha:[/B] 14 +2 [B]ACP:[/B] -X [B]Spell Fail:[/B] n/a%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +2 +0 +3 +0 +2 +0 17
[B]Touch:[/B] 13 [B]Flatfooted:[/B] 14
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 2 +2 =4
[B]Ref:[/B] 0 +3 =3
[B]Will:[/B] 2 +3 =5
[B]Weapon Attack Damage Critical[/B]
Bite +2 1d6+2 20-20x2
XXXX +X XdXX+X XX-XXxX
XXXX +X XdXX+X XX-XXxX
XXXX +X XdXX+X XX-XXxX
[B]Languages:[/B] Common, Druidic, Sylvan, Draconic
[B]Abilities:[/B]
Type-
Magical Beast (Augmented Animal)
Unaffected by spells targeting humanoids
Affected by spells targeting animals
Trip (Ex)
A wolf that hits with a bite attack can attempt to trip the opponent (+1 check modifier)
as a free action without making a touch attack or provoking an attack of opportunity.
If the attempt fails, the opponent cannot react to trip the wolf.
Animal Companion
Nature Sense(Ex)
Gains a +2 bonus on Knowledge: Nature and Survival checks
Wild Empathy
A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person.
The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result.
The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.
To use wild empathy, the druid and the animal must be able to study each other,
which means that they must be within 30 feet of one another under normal conditions.
Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time.
A druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a -4 penalty on the check.
Wisdom Based prepared spellcasting
Scent
Low Light Vision
[B]Feats:[/B] Spell Focus: Conjuration
[B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 4/2
[B]Skills Ranks Mod Misc Total[/B]
Concentration 3 +2 =5
Diplomacy 1 +2 =3
Handle Animal 3 +2 =5
Heal 1 +3 =4
Knowledge(Nature) 3 +2 =5
Listen 4 +3 =7
Spellcraft 1 +2 =3
Spot 3 +3 =6
Survival 3 +3 =6
Swim 2 +2 =4
[B]Equipment: Cost Weight[/B]
Leather Barding 20gp 15lb
XXXX XXsp XXlb
XXXX XXgp XXlb
XXXX XXgp XXlb
[B]Total Weight:[/B]XXlb [B]Money:[/B] 80gp XXsp XXcp
[B]Lgt Med Hvy Lift Push[/B]
[B]Max Weight:[/B] XXX XXX XXX XXX XXX
[B]Age:[/B] XX
[B]Height:[/B] X'XX"
[B]Weight:[/B] XXXlb
[B]Eyes:[/B] XXXX
[B]Hair:[/B] XXXX
[B]Skin:[/B] XXXX