M.A.I.A. 1812, 17/38hp
OOC: Can you post the text of the ability these kobolds have? (or just provide the relevant link to the Compendium if they're standard?) I can't effectively argue whether or not M.A.I.A. if I don't know how their move works.
OOC2: Alternatively, not only do I have a couple squares of move left on the charge (so I might be able to follow him) but I'm also still wielding a reach weapon, so if he only shifts 1 he's still within reach.
[sblock=Rules Conundrum]That was a great critical hit, but...these kobolds have a power that lets them shift when an enemy moves adjacent, meaning the shift and your halberd hits the ground. However, I am not sure if the rules for charging would count it as a move and then attack of if it's all one swift action that doesn't allow the kobolds time to get away. For now, your attack misses because they get away, but if everyone agrees that this ruling is not how it works, then I'll gladly change it.[/sblock]
OOC: Can you post the text of the ability these kobolds have? (or just provide the relevant link to the Compendium if they're standard?) I can't effectively argue whether or not M.A.I.A. if I don't know how their move works.
OOC2: Alternatively, not only do I have a couple squares of move left on the charge (so I might be able to follow him) but I'm also still wielding a reach weapon, so if he only shifts 1 he's still within reach.
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