The Hunted: Day 1, Hour 1, Minute 30
After searching around the building, there doesn't seem to be any way to get to the roof short of climbing the outside of the building. The building is about two-and-a-half stories tall at the lowest point.
Inside, the Chimney is not quite large enough for a normal person to fit through. A few broken bricks lie in the upper-most fireplace. Otherwise the Chimney is dark, probably due to a too-large-corpse being jammed into it.
[sblock=Climbing the outside of the building]Climbing the building requires two DC 15 Athletics checks to get up to the overhanging roof, then a DC 20 check to get onto the roof itself.
If any check is failed by 5 or more, then you fall off. Failing the first check results in no damage, failing the second or third results in 1d10 damage.[/sblock]
[sblock=Climbing the chimney]Climbing the chimney is pretty much impossible unless you can squeeze yourself inside somehow. It requires a DC 25 Acrobatics check to squeeze in and then a DC 12 Athletics to climb. Failing the Athletics check doesn't result in you falling, but does result in you getting stuck, increasing the next Athletics check by 5. Fail too many and it might be bad...
Small characters would have no problem, but I don't think any of you are. Two of you are shapeshifters though, so I'll give you +5 to your Acrobatics checks to squeeze in if you want to try it.[/sblock]