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The Last Gods (was Hmmm....I think I might...2 games)

Legildur

First Post
D20Dazza said:
Heya Legildur, you know I've been considering trying a game and advertising for only guys from our timezone, just because even posting once a day we still miss out on a good chunk of real time posting (i.e. they're posting when we're asleep and vice versa). Love to see what you want to play, throw something in the ring if you get time buddy.
No probs. I'll have a think about it then - maybe a Dragon Shaman from PHBII. I've also played in a (short-lived) game with Rhun and rate his frequency and style highly.

EDit: Rolled some stats. First set had net modifier of -1, so rerolled and got 16, 16, 13, 12, 9, 8 (30 point buy). Not sure what I'll do with them yet.... Roll #2
 
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Bront

The man with the probe
Think I have a Scout forming in my mind. Might have something else thrown in there, but I've always wanted to try a Scout.
 



Fenris

Adventurer
OK, I wanted to see what stats I had to work with before tossing out ideas.

I ran a test roll to make sure I had the system set up right.

D20Dazza's Game Official Roll for Fenris (4d6.takeHighest(3)=17, 4d6.takeHighest(3)=11, 4d6.takeHighest(3)=13, 4d6.takeHighest(3)=17, 4d6.takeHighest(3)=15, 4d6.takeHighest(3)=15)

I got a nice set of numbers. ;)

So D20Dazza, If these are too good or unbalanced I will re-roll if you like, other wise suggestions? I tend to like fighters or rogues, so depending upon how Rhun goes. Of course with these stats some of the higher stat requiring class are very tempting such as ranger or monk. And of course we always need a cleric. I will ruminate a bit, but I am open to ideas form other players.
 



Erekose13

Explorer
Dazza, are psionics okay? will stay away from tome of magic then as it'd be a bit much without the book. Thinking of one of the new classes from Complete Psionic (ardent maybe?) I can provide you with the details if psi is ok. If not how about Dragon compendium (again i can type out details)?
 

Ferrix

Explorer
Lord Knight Turin of Vo Mimbre
Lawful Good Human Knight 10

Age: 28
Gender: Male
Height: 6 ft. 2 in.
Weight: 215 lb.
Eyes: Bright Green
Hair: Black
Skin: Fair

STR: 16 [+3] (15 roll, +1 level)
DEX: 13 [+1] (13 roll)
CON: 18 [+4] (18 roll)
INT: 12 [+1] (12 roll)
WIS: 14 [+2] (13 roll, +1 level)
CHA: 16 [+3] (16 roll)

Hit Dice: 10d12 + 40
HP: 114
Armor Class: 30 (10 base + 1 Dex + 10 Armor + 7 Shield + 1 Defl + 1 Natural)
Initiative: +1
BAB: +10/+5
- Melee: +13/+8
- Ranged: +11/+6

Speed: 30’

FORT: +10 (3 Base + 4 Con + 2 Feat + 1 Res)
REFL: +5 (3 Base + 1 Dex + 1 Res)
WILL: +10 (7 Base + 2 Wis + 1 Res)

Abilities:
- Human Bonus Feat
- Human Bonus Skill Points
- Knight’s Challenge 5 + Cha Mod/day
- Fighting Challenge +2
- Knight’s Code
- Shield Block +1
- Bulwark of Defense
- Armor Mastery (Medium & Heavy)
- Test of Mettle
- Vigilant Defender
- Shield Ally
- Call to Battle


Feats:
1st Level
- Fearless
- Shield Specialization
2nd Level
- Mounted Combat
3rd Level
- Shield Ward
5th Level
- Endurance
6th Level
- Combat Focus
9th Level
- Combat Vigor
10th Level
- Great Fortitude


Skills: (4x13=54)
Diplomacy +11 (6.5cc ranks, +3 Cha +2 Syn)
Knowledge (nobility & royalty) +6 (5 ranks, +1 Int)
Ride +11 (8 ranks, +1 Dex, +2 Syn)
Handle Animal +8 (5 ranks, +3 Cha)
Intimidate +16 (13 ranks, +3 Cha)
Jump +1 (4 ranks, +3 Str, -6 ACP)
Climb +1 (4 ranks, +3 Str, -6 ACP)


Languages:
- Common, Celestial


Equipment:
Armor & Shield
-Ironstead (+10 AC, Max Dex 1, ACP –5, 35% ASF) +2 Adamantine Sectioned Armor (22000gp, 60lb)
-Vanguard (+5 AC, ACP –1, 15% ASF) +3 Steel Heavy Shield (9170gp, lb)

Melee weapons
-Heartbrand +14/+9 (1d8+3, 19-20/x2) +1 Starmetal Longsword (7015gp, 4lb)
-Rivenoak +14/+9 (1d8+3, 20/x3) +1 Lance (2310gp, 10lb)

Ranged weapons
-Vernalbloom +12/+7 (1d8+3, 20/x3, 110ft.) Masterwork Comp (+3) Longbow (700gp, 3lb)

Miscellaneous Magical or Psionic Items
-Ring of Protection +1 (2000gp, -lb)
-Amulet of Natural Armor +1 (2000gp, -lb)
-Cloak of Resistance +1 (1000gp, 1lb)

Potions
-Type (gp)

Mundane equipment
-Adventurer’s Outfit (gp, -lb)
-Whetstone (2cp, 1lb)
-Signet Ring (5gp)
-Trail Rations (5 days, 2.5gp, 5lb)
-Masterwork Manacles, 2 sets (100gp, 4lb)
-Bedroll (1sp, 5lb)
-Quiver (40 arrows, 2gp, 6lb)

Mount
-Magebred Heavy Warhorse (800gp)
-Bit & Bridle (2gp, 1lb)
-Masterwork Military Saddle (210gp, 40lb)
-Chain Barding (400gp, 100lb)
-Saddlebags (4gp, 8lb)
-Feed (5 days, 2.5sp, 50lb)

Weight Carried: lb
Remaining money: 1979gp 1sp 3cp


Description
Turin is a tall, broad shouldered man with a chiseled face and physique. Constantly in a suit of gothic fullplate, it’s adamantine finish polished to a silver-blue mirror. Silky black hair falls to his pauldrons from beneath his burnished helm. He carries himself with a distinct noble air, polite, slightly lofty, and occasionally oblivious. At his hip rests a sheathed longsword and slung across his back is a large shield emblazoned with the Mimbre heraldry.

Personality
Turin is honorable, noble and fearless to a fault. Willing to charge headlong into an insurmountable battle should it be for honor or noble cause, there is no second thought. Some attribute this as a flaw, driven to impeccable taste and dignity, he has no time for self-questioning. He is a man of utter virtue and character. While he is disdainful of deceit from those he calls friends, he knows that he cannot change others hearts with a heavy hand. Prone to oscillate between moments of uncanny wisdom in his advice and brash courage in his action, few fully understand this Knight.

Background
Unfinished

Magebred Heavy Warhorse; CR 2; Large Animal; HD 4d8 (38hp); Init +2; Speed 50 feet; AC 23 (-1 Size, +2 Dex, +8 Natural, +4 Armor); Bab +3, Grapple +12; Atk +7 melee (1d8+5, x2, hoof); Full Atk: +7/+7 melee (1d8+5, x2, hooves); SQ: Low-light vision, Scent; SV Fort +9, Refl +6, Will +2; Str 20, Dex 15, Con 21, Int 2, Wis 13, Cha 6. Listen +5, Spot +4; Endurance, Run, Improved Natural Attack (hoof).
 


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