• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

The Savage Islands (working title..) - Recruitment closed

Zurai

First Post
You had me at swashbuckling!

Though, to be honest, I'm already in a lot of games plus the one I'm running here and the adventure path I'm running locally. I think I'll still submit a character concept, but you'd probably be doing me a favor by turning me down :p

I definitely want to do something swashbuckle-y. I havn't figured out exactly what, yet, but a nimble multiclassed scout/swashbuckler seems interesting at the moment.
 

log in or register to remove this ad

Nac Mac Feegle

First Post
I'm definitely in. I'm not sure exactly what my plan will be, but I'm thinking possibly a duskblade/swashbuckler from the Spain-equivalent, making full use of a nice high int. More to come later.
 



Shayuri

First Post
I will definitely be a Nimean sea preacher.

Cleric of Nimea is looking likely. Aqua druids are really good...but domains give me some oomph.

And I don't really see shapechanging or a pet squid for this character...
 

scranford

Explorer
Binder

When I get the go ahead for the Binder, I'll make sure and design him to be very effective in melee combat. Kind of goes with the Lizardfolk adjustments anyway, and some of the vestiges can be pretty cool in combat.
 

wysiwyg

First Post
Artemis Marsei

Male Human, Swashbuckler 3rd/Fighter 1st/Ranger 1st
Alignment: Chaotic Good
Age: 20
Appearance: 6’2, 200Lb. Shoulder length blond hair and green eyes.

Statistics
Str: 14 (+2)
Dex: 18 (+4) [+1 from level; +2 gloves]
Con: 14 (+2)
Int: 14 (+2)
Wis: 12 (+1)
Cha: 10 (+0)

Hit Points: 50 (10+3d10+1d8+10 CON)
Armor Class: 23, touch 22, flat footed 11 (10 Base, +7 Defence bonus, +4 Dex, +1 dodge, +1 bracers)
Initiative: +8 (+4 Dex, +4 Improved Initiative)
BAB: +4
Grapple: +6
Speed: 30ft

Saves
Fort: +10 (7 base, +2 CON, +1 Cloak)
Reflex: +9 (3 base, +4 DEX, +1 Cloak, +1 Grace)
Will: +3 (1 base, +1 WIS, +1 Cloak)

Melee
Scimitar (right hand)

Attack: +9 (Base +5, Dex +4, MW +1, Weapon group focus +1, -2 Two weapon fighting style)
Damage: 1d6+4, 18-20/x2 (1d6, +2 Str, +2 Insightful strilke)
Short sword (left hand)
Attack: +9 (Base +5, Dex +4, MW +1, Weapon group focus +1, -2 Two weapon fighting style)
Damage: 1d6+3, 19-20/x2 (1d6, +1 Str, +2 Insightful strilke)


Feats
Weapon finesse (swashbuckler 1st, free)
Improved initiative (1st lvl)
Weapon focus (light blades) (1st lvl)
Dodge (3rd lvl)
Two weapon fighting style (fighter 1st lvl)
Track (ranger 1st lvl)
Bonus Feat?

Special Abilities
Grace +1
Insightful strike
1st favorite enemy (humans)
Wild empathy

Skills
Balance: +10 (6 Ranks, +4 DEX)
Climb: +8 (6 Ranks, +2 STR)
Diplomacy: +6 (6 Ranks, +0 CHA)
Hide: +11 (7 Ranks, +4 DEX)
Jump: +8 (6 Ranks, +2 STR)
Move Silently: +11 (7 Ranks, +4 DEX)
Sense Motive: +7 (6 Ranks, +1 WIS)
Swim: +7 (5 Ranks, +2 STR)
Search: +8 (6 Ranks, +2 INT)
Survival: +8 (7 Ranks, +1 WIS)

Languages
Common, Minroan, Nimean, Ispan, Thanegi

Weapon Groups
Light blades
Heavy blades
Slings & Thrown
Bows

Magical Items
Handy Haversack (2000gp)
Cloak of Prot +1 (1000gp)
Bracers of defence +1 (1000gp)
Gloves of dexterity (4000gp)
Continual flame cast on necklace (50gp)
Total: 8050gp

Weapons
MW Scimitar (315gp)
MW Short sword (310gp)
Total: 625gp

Equipment (all in haversack)
Potion: cure light wounds x5 (250gp)
Bedroll (1sp)
Winter blanket (5sp)
Crowbar (2gp)
Fishhook x5 (5sp)
Flint & steel (1gp)
Grappling hook (1gp)
Hammer (5sp)
Oil x5 (5sp)
Piton x5 (5sp)
Pot, iron (5sp)
Rope, hemp (1gp)
Signal whistle (8sp)
Soap x 5 (25sp)
Tent (10gp)
Total: 271.3gp

Food (all in haversack)
Rations, trail x30 (15gp)
Waterskin x10 (10gp)
Bread loafs x5 (1sp)
Cheese, ½lb (1sp)
Ale, gallon (8sp)
Total: 26gp

Money
Gold: 25
Silver: 27

Background
At the age of twelve, Artemis was orphaned from his parents who died in the plague that wiped out one in six people on the isle of Dacia (Venician culture, member of the Merchant League of Minros). From that time onwards, Artemis had to care for himself. He joined the Black Swan as a cabin boy and studied the life of a mercenary. At the age of eighteen, he joined a group of adventurers. It is here that he discovered his true calling.
 
Last edited:

Lorthanoth

Explorer
Wysiwyg - ace character but... no elven thinblades (no elves...)

Anything dwarven, gnomish, orcish, elven in equipment doesn't exist. These races don't exist... at least to your knowledge.
 

wysiwyg

First Post
OK. I'll just go for the plain long sword/short sword combo.
PS: are their guns in this campaign.


[H]HIDE ME[/H]
 
Last edited:


Voidrunner's Codex

Remove ads

Top