Okay, here's a quick rundown on my character so far:
Worships: Nimea (Mother Ocean, Sea Mistress, Mother of Us All)
Alignment: Neutral
Domains: Air, Commerce, Ocean, Storm, Trade, Travel, Water, Weather (from Eberron book rather than Complete Divine, or found on p111 in the Clerical domains document at crystalkeep)
Patron goddess of the city state that bears her name; Nimeans believe that Mother Ocean gave them birth and to her all things must go; as her children they are the natural masters of the waves. She can be fickle, hence the superstitious nature of Nimean sailors, and her priests play an important part in the social and political spheres of Nimean life.
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Party role will be healing and support...eventually I plan on making her a summoner/thaumaturgist focusing on elemental beings of air and water. I may also eventually take the Extra Domain feat to get Travel.
Name changed to a Greek one (thanks Lorth!) derived from a word that means "wind." Seemed appropriate.
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Anemone
Female Human (Nimean)
Alignment: Chaotic Neutral
Age: 20
Languages: Common, Nimean, Aquan, Auran
Appearance: Anemone is a young woman with long, wild, windswept black hair that she often keeps in tight braids or buns to keep it under control and clear sea-blue eyes framed in a perfect oval face, as tan as the rest of her from many years under the sun on the open sea. When not wearing the long, flowing blue-white toga that is a Nimean priestesses official raiment, she alternates between a rather conservative blue long tunic and breeches, or a much less conservative halter and loose baggy pants. She is always barefoot while on ship regardless of her whims though, and she is never without a thin but strong shirt of "windkissed steel," mithril to most, for additional protection.
Statistics
Str: 8 (-1)
Dex: 14 (+2)
Con: 14 (+2)
Int: 12 (+1)
Wis: 17 (+3)
Cha: 14 (+2)
Hit Points: 30
Armor Class: 16 (10 + 2 dex + 4 armor)
Initiative: +2
BAB: +3
Grapple: +2
Speed: 30ft
Saves
Fort: +7
Reflex: +4
Will: +8
Melee
Ranged: +6 atk, 1d8+1 dmg, magic xbow
Feats
1 Point Blank Shot
1 Spell Focus: Conjuration
3 Precise Shot
Special Abilities
Turn Undead
Rebuke Air, Turn Earth
Rebuke Water, Turn Fire
Domains: Air, Water
Spontaneous Casting: Positive Energy
Skills 28
Concentration (Con) +9 (7 ranks + 2 Con)
Diplomacy (Cha) +5 (3 ranks +2 Cha)
Heal (Wis) +10 (5 ranks + 3 Wis + 2 item)
Knowledge (religion) (Int) +6 (5 ranks + 1 Int)
Knowledge (the planes) (Int) +2 (1 ranks + 1 Int)
Profession (Sailor) (Wis) +6 (3 ranks + 3 Wis)
Speak Language (4 ranks)
Spellcasting (Cleric CL 4, DC 13+lvl)
Prepared:
0
Domain
1
Domain
2
Domain
Weapon Groups
Basic
Crossbows
Spears/Lances
Magical Items
Vest of Resistance +1, 1000
Healing Belt, 750
Weapons
+1 light crossbow, +6 atk, 1d8+1 dmg, 80', 4lbs, 2335
Armor
Mithril Chain Shirt, AC +4, ACP 0, Max Dex +6, 10lbs, 1100gp
Equipment
Money 215
Background
Anemone was born in a small Nimean village on a small island that is far enough north to have cold snaps in winter, but not so far that summer lacks heat. As such, extreme weather was not uncommon, and thus the level of frantic devotion to Nimea was high. Even so, Anemone following the priesthood was in spite of that rather than because of it. She always followed a perverse streak that urged her to reject the dictates of authority and seek her own way. This led her to no end of trouble, but it also lead her to a personal calling from the Goddess.
Following her religious experience (details to come, perhaps in play), Anemone journeyed to the main island to study in the great temple itself. Even here though, in service to the goddess she had devoted herself to, Anemone's penchant for disobedience led to difficulties. Only the obvious favor of Nimea, as expressed by her continued ability to draw on the goddesses miracles, saved her from expulsion from the order. Instead, it was decided that the priestess be sent on a long, solo 'sabbatical.' It was understood that this was a sort of exile. She was not defrocked, but was expected to find her own way...neither limited to the temple's usual mandates, nor able to draw on the explicit support of the temple for any but circumstances she could demonstrate affected the order as a whole, not just herself.
As a priestess of the goddess of the sea and storm, Anemone had no problem finding crew positions on ships, and was more than happy to spend the next several years on one ship or another, bringing the blessings of her goddess to the voyage at hand....serving freighters, passenger ships, and of course renegades and rogues of all stripes.