Caytis Maggerin, half-elf magus
Despite their relative safety, Caytis' sleep is troubled.
[sblock=Caytis' dream]The earth shudders, and from it a man rises -- nearly a giant. His skin is polished stone, his eyes multifaceted gems. He looks upward, to where a black, wingless serpant -- another giant -- loops in the sky above. Though now the linnorm shrieks and dives as its gaze locks with that of the shaitan.
They battle, these two giants, weilding the acid in their blood to little effect, tearing and beating one another, dust and rubble clouding around them. The shaitan bellows triumph as a mighty fist rips into the stomach of the linnorm. In response, the primordial dragon closes its maw over the earth genie's head. They both shudder, locked in a lethal tie. The serpantine body of the linnorm wraps about the shaitan, and both fall in an eruption of earth.
When the debrid clears, there is nothing but a ravaged crater, and in it lies Caytis.[/sblock]
The scaled half elf woke abruptly, a bitter taste in his mouth. He spit to relieve it, and to his surprise the ground hissed and smoked for just a moment. He shook his head to free it of the nightmare, and realized he could still feel the fog of that dreamwar, nagging at the back of his consciousness.
As he sat down to prepare his spells, Caytis realized something else was there, too. Patterns, some recognizable, some not. Tied to a new power reserve he'd not felt before. Mother and father spoke of this. Had he finally, after all this time, unlocked the power he gained from their blood?
At his companion's urging, he finished his preparation and nodded his readiness.
As you say. Let's find this thing and kill it so we can figure out our next move."
[sblock=ooc]just some fluff to cover his new Crossblooded Sorcerer level.
[/sblock]
[sblock=mini-stats]
Caytis Maggerin
HP: 18/18 AC: 15(19) AC(T): 12 AC(FF): 13(17)
(values in parenthesis with Shield active)
Init: +02
BAB: 00 CMB/CMD: 00/12 ACP: -1 ASF: 00 Spot: +05
Conditions: none
In Hand: none
Saving Throw Total Base Mod Misc Special
Fort: 03 2 +1
Ref: 01 0 +2 -1*
Will: 03 4 +1 -2**
* -1 Reflex (Wyrm Blooded trait)
** -2 Will (Crossblooded)
Conditional: Immune sleep, +2 vs enchantments, +4 vs acid
Weapon Attack Damage Critical Special
Quadrens +2 1d6 19-20/x2 1 pt bleed on crit
Quadrens, Spell Combat +0 1d6 19-20/x2 1 pt bleed on crit
Composite Shortbow +2 1d6 20/x3 Range 70 ft.
* Conditional: +1 attack with Arcane Pool enhancement.
Arcane Pool: 5/5 remaining
Spells Prepared (Magus):
* 0 Level (3): Prestidigitation, Message, Light
* 1st Level (2, DC 15): Color Spray, Shocking (Acid) Grasp
Spells Known (Sorcerer, 15% spell failure):
* 0 level (at will): Detect Magic, Read Magic, Mending
* 1st level (3/day): Shield[/sblock]