Rashford Nailmond
Male Human Warmage 1
True Neutral
Representing Barsallas
Strength 14 (+2)
Dexterity 10 (+0)
Constitution 14 (+2)
Intelligence 14 (+2)
Wisdom 8 (-1)
Charisma 15 (+2)
Size: Medium
Height: 5' 6"
Weight: 195 lb
Skin: Pale
Eyes: Green
Hair: Black; Straight; Beardless
Total Hit Points: 8
Speed: 20 feet [armor]
Armor Class: 14 = 10 +4 [scale]
Touch AC: 10
Flat-footed: 14
Initiative modifier: +0 = 0 [dexterity]
Fortitude save: +2 = 0 [base] +2 [constitution]
Reflex save: +0 = 0 [base]
Will save: +1 = 2 [base] -1 [wisdom]
Attack (handheld): +2 = 0 [base] +2 [strength]
Attack (unarmed): +2 = 0 [base] +2 [strength]
Attack (missile): +0 = 0 [base]
Grapple check: +2 = 0 [base] +2 [strength]
Light load: 58 lb. or less
Medium load: 59-116 lb.
Heavy load: 117-175 lb.
Lift over head: 175 lb.
Lift off ground: 350 lb.
Push or drag: 875 lb.
Languages: Common Dwarven Halfling
Morningstar [1d8, crit x2, 6 lb, one-handed, bludgeoning]
Scale mail [medium; +4 AC; max dex +3; check penalty -4; 30 lb.]
Feats:
Armor Proficiency (medium)
Battle Caster
Skill Name Key Skill Ability Ranks Misc.
Ability Modifier Modifier Modifier
Appraise Int 2 = +2
Balance Dex* 0 = +0
Bluff Cha 2 = +2
Climb Str* 2 = +2
Concentration Con 6 = +2 +4
Diplomacy Cha 6 = +2 +4
Disguise Cha 2 = +2
Escape Artist Dex* 0 = +0
Forgery Int 2 = +2
Gather Info Cha 2 = +2
Heal Wis -1 = -1
Hide Dex* 0 = +0
Intimidate Cha 2 = +2
Jump Str* -4 = +2 -6 [speed 20]
Know.(arcana) Int 6 = +2 +4
Listen Wis -1 = -1
Move Silently Dex* 0 = +0
Ride Dex 0 = +0
Search Int 2 = +2
Sense Motive Wis 3 = -1 +4
Spot Wis -1 = -1
Survival Wis -1 = -1
Swim Str** 2 = +2
Tumble Dex* 4 = +0 +4
Use Rope Dex 0 = +0
* = check penalty for wearing armor
Zero-level Warmage spells: 5 per day
First-level Warmage spells: 4 (3+1) per day
Human:
* Extra feat at first level (already included)
* Four extra skill points at first level (already included)
* One extra skill point at each additional level (already included)
Warmage:
* Core class from "Complete Arcane"
* Sorcerer-like, with limited spell choice focused on military applications
* A warmage has access to all spells on the warmage lists
* Add intelligence bonus to all spell hit point damage ("warmage edge")
* At levels 3, 6, 11, and 16, add an evocation spell to the repertoire
* At level 7, gains Sudden Empower feat
* At level 10, gains Sudden Enlarge feat
* At level 15, gains Sudden Widen feat
* At level 20, gains Sudden Maximize feat
* May wear light armor; at level 8, medium armor
* May bring a light shield
Level 1:
Class Warmage
HP rolled 6
Rashford Nailmond's Equipment:
Weapons / Armor / Shield (from above) 36 lb
Backpack 2 lb
Flint and steel 1 lb
Pouch x1
Rations (1 day) x2 2 lb
Sacks x1 1 lb
Torches x1 1 lb
Waterskins x1 4 lb
Spell component pouch 2 lb
_____
Total 49 lb