Now am I wrong in thinking that PCs might run up against villains with this ability?
Yes. Because you are the DM, and you have the power to never ever ever create a villain with this ability if it bothers you.
Now am I wrong in thinking that PCs might run up against villains with this ability?
Now am I wrong in thinking that PCs might run up against villains with this ability?
Your option #3 is fabulous if the player of the wizard WANTS that to happen. The problem is that this choice is removed from the player -
4E is decidedly not a PvP system, so I see this point as being partly moot. I can't think of any monsters that can move you around using CAGI-like powers.
In any case, if CAGI is such a sore point, it's well within the DM's right to rule that it isn't allowed in his game. (SNIP)
Maybe in the fog of battle the wizard stumbles closer to the fighter than he actually intended. Or maybe the fighter made a rude comment about the wizard's mother that unhinged him for a second. Whatever.
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I think so.
As I stated in my previous post, I don't recall any monsters having CAGI-like powers. The only way I know of granting a monster that ability would be to put a class template on it and then purposefully give it CAGI, or one of the few powers like it.
is CAGI the only power that forces so much movement without an attack?
This is hardly the realm of PvP when the DM can just apply a Fighter Template (DMG 183) to the Monster...
No monsters use it? I'll accept that without citation, but I'm wondering then (confessing some ignorance of 4E here) - - do the PCs never fight enemies generated using the standard character generation rules? I've been assuming that I can create a villain or two with the normal rules, which would mean they could encounter a baddie with CAGI.
My group considered the Improved Disarm/ Trip/ etc line of feats to be unrealistic in 3.x. We didn't ban those feats, players just policed themselves and didn't overuse them.