Well, almost. We want lots of new products actually printed and getting into the hands of gamers, which is not quite the same as announcing them.
I see one major potential issue with Kickstarter funding, but it isn't related to the number of projects funded directly. I see a risk that we will take the pre-ordering aspect of Kickstarter too far, such that products get ordered through the Kickstarter, and then not properly marketed through other venues. If that happens, if you're not in on the initial Kickstarter, you may have to forget hearing about or finding the game elsewhere, and that's a problematic dynamic for the market.