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[UPDATED] WotC & Goodman Games Partner To Reprint Classic Modules for 5E

At Gary Con, Goodman Games and WotC announced a partnership, as reported by Brett B over on Google+. They'll be reprinting classic modules, including B1 In Search of the Unknown and B2 The Keep on the Borderlands in a hardcover with both the original adventures and 5th Edition information. More information if and when I hear it!

At Gary Con, Goodman Games and WotC announced a partnership, as reported by Brett B over on Google+. They'll be reprinting classic modules, including B1 In Search of the Unknown and B2 The Keep on the Borderlands in a hardcover with both the original adventures and 5th Edition information. More information if and when I hear it!


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Photo by Brett B

B1_In_Search_of_the_Unknown.jpg
B2ModuleCover.jpg



UPDATE! There's now a press release from Goodman Games.

Classic D&D Module Collector’s Editions!

Very exciting news from the “What’s New With Goodman Games?” seminar at Gary Con this weekend: Goodman Games has partnered with Wizards of the Coast to produce hardcover Collector’s Editions of classic D&D modules! These editions will include the adventures as orginally printed, complete conversions of the modules to the 5E ruleset, new 5E content, and behind-the-scenes historical content!

Present at the announcement were B1 author and industry legend Mike Carr, D&D lead designer Mike Mearls, and Chris Doyle who will be doing the 5E conversion.

Here is the full press release:

Jump into Classic Dungeons & Dragons Adventure Modules with Collector’s Editions from Goodman Games

First Volume Contains B1 and B2 Converted to Fifth Edition, Plus Insider Commentary, and Original Art

Goodman Games is pleased to announce a partnership with Dungeons & Dragons to publish deluxe collector’s editions of classic D&D adventure modules! These commemorative editions will appeal to fans of Dungeons & Dragons across multiple editions. Each volume will include digitally restored, high-quality scans of the original 1970’s-era adventure modules, presented in their original published form. In addition, each volume will include a conversion of that original adventure to the fifth edition rules set. This format allows nostalgic gamers to re-live the adventures of their youth, and play those adventures again in a modern rules set! For gamers with families and children ready to receive the torch of gaming, this volume is the perfect format to share fond adventures with the next generation playing the Dungeon & Dragons fifth edition rules.



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The first hardcover collector’s edition will include B1: In Search of the Unknown and B2: The Keep on the Borderlands. These classic adventure modules were played by millions of gamers in their original editions. Among other things, the book includes:

  • Commentary by gaming luminaries on the history and development of these modules, including gaming legends such as Frank Mentzer and Luke Gygax who were “on the inside” when these modules exploded in popularity.
  • A new interview with gaming legend Mike Carr, author of B1: In Search of the Unknown and early gaming pioneer.
  • Digitally restored scans of both B1 and B2, including multiple printings of B2: The Keep on the Borderlands. B2 went through nine printings in its original form, and there are material differences between the first three printings and subsequent editions. These include changes in monster stats and significant differences in interior art. Two printings are presented in their entirety to highlight these differences. The historical material also includes the true story behind the cover art of B1, which was the only cover image TSR ever published that featured the signatures of both David Trampier and David Sutherland.
  • A thorough and complete conversion of both B1 and B2 to the 5E rules set, fully playable with the original maps.
  • New 5E content providing additional detail on the areas surrounding the Caves of Chaos, including, at long last, the Cave of the Unknown.
  • Additional material for playing B1: In Search of the Unknown, including several completed monster and treasure assortments ready for play.
  • A variety of additional essays, commentary, and other material for play.

The deluxe hardcover volume is anticipated to be available at Gen Con with general release in September 2017. For additional information, visit Goodman Games online at www.goodman-games.com.

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guachi

Hero
I wish we could get this kind of licensing for game worlds that will never be touched.

I'd love to see Bruce Heard do a Kickstarter for Mystara, for example.
 

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guachi

Hero
I wish we could get this kind of licensing for game worlds that will never be touched.

I'd love to see Bruce Heard do a Kickstarter for Mystara, for example.
 




PyroArrow

Explorer
I'm sure Ed Greenwood would do the Forgotten Realms.

Cool! But get the adventure party itself more involved with the story instead of side-kicks to it with more to do and explore at that!

Note: I mention that because of FRE1-3, where the characters were basically just incidental to the story and the locations / encounters sparse with few maps to go on.

So an Ed Greenwood re-write that fixes all of that would be awesome !!!
 




PyroArrow

Explorer
As to the Tower on the back of B1, I was adding one using Dungeonographer. It has no doorway at ground level, instead, there is a spiral staircase in it's center, that leads up, located in that solid area near the Guard's Bunk Room.

There is also a lift for hauling stones and arrows for a catapult or trebuchet and bows, up to the top of the tower.

You could make the tower's first floor solid stone with openings just for the spiral staircase and lift if you want. Then there would be 4 floors for storing stuff and some bunks for guards.

On the top of the tower, would be the only ways in from outside... Trapdoor for the staircase and the mechanism for the lift.

Oh, also I added another floor above the main entrance and main entrance hallways, so that guards can shoot down arrows and pour down hot liquids through murder holes.
 

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