Philotomy Jurament
First Post
FWIW, while I don't have a problem with the general principle of success in combat "healing" a few hit points through morale-type effects, I ultimately decided against using this approach in OD&D. OD&D already has a morale mechanic, and I just use that, rather than introducing a change that I find somewhat jarring to my view of how D&D works.Delta said:Again, you're smooshing two different kinds of "Morale" together and acting like they're the same thing. A fighter-type giving back hit points by just being in the same area has no precedent in pre-2005 D&D.
I'd be much more accepting of it in 4E, which I tend to view as a completely separate FRP game, despite the "D&D" branding.