Clint_L
Hero
So, weapon masteries felt like they were going to be primarily a fighter thing, and they are in the sense that fighters get the most flexibility with them. But I find myself questioning how valuable that really is. Typically, as a campaign proceeds characters become more exclusive in weapon choice by virtue of magic items - if you have a Flame Tongue longsword you are likely going to want to use it in most situations. So how much do fighters really benefit from that flexibility with weapon mastery? Probably if you have two, you are set, and even just having one will cover most of your attacks.
And now rogues look to be getting getting cunning strikes, which again is excellent and good for them. But...between mastery becoming ubiquitous and that, it sure looks like fighters need another thing added to the base class. Their DPR and survivability are already strong, but what about a baked in mechanic tied to their leadership, increasing their overall utility to the entire party?
What about something like:
Level 2: Tactical Awareness: As reaction, once per short/long rest the fighter can use their martial training to assess the battlefield and confer ONE of the following advantages to themselves and their allies:
That kind of thing?
And now rogues look to be getting getting cunning strikes, which again is excellent and good for them. But...between mastery becoming ubiquitous and that, it sure looks like fighters need another thing added to the base class. Their DPR and survivability are already strong, but what about a baked in mechanic tied to their leadership, increasing their overall utility to the entire party?
What about something like:
Level 2: Tactical Awareness: As reaction, once per short/long rest the fighter can use their martial training to assess the battlefield and confer ONE of the following advantages to themselves and their allies:
- roll for initiative with advantage
- AoE damage to the fighter and their allies from one attack is halved
- the fighter and their allies may immediately move up to half their regular movement speed without provoking opportunity attacks
That kind of thing?