I'm starting a campaign and one player has a wood elf monk, likely going Way of Four Elements. We're going to flavor the elemental abilities as derived from dragons, so he's channeling raw draconic power. In any case, it feels like there are very few magic items suitable for monks. Does anyone have recommendations?
Staff of Fire is fun.
Also, please consider dropping the cost of the disciplines by 1 (minimum cost of 1 ki), to solve the ki starved nature of the elemental monk.
I'd also strongly advise adding the elemental cantrips from the elemental evil player's guide.
But if there are to be no houserules, the items mentioned in this thread work great.
I've also designed a Copper Ring, which stores kinetic energy when the user hits things. 1 charge per turn only, when they successfully deal damage to an object or creature with an unarmed attack. Charges can be used for a few things. The ring can only have up to 7 charges.
2 charges can be spent to regain 1 Ki, psionic point, or 1st level spell slot.
1 Charge can be spent to gain 1d4 damage of either force or lighting on an attack. Extra charges increase the damage by a die per charges spent.
1 charge per 10ft extra speed for the turn
1 charge to gain the effect of the monk's ki jump ability
3 Charges to deal 3d8 lightning damage to a single creature within 30 ft, if they fail a Dex save. Half if they succeed.
2 Charges to cast
Absorb Elements on yourself.
But yeah, consider adding more elemental spells to the list of disciplines, giving them a couple elemental cantrips chosen from a list, and reduce the ki cost.