In another thread, @Snarf Zagyg was talking about the game Everway, and had the quote that it was a game "which placed story first, before game or character". [Edit: As Snarf Notes below, these are Shannon Appelcline's words.]
This made me wonder about classifying games based on which is first: story, game, or character. And also how 5e varies between them based on DM and Player desire.
And then I thought about my own playing... and then what the definition of these would be for me, or for anyone else.
I don't know yet. But @payn suggested making a thread, and so here it is.
I think I like character first... And I want the character to get a story, but it doesn't need to be the one I came into the game burbling around in the background of my head. So I want the game to help decide that. I need to think over B/X/1e, 2e, 3.5, 5e, 13A, VtM 2e, Gamma World 1e, Fate, and some others (none of the not-so-new anymore new fangled kind really) to see if I want to amend that or which systems played better and worse with my preferences.
This made me wonder about classifying games based on which is first: story, game, or character. And also how 5e varies between them based on DM and Player desire.
And then I thought about my own playing... and then what the definition of these would be for me, or for anyone else.
I don't know yet. But @payn suggested making a thread, and so here it is.
I think I like character first... And I want the character to get a story, but it doesn't need to be the one I came into the game burbling around in the background of my head. So I want the game to help decide that. I need to think over B/X/1e, 2e, 3.5, 5e, 13A, VtM 2e, Gamma World 1e, Fate, and some others (none of the not-so-new anymore new fangled kind really) to see if I want to amend that or which systems played better and worse with my preferences.
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