damiller
Adventurer
As a GM I start with the game. If I dont' like the rules (and by extension the setting those rules come with) it'll never get to my table.
Then I come up with a Story (or focus, also called a campaign).
After that I'll pitch it to potential players asking them if they want to play this Game system with this Story Focus.
Once I get some players who buy into the Game system and Story focus, they create Characters. (That fit into that Story Focus and Game rules.)
When play starts the stream reverses itself, and its characters, story, game. Wherein the characters actions create a story, in part, by using the rules of the game.
Then I come up with a Story (or focus, also called a campaign).
After that I'll pitch it to potential players asking them if they want to play this Game system with this Story Focus.
Once I get some players who buy into the Game system and Story focus, they create Characters. (That fit into that Story Focus and Game rules.)
When play starts the stream reverses itself, and its characters, story, game. Wherein the characters actions create a story, in part, by using the rules of the game.