Jeff Wilder
First Post
I prefer to start a new campaign at 1st level. My preference used to be for a number of reasons, of which "character development" was the one most cited, but Mutants and Masterminds (which starts at "10th level") convinced me that argument was pretty weak. Nowadays, all I can say is that starting at a higher level feels like cheating.
We all know that low-level characters are fragile. Given that, it just means more to make it through those fragile days into the (illusion of) safety at higher levels. (Anybody who actually thinks the typical D&D encounter is safer at higher level is nuts. IMO, the most dangerous levels are the mid-levels, where players start to think they have real power. Until they meet, say, a dragon of their CR or 1 or 2 higher ... )
Anyway, it boils down to preference. I start campaigns at 1st level because that's what I like to do. When I'm playing, if at all feasible I prefer to start a new PC from 1st. Sometimes it's not feasible -- pretty much any time the party is higher than 3rd -- but hey.
Jeff
We all know that low-level characters are fragile. Given that, it just means more to make it through those fragile days into the (illusion of) safety at higher levels. (Anybody who actually thinks the typical D&D encounter is safer at higher level is nuts. IMO, the most dangerous levels are the mid-levels, where players start to think they have real power. Until they meet, say, a dragon of their CR or 1 or 2 higher ... )
Anyway, it boils down to preference. I start campaigns at 1st level because that's what I like to do. When I'm playing, if at all feasible I prefer to start a new PC from 1st. Sometimes it's not feasible -- pretty much any time the party is higher than 3rd -- but hey.
Jeff