Fixed that for you. There are other otpions than being an Eldritch Blaster.Also, don't play a TomeWarlock if you feel it is "boring" to go pew-pew with Eldritch Blast.
Fixed that for you. There are other otpions than being an Eldritch Blaster.Also, don't play a TomeWarlock if you feel it is "boring" to go pew-pew with Eldritch Blast.
I wouldn't go that far.With Fiend, you get some awesome gish-benefits. Fey basically is giving you free spells to maniuplate the battlefield. Old One gives you new pets to have in battle. That has a big impact on play.
And in exchange for that lack of versatility, they get more damage and don't run out of spells as easily.They may be full casters, but obviously some casters are fuller than others.
We have enough "full" casters with clerics, druids, wizards, sorceres.I'd like to see an official remedy for this from WOTC, but I'm not expecting it any time soon.
Why did you think I was talking about Tomelocks?Fixed that for you. There are other otpions than being an Eldritch Blaster.
So don't treat them as a full caster, then...?Spell slots, access to level-appropriate spells, invocations, short rests per day, etc. aren't the only issues for a Warlock. They lack one important thing that other full casters take for granted: flexibility. Most full casters can choose what level of spell slot to use when casting; warlocks don't have this all-important option. For levels 1-5, all of their spells are cast at the highest possible level; they never have the option of using a lower level slot, even for spells that don't scale up with level. It gets worse for levels 6-9; they can't ever scale a spell up - an option freely available to all other full casters! In other words, Warlocks get the short end of the stick on both ends. They may be full casters, but obviously some casters are fuller than others.
I'd like to see an official remedy for this from WOTC, but I'm not expecting it any time soon.
Refresh the page. It resets the timer.Some good replies here. The forums won't let me hand out as much XP for posts as are warranted.
Their spell and invocation options give them a lot of versatility. Especially at 15th level and above, the warlock often has far more options available to them than they have slots to use. My 17th level warlock has 5 or 6 conditional spells that rarely get used, but are great to have when you want them - and a half dozen spells that are bread and butter for him and get his slots most of the time. Those spells have variable uses - polymorph and banishment are offensive and defensive spells depending upon how you use them. Phantasmal Force creates super believable illusions in the mind of the target. Counterspell is always nice to have in the back pocket to stop a variety of spells. And as for things like unlimited silent image?...
I guess my issue is I'm really biased towards utility/control magic as a play style when being a caster, so I'm chafed by the limitations of the class. But that's obviously because of play-style preference rather than a design flaw.