What Makes a good ending to a campaign?


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guedo79

Explorer
mastermind said:
To get back, one had to sacrifice himself for the other's passage.

Was that for a portal key? like a dead human's heart was the only thing that could open it?

getting ideas....:D

I think I'm going to put them in or around a volcano at the end. So blowing them up might be a idea. I'll have to look for volcano related stuff.
 
Last edited:

Sagan Darkside

First Post
guedo79 said:

I think I'm going to put them in or around a volcano at the end. So blowing them up might be a idea. I'll have to look for volcano related stuff.

The spycraft book Gentlemen Agreement has d20 rules for volcanoes- granted they are based around Spycraft, but could be adjusted.

SD
 


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