Grendel
Large Giant (cold)
Hit Dice: 14d10 + 143 (220 hp)
Initiative: -1
Speed: 45 ft. (9 squares), swim 20 ft.
Armor Class: 29 (-1 size, -1 Dex, +21 natural), touch 8, flat-footed 32
Base Attack/Grapple: +10/+23
Attack: Claw +22 (2d8+13) OR Greataxe +23 (3d6+13) OR Rock +8 ranged (2d6+13)
Full Attack: 2 claws +22 melee (2d8+13) OR Greataxe +23/+18 (3d6+13) OR Rock +8 ranged (2d6+13)
Space/Reach: 10 ft./10 ft.
Special Attacks: Rock Throwing, Improved Grab, Pounce, Rake, Rend, Smite Good (+14 dmg) 1/day
Special Qualities: Immunity to cold, low-light vision, rock catching, Darkvision 120’, DR 4/- OR 10/magic, Resist Fire 10, Spell Resistance 19, Fast Heal 10 (submerged only), Scent
Saves: Fort +18, Ref +3, Will +7
Abilities: Str 37, Dex 9, Con 29, Int 6, Wis 16, Cha 8
Skills: Climb 16, Intimidate 6, Jump 20, Spot 12
Feats: Cleave, Power Attack, Weapon Focus-Greataxe, Improved Natural Armor x5, Great Cleave, Improved Overrun, Improved Sunder, Improved Bull Rush, Awesome Blow, Improved Toughness, Lightning Reflexes, Toughness, Roll with it x2
Environment: Kyrlund
Organization: Unique
Challenge Rating: 16
Treasure: Standard