D&D 4E What will happen if 4E doesn't use the OGL?

Jürgen Hubert

First Post
jasin said:
How much can you mess with the system under the OGL, and how much can mechanics be protected?

Say you wanted to create an OGL game where Fortitude, Reflex and Will were static defensive values rather than modifiers to checks and where everyone had access to every skill, with a modifier that automatically increased as you went up in levels (both intentionally cribbed from the new Star Wars). Could this be done?

You could all of these - the OGL has absolutely no restrictions on altering the mechanics. The question here is how many people would buy this game.
 

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I'd like to think that if 4E doesn't use the OGL, enough people would depart for different systems to inflict serious commercial harm on WOTC.

What I can say for certain is that OSRIC will continue to carry the OGL torch, irrespective of what WOTC do. I'm not certain, but I think it's extremely likely, that C&C, True20 and other systems will also do that, and I think that in this case these systems would expand to fill the gap.
 

Melan

Explorer
Whizbang Dustyboots said:
If 4E breaks away from the D20 system, the fanbase will split, and an OGL alternative will be released almost as soon as it's announced. Adding an XP table and a character generation system is all that's needed to create a fully functioning game, and once that's done, a D&D alternative will be available almost immediately.
Yeah, quite likely.

A strong enough third party company with a bookstore presence that got out in front of the change -- Paizo/Necromancer and Green Ronin are both good candidates for this -- would be able to make this a lot more than a temporary fork, since everything on the shelves at the moment it happened would support the OGL fork, rather than 4E.
Why not Mongoose? I know they have retreated a bit from d20, but they have the capacity to return any time, and probably do it faster than others and be distributed in the book trade.
 

Sammael

Adventurer
It should also be noted that WotC cannot put copyright on game mechanics, which means that any "evolutionary" stuff (i.e. 1/2 level bonus on all Saves/Defenses, skills, and damage, no more iterative attacks, etc) can be freely utilized by any 3rd party company as long as they don't copy the text verbatim. If it's not IP, it doesn't have to be in the SRD to be usable by 3rd parties, since it's game mechanics.
 

Sammael

Adventurer
Melan said:
Why not Mongoose? I know they have retreated a bit from d20, but they have the capacity to return any time, and probably do it faster than others and be distributed in the book trade.
Because Mongoose has a fairly bad reputation because of their bad track record with early d20 releases. I, for one, would be very hesitant to purchase a Mongoose-produced D&D substitute.
 

Hussar

Legend
For the vast majority of gamers it would have zero impact. The non-WOTC D&D material has about zero presence in the minds of most gamers. A proprietory D&D would not change that in the slightest. The vast majority of gamers would either stay with the material they have or would move on to 4e. The fate of 3rd party publishers would not factor into their decisions in the slightest.

A lot of people would complain pretty loudly though. :)
 

delericho

Legend
Alzrius said:
Between the loss of Dragon and Dungeon, and now the end of Dragonlance, things have reached a fever pitch in the (well-connected) D&D community. So then, let's ponder the worst-case scenario: what if 4E comes out, and doesn't use the OGL or anything like it, reverting to a totally closed-content game.

If 4e didn't use the OGL, but was substantially similar to 3.5e, nothing much would change. The third-party producers would continue to produce compatible material.

If 4e didn't use the OGL and was substantially different, the market would split, temporarily. The lion's share of gamers would follow WotC, while a minority of more vocal and hardcore gamers would stick with 3.5 and the OGL publishers. In time, however, the number of people playing this 'older' edition would dwindle, leaving 3.5e as dead as 3.0e is (which is to say, not gone, but definately a minority interest).

Other games that happen to be based on 3.x mechanics would go along on their merry way, largely unaffected by all of this, although the publishers may at some later point elect to move to a different system, to close the system, or whatever.

(As far as the worst-case goes, I'm not considering D&D ceasing production altogether. Hasbro wouldn't sit on it unused; they'd sell it, and whoever bought it would want their money's worth, so there'd be more new material. I just don't see the death of D&D happening...at this point, anyway.)

I think that's a mistake. Hasbro are known for sitting on IP. Moreover, the D&D brand still has massive value, for licensing to video games, movies, TV shows, and so on. So, I wouldn't be at all surprised to see them cancel the D&D game but refuse to license or sell it.
 

Drkfathr1

First Post
I for one hope that the various 3rd party publishers can stick together and keep producing for the OGL. If they produce quality products, I feel they can make it work. Companies like Paizo, Green Ronin, and Necromancer have the greatest chances of success IMHO, and I say more power to them.

I would be very hesitant to jump on the next edition bandwagon. Not just because of the financial investment required for a whole new library of books, and not just because of the learning curve of swithing my gaming group to a whole new set of rules (when they're fine with what we have now), but largely because of the tactics WOTC is taking to maintain control of the market. It just seems like they are moving towards stifling the market rather than trying to support and nurture it.
 

schporto

First Post
I think you may see the proverbial gloves come off. On both 'sides'. While nobody wants to mess with an 800 pound gorilla, I may take my chances if I have a tranquilizer gun.
Metaphors aside, what I mean is that it has seemed like many groups (publishers) have played nice with WotC. Nobody has produced a seperate experience table (that I know of). Nobody has produced seperate character generation steps. My understanding is that when WotC came and told PCGen that they were using infringing material, PCGen said, OK, we'll take that out. There might be a fight over that now. I wouldn't be surprised if things actually go to court.
I think Paizo is already challenging WotC. They're producing adventures. They are creating a setting (of sorts). By the sounds of it they will be producing monsters.
I think there's going to be stronger competition, but fewer competitors.

If I've stated things/events incorrectly above, please understand it was not my intent.
-cpd
 

pawsplay

Hero
It seems likely that someone is going to produce unofficial 4e material. From my understanding (IANAL), the case law looks pretty weak for WotC's side. In fact, the Microsoft antitrust cases would suggest that trying to restrict third parties from producing compatible copyrighted materials might even be restraint of trade. Certainly, previous cases involving strategy guides, knockoff board games, and the like suggest you cannot protect the concept of "hit points" in any meaningful way.

Plus, at this point, with the CRPG industry, a few years of the OGL, the LOTR movie and so forth, a LOT of stuff is now in the public currency and would be difficult to even trademark.

Hasbro and WotC definitely realize D&D is a "hobby industry" and they are never going to create the same kind of environment you have for trading cards, clix, and the like. The game is sold around the table. Trying to sell D&D without a solid fan base would be like trying to sell cricket bats in the Bronx.

Now, I could see more "Living" type leagues, tighter control of their settings, some new licensing scheme to replace d20 (more restrictive, but with more sweetheart deals), and so forth. Online campaign registration. Subscriptions to Complete type products online.
 

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