Charlaquin
Goblin Queen (She/Her/Hers)
I’m alright with them as long as they are avoidable and properly telegraphed. I think save or die effects are at their best when you never actually make them. The foreknowledge that you might have to make them forces you to change your tactics so you can avoid making them - fighting blindfolded against a Medusa, for example. In this way, I think of save or die effects kind of like puzzles. The challenge shouldn’t be in rolling high enough to make the save, it should be in coming up with a strategy that will insure you never need to make the save.