DND_Reborn
The High Aldwin
I like to think of the modifiers as "standard deviations", since as a statistician that works for me.I was able to see the range of human ability in them in a way that -5 to +5 just could never evoke.
As I also liked playing Vampire/Werewolf back in the day, the dots in those games represent the equivalent of -1, 0, +1, +2, +3 for me. Since D&D B/X started with -3 to +3 modifier, that works for me as well.
In AD&D, since the scores from 7-14 are "more-or-less" sort of "equal", I felt it was too broad, but I could appreciate the idea that "most people" are basically "average"--even if low-average or high-average, still average.