GuJiaXian
Explorer
This is not an edition war thread. It's an opportunity for others to toss advice my way as I try to figure out what I like (and dislike) about various editions of D&D.
I own tons of 3.x books. I own tons of 4e books (I also hold an active DDI subscription). I've played 3.x since it was released. I've played 4e on and off (almost always as the DM) since it was released.
Here's the quandary: I just cannot decide which edition I'd rather play. Both seem to have such glaring negatives: 4e is (mechanically) so combat-centric, homogenizes the classes, drops the ability to build "non-heroes" (compare a 1st-level 3.x character to his or her 4e counterpart). 4e also requires miniatures; I have tons, but I like keeping my options open.
On the other hand, 3.x is math-heavy, the mechanics start to crumble at high levels, combat takes forever, and there's no Character Builder (man, I love that program). While it encourages minis and battlemats, it's flexible enough for pure imagination (the way I learned to roleplay).
So, I'm rather torn as to what to do. Perhaps the only advice boils down to "do what you want"; I'm not sure what I want. I have the product to support either game. I like the tightness of 4e, but I feel like it lost a lot of the wonder that earlier editions had. I enjoyed many years of 3.x, but playing 4e has really made that system's flaws obvious to me.
Any suggestions?
I own tons of 3.x books. I own tons of 4e books (I also hold an active DDI subscription). I've played 3.x since it was released. I've played 4e on and off (almost always as the DM) since it was released.
Here's the quandary: I just cannot decide which edition I'd rather play. Both seem to have such glaring negatives: 4e is (mechanically) so combat-centric, homogenizes the classes, drops the ability to build "non-heroes" (compare a 1st-level 3.x character to his or her 4e counterpart). 4e also requires miniatures; I have tons, but I like keeping my options open.
On the other hand, 3.x is math-heavy, the mechanics start to crumble at high levels, combat takes forever, and there's no Character Builder (man, I love that program). While it encourages minis and battlemats, it's flexible enough for pure imagination (the way I learned to roleplay).
So, I'm rather torn as to what to do. Perhaps the only advice boils down to "do what you want"; I'm not sure what I want. I have the product to support either game. I like the tightness of 4e, but I feel like it lost a lot of the wonder that earlier editions had. I enjoyed many years of 3.x, but playing 4e has really made that system's flaws obvious to me.
Any suggestions?