Lanefan
Victoria Rules
Cool.Sounds about right. During our first decade we had very few missed weeks, and even a few mid-week catchups. During the last decade we've averaged closer to every-other-week and around only once a month during the summer.
We try to sail weekly, doesn't always happen, but each individual group is usually good for about 40-45 sessions a year.
We almost never have one-session adventures but occasionally one might get done in 3 or so. The longest adventure I've ever run was also 15 months (real time) - an adventure that was written for me by a player in one party in that campaign for use by the other - not counting things that were only run very sporadically when there was nothing else to do and-or only the right combination of people showed up.I don't know that I'd call anything we do efficient (other than me occasionally playing fast and loose with the rules) Huge variability in module lengths, running from lots of single-night one-shots to a half-dozen year-long ones (one of my wife's modules ran 15 months). A lot of the modules come from Dungeon Magazine, which tend to run 4 to 6 games.
Yeah, we all have loads of characters...more than we can ever hope to play unless the DM is willing to run a game every evening: unlikely. But I don't let the xp pile up quite as long as you...usually every 3 or 4 sessions I'll give 'em out; more often if someone is close to bumping and less often if it takes more sessions than that to get through a game-world day. (our rule is you don't get the xp until you've "slept on it" - in modern terms a long rest - so any xp earned today you in theory get tomorrow when you wake up)That's us all right. Highest is 15th, most are in the 8th to 10th range, with several characters per player lower than that due to just an occasional play. We're also around 8 years behind on Experience Points being awarded (thankfully I keep detailed logs). I hope to get to that this summer.
Right now, for example, the adventure I'm running has been going since last June yet it's only been 14 game-world days since they left town - 7 days travel and 7 days adventuring.
Lanefan