The Kender said:
Half-Orc Bard
Quickbeam said:In the game I'm running, it seems that the party employs the following system to determine lead position in the "marching" order:
-- Normally, in clearly hostile territory, it's the best melee fighters up front. Both because they can deal loads of damage, and also because their heavy armor lowers movement rates and this keeps them theoretically closer to the action at the outset.
-- A scout is employed when going through the woods (ranger or rogue) or when trying to sneak about (rogue and occasionally bard).
-- The rest of time, it's whomever has become the most impatient and decides to forge ahead heedless of danger !!