doctorbadwolf
Heretic of The Seventh Circle
My group is running 5e and 4e. Right now we have a later Paragon game set before the sundering, and a low level post sundering 5e game that are connected. Of course, our sundering is different , and there's a 30 year gap, but that's tangential.
Anyway, my only real houserules are about encounter building. half monster hp (even less in some really bad cases), solos can use action points to take actions at the end of any turn and can make save attempts when they do so, as well as being able to use two minor actions to do so.
I also give each PC the math fix feats for free, and I'm thinking about messing with the powers so that PCs get more atwills and utility powers.
I also want to make fewer damage types stack, and some other stuff, but we rely on the cb enough that it'd be hard to make that work.
Anyway, my only real houserules are about encounter building. half monster hp (even less in some really bad cases), solos can use action points to take actions at the end of any turn and can make save attempts when they do so, as well as being able to use two minor actions to do so.
I also give each PC the math fix feats for free, and I'm thinking about messing with the powers so that PCs get more atwills and utility powers.
I also want to make fewer damage types stack, and some other stuff, but we rely on the cb enough that it'd be hard to make that work.