GrumpyGamer
First Post
A bit narrowed in focus, but for me I will remember 4e for a return to Dark Sun and the awesome Ashes of Athas campaign.
I am heartily impressed with the Slip 'n Die (tm)!In my game, there was this one fight...
For me 4e will always be remembered as the edition where my party was fighting a beholder on the edge of a pit full of lava. The beholder was hovering just over the edge of the pit to keep pesky melee types off his back. Then, the fighter says "Screw it, I jump at him." He makes the athletics check to reach the beholder and does a bull rush mid air, knocking the beholder prone. Well, when a flying creature goes prone they fall so the beholder and the fighter fall ten feet into the lava pit and by now the table is cracking up except for the wizard player, who is furtively checking his sheet. I start rolling lava damage for both of them and figure that if the fighter is on top of the large size beholder (who probably won't sink immediately) he will take the lesser of the two damage rolls. Turns out even with that he's still badly burned, but conscious enough to take an action point and leap to a wall on the edge of the pit from which he can start to climb up. I let the wizard player know it's his turn and that the beholder (who is a big fat solo end boss type) is now bloodied. He calmly steps up to the edge of the pit and says "Thunder Wave". I let him know about the saving throw for pushing someone into damaging terrain and he's okay with that. I roll it and the beholder fails and is now subject to 10 squares of forced movement while half submerged in a boiling lake of lava. No one at the table has any breath anymore, not even the wizard and all of our sides are officially in orbit. I barely heard the wizard gasp, "It's just like a slip 'n slide, except you die."
It couldn't have happened in any other edition.