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Wolf Clan Bladerunner PrC

Super Rats said:
Blade run lasts for 1 round (I guess I didn't make that clear). I was trying for something that would be a tactical decision as to when to blade run or not vs. something you generally turn on as soon as you can. Is per encounter too easy to abuse?
No. I think it's actually a really clever way to implement the ability, and way better than the dervish dance.
 

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Morgenstern

First Post
I would put one more restriction on the bladerun - especially considering the number being allowed per encounter: You may attack each opponent no more than once. That way you use it to mow down a line rather than swing past a single opponent hitting them 3 timmes on the way by.
 

Super Rats

First Post
My DM had approved the first version I posted, but after the feedback I got here about too many skills I removed the Hide, Move Silently, Balance and Bluff from the skill list.

Some people thought the class was too powerful, which by implication I took to mean that they wouldn't allow it in their campaigns. Fair enough, but that's not really answering the question I should have asked in the first place:

Compared to the Dervish, is the Wolf Clan Bladerunner overpowered?
 

Land Outcast

Explorer
Hey!

I think it is balanced with respect to the Dervish (Mastery of Movement being something I have an issue with, but on the rest, no prob.)
 


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