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  • Tony Vargas's Avatar
    Today, 01:47 AM
    When you say "always conceptually bugs..." you're possibly even righter than you know: that was a frequent criticism of D&D back in the day. Any number of games used 'more realistic' experience systems, including 2e, and all later eds, as a result. /Just/ gold for XP is an odd variant, usually you could get XP from combat, too, just maybe not the lion's share depending on how good you were...
    70 replies | 4755 view(s)
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  • Tony Vargas's Avatar
    Today, 12:43 AM
    It depends on how cunning the invading supernatural forces are, and how slow the modern society is to accept the reality of them. Come in quietly, reconnoiter invisibly, polymorph to infiltrate, and then charm/dominate/replace key people? Apart from some logistical concerns the world is yours, no one even notices. Encircle a major city with your undead horde, and cackle your demands for...
    39 replies | 1486 view(s)
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  • Tony Vargas's Avatar
    Today, 12:02 AM
    5e is definitely not bloated like 3e, for just one example. Also, it should be pretty obvious that 5e managed some faults of it's own that 3e didn't suffer from. Do I really need to argue something so obvious? Have tobacco companies gone out of business? Has global peace broken out?
    171 replies | 11606 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 11:55 PM
    Except magic in the source material /does/ follow patterns, they're just patterns in the unfolding drama of the narrative, not in the (non-existent) underlying reality of the implied 'magic system.' A gnome who can spin straw into gold - but not mind-control people, render himself invulnerable with shields of force, throw balls of fire, etc, etc, etc (so, y'know, not as powerful as a 5th level...
    16 replies | 273 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 11:17 PM
    Ha! Blatant Nerd Stereotype! …and true. Thank you, yes.
    683 replies | 18665 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 11:05 PM
    That's an issue, because we have no guide as to which of the various deadly monsters in TSR eds parties were supposed to face at a given level. We have decades of experience giving us a really good idea, but that's still all subjective, and it would tend to shift the game towards whatever desired level of lethality we were working towards...
    79 replies | 1785 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 10:14 PM
    Off topic - why not, after 6 years a topic can drift, right - say you were a ghoul in 4e. And say you were a /vegan/ ghoul. What do you do now, in 5e, that there are no more Wilden?
    73 replies | 13761 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 10:08 PM
    IDK, I read the article and the original thread and this one, and I feel like a very simple cogent point being made by said article is missed or ignored or bulldozed or something: Magic in traditional TTRPGs like D&D fails to model or evoke magic in the sources of inspiration they nominally draw from.
    16 replies | 273 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 09:29 PM
    I should hope so, that's potentially some powerful drama there. (I'm picturing WWI, for some reason, not being too into the DitV setting.) Does the character conceive a death wish and get killed? Find a renewed reason to live and survive - or die tragically, or even heroically, in spite of that? Become a stronger person or descend into an emotional spiral - if the latter, how can he pull out...
    683 replies | 18665 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 09:11 PM
    Yeah, that's a given. 4e DMing was phone-it-in easy. I felt like I'd almost forgotten how to run after a few years. ;) But it's like falling off a bicycle. (something else it turns out I'm good at) And armed ones using iterative attacks, that got brutal, too. Published adventures varied quite a lot. With modern eds, you can compare how PCs stack up to the encounter guidelines. ...
    79 replies | 1785 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 09:09 PM
    I believe I said that. 5e didn't get rid of the things that were complained about, it put /back/ the things that those stalking-horses were really about. You have no idea. I'm a bitter, cynical, old man on my best day, discussing the most innocuous things. I turn it down to 11 when I'm here. Heh. Depends how you run it. 5e /brought back/ the faults of 3e - and, more importantly, those...
    171 replies | 11606 view(s)
    2 XP
  • Tony Vargas's Avatar
    Yesterday, 07:22 PM
    Seems right up FATE's alley, and something that could be touched upon in systems that model the character's psychology in some way (Hero, would be the one I'm most familiar with: psych lims), that can be tested (EGO roll) and change over time (changed around, or exp to 'buy down/off'). Certainly not with the same detail and play dynamics, of course... I didn't follow that, probably because I...
    683 replies | 18665 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 06:39 PM
    It's effing hilarious.
    34 replies | 1146 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 06:34 PM
    Any chance your formative play experience with 4e included Keep on the Shadowfell, Thunderspire Labyrinth, and/or Pyramid of Shadows? (Because, while the middle one was actually mostly pretty good, each included at least one example of completely whacked encounter design.) ...or, y'know, alternately, maybe your DM just liked killing you... ;) Vs encounters run closely to guidelines,...
    79 replies | 1785 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 06:26 PM
    That proves what I said. The AD&D fighter's save improved from needing a natural 14, to needing a natural 9 - and that's vs anything trying to petrify or polymorph him, from a cockatrice to a medusa to a 19th level Lich. He got /much/ better. Your 18 CON 3e fighter goes from needing an 8 at 4th level vs a 4th level DC, to needing a natural 10, vs a 10th level DC. He got /worse/. And, that's...
    79 replies | 1785 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 05:53 PM
    Most of the things people complained loudly about in 4e, 5e retains in at least some measure. Fighters casting spells, wizards being 'nerfed' (relative to 3e), martial healing, overnight 'natural healing,' dissociated mechanics, etc, etc... ...nor was it "presentation" - PF2 need have no worries on that score - Essentials desperately scrambled to give a mussed, fluff-heavy presentation,...
    171 replies | 11606 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 05:24 PM
    Thank you. It'd be awesome if you'd stop saying there weren't, going forward. If what you mean is "at low level, 1e fighters had crap saving throws, and at the highest levels had the best saving throws in the game and could expect enough bonuses from randomly generated magic items to fail only on a natural 1, even before name level, PCs casually drinking poison for the flavor because it was...
    79 replies | 1785 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 03:22 PM
    I suppose it doesn't, by itself. A TT gaming renaissance, being able to research the game on-line without the top hits being rants about how wrong and evil and not-D&D it is, the name recognition and rep of the "First RPG," these things bring new folks in to try (or at least, don't keep) D&D for the first time. A master DM who has internalized all the DM know-how, is just waiting for them, he...
    34 replies | 1146 view(s)
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  • Tony Vargas's Avatar
    Yesterday, 07:56 AM
    And and, monsters could pull the same tricks. 3e had SoDs, and vs bad saves that only got worse relative to rising (let alone optimized) DCs, and negative levels worked a little differently, mechanically, but we're still pretty awful.
    79 replies | 1785 view(s)
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  • Eubani's Avatar
    Yesterday, 04:01 AM
    The 2 handed weapon Giant Slayer is an old trope that got lost in the dual wielding and archery shuffle as editions moved along.
    5 replies | 250 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 11:30 PM
    What? Really? All of it? ::imagines who forests vanishing with the click of a mouse:: ;)
    171 replies | 11606 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 09:41 PM
    Precisely my point. 3.5 went out of print ("end of life," maybe I mistakenly mixed a tech term into a publishing discussion, there?), and Paizo kept selling PF1 to 3.5 fans for another 10 years. Because 3.5 had just established that kind of loyalty. In another sense than product cycles, 3.5 (in the form of open-source d20) is /immortal/. As long as anyone wants to buy it, it can be...
    171 replies | 11606 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 09:18 PM
    I always figured it was inspired by Sting, Orcrist and Glamdring in The Hobbit. I mean... ...that fits the MO of Orcrist the Goblin-Cleaver, in reverse, right?
    74 replies | 2792 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 08:53 PM
    Tony Vargas replied to OSR Gripes
    Yes. Typo. Fixed. Thanks for catching that. I'm not /intentionally/ using any common variants....
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 08:48 PM
    It is, because there was a very significant event that impacted the hobby in 2000: the release of 3e. In contrast, I'd be more inclined to accept data from '97 applying to 98 & 99, for instance, as not /that/ much changed - alarm over the failure of TSR probably lessened. I'm not arguing the other side. By saying that 1999 data isn't valuable for making one claim about 2002-5, say, I'm...
    88 replies | 3077 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 08:41 PM
    I agree with Sacrosanct that 2e could be shifted to the left in that ranking of lethality. But, as I said, above, there's some truth to it, in terms of relative PC durability at first level. In general, as the eds progressed, 1st level PCs were made more durable, from 3d6 in order to more liberal stat generation, from random 1st level HD to max, from no healing at 1st to bonus spells from WIS,...
    79 replies | 1785 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 08:16 PM
    Yeah, I've never known us all to agree. ;) 3e, for instance, was plenty deadly, it went all-in on giving monsters the same options as PCs, so much of the assumed advantages the system quietly gave PCs in prior editions quietly vanished - also 3e retained SoDs, /and/ saves didn't keep up with DCs, in contrast to prior eds where saves genuinely improved with level. I'd tend to agree. 2e...
    79 replies | 1785 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 07:15 PM
    There are melee weapons that can be thrown. So there's a very practical distinction between "attack with a melee weapon" or "melee attack with a weapon," as throwing an axe at someone is ranged attack with a melee weapon, but not a melee attack, at all. Hitting someone with a bowstave is a less common example of the same distinction.
    146 replies | 5340 view(s)
    3 XP
  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 07:02 PM
    Yep, understandable. Storyteller sold a /lot/ of books in the 90s, and they were, especially for rulebooks, pretty good cover-to-cover reads, but good luck finding a specific thing you vaguely remembered reading in one of them. Serious point-build systems, Hero, GURPS, could sometimes go the exact opposite, especially in presenting their core mechanics, very dry stuff. Both more complex and...
    34 replies | 1146 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 06:52 PM
    I intended layers. ;) I also think it's a perfectly workable variant. Oh yeah, I've seen that in action. Most dramatic example: a one shot Firefly scenario that included a prison break - one of the players was a correctional officer. It was positively comical when I was a kid, 14yo's arguing about 'how stuff really works.'
    88 replies | 3446 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 06:40 PM
    Tony Vargas replied to OSR Gripes
    Well, I mean, OK. 1e: 1st level fighter, longsword & shield, splint, 16 STR, 14 CON: AC 3, 1-10 (5.5) hps, hits self on natural 17 for 2-9 (5.5) damage (1.1 DPR). 5e: 1st level fighter, longsword, starting package, duelist style, 16 STR, 14 CON: AC 18, 12 hps, hits self on natural 13 for 1d8+5(9.5) damage (3.8 DPR, 4.275 w/crits).
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 06:34 PM
    Odd, why would you describe something as the exact opposite of what it was? Powers were very structured in presentation, and the mechanics had fairly clear/exact jargon definitions. Anything but jumbled or messy. Indeed, the aesthetic, if it could even be called that, was more 'technical manual' than anything else - which is great for understanding or looking up what you need, but less than...
    34 replies | 1146 view(s)
    3 XP
  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 06:25 PM
    So they were being dishonest? Alignment was a rule - you had to choose one - and it had mechanical effects, including things the character /could/ do, items it could use, etc, as well as restrictions on it. So, I'd think, even from a purely "gamist" (not necessarily in the Forge sense) perspective, you'd want to choose the 'best' alignment for your strategy, rather than try to talk the DM out...
    32 replies | 859 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 06:13 PM
    Missed that, sorry. Between 1999 and 'early 2000s' 3e was released. I suspect it had an impact. So 2003 GenCon, sounds relevant, FWIW. 1999's survey, while it might be stronger data, just isn't relevant to the 2000s.
    88 replies | 3077 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 03:23 AM
    "Balanced at the Encounter" just means "pacing doesn't matter." Even 4e didn't go there, though the closely-related 7th ed of Gamma World did, and it worked pretty well, actually. Any indication PF2 wants to go there?
    34 replies | 1146 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 02:24 AM
    You have a choice of rules to use (or not): Carrying capacity, it's 15 lb/STR, if the fighter's gear & the other character & his gear exceed that, he's pushding/dragging and his move drops to 5' - otherwise fine, this is the simple default for carrying stuff. Encumbrance ("Variant"): Up to 5lb/STR he's fine, but it's unlikely a medium ally is under 100lb, which'd be the limit for 20 STR. ...
    13 replies | 431 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 01:13 AM
    Sounds plausible (that he'd like a mechanic like that), 4e had a lotta* re-rolls, from the notorious Elven Accuracy on, and it seemed like there were just more of 'em after he took over. In particular, the Avenger had a special ability that was "make two attack rolls and use either result. … If another effect lets you roll twice and use the higher result when making an attack roll, this power...
    34 replies | 1161 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 12:51 AM
    Tony Vargas replied to OSR Gripes
    I may still be stuck in the idiom of the D&D Pedantry Thread, but it seems like there's a whole lotta RPGs that don't particularly fit between those. Good to know.
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Wednesday, 17th July, 2019, 12:25 AM
    My memory's bad, but I'm fairly certain that the "Summer of 1999" occurred /before/ "the early 2000s." (I mean, I've been "fairly certain" and turned out to have been wrong, before, so y'all might wanna to double-check.)
    88 replies | 3077 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 11:29 PM
    I suspect that'd wear you out. ;) A quick search of some modern archery guidelines, and, yes, you increase wear on a 'natural material' bow if you leave it strung a long time, apparently even a few hours is worth avoiding. Apparently, a strung bow is under tension and a bit dangerous if the string or stave breaks, too. More detail than D&D generally goes into with weapons. Adventurers...
    86 replies | 2608 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 11:18 PM
    They've had more or less mechanical impact in some eds (and I'm sure, some places/groups/etc back in the day, when we were a less disunited-by-the-internet, merely more diverse, community). Obvious examples of early alignment mechanics are alignment requirements for classes, damage for touching an artifact that doesn't match your alignment, detect this and know that, etc... 3e peaked, with the...
    32 replies | 859 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 10:24 PM
    No expert, but I've heard yes with regard to the bow. But I'm fine with arbitrary. Medieval rossbows, IIRC, weren't like guns - there's no safety, the bolt can just fall out, etc...
    86 replies | 2608 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 09:59 PM
    If every single mechanic is upturned, then it's hardly just a re-boot to re-start the supplement cycle, is it? Sounds more like substantive change.
    171 replies | 11606 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 09:56 PM
    I actually kinda like common. In general, things seem more fantasy (or mythic, perhaps) to me, if everyone can talk to everyone else. You could conceive of Common as just "the gift of language" in the sense of communication, it's not just a language everyone strangely learns, it's the language everyone who can speak at all, can speak by default. All other languages would then be...
    32 replies | 859 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 09:34 PM
    You bank the fire before you go to bed, uncover the coals in the morning, add kindling, and blow on it. IDK why I happen to remember that, but it's actually a good example. If I didn't, your character would be screwed trying to start a fire in mundane domestic setting without a flint & steel, D&D-matches (tindertwig?), or, well, since this is 5e, Firebolt... ...so not really screwed...
    88 replies | 3446 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 09:23 PM
    There is the important act of stringing the bow, you could make that an Action, and require it be un-strung to stow (only slightly arbitrary). If you also impose more plausible RoF on crossbows and slings, that'd about take care of projectile weapons as fast-swapping alternatives to melee.
    86 replies | 2608 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 09:11 PM
    I blame Elan... ...OK, and every version of the Bard class that preceded him.
    13 replies | 521 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 09:07 PM
    Don't mind me, I'm just being pedantic... "How the /Hell/ is it you speak Infer-" "... oh, nevermind, answered my own question, really." But it doesn't specify if that that's oral route, IM, naso-gastric, IV, topical, suppository...
    146 replies | 5340 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 08:57 PM
    Tony Vargas replied to OSR Gripes
    Or that, yeah. Actually, now that you mention it, my second 4e character was an "old-school high-elf fighter/magic-user," he was a wand wizard, and he did explain his Scorching Burst as "an old Wand of Fireballs that doesn't work like it used to." (There was, in that campaign, a conceit that magic had historically, or pre-historically, worked as it had in prior eds, so I got to lampshade the...
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 08:21 PM
    I'm getting a sense of deja-vu here... … yeah, it's like it's 2003 and someone's going on about the 'cash grab' … ...which went on to command such loyalty from fans that Paizo has been selling PF1 to that base for an extra decade past it's end of life. ...so, yer say'n PF2 could be Paizo's 3.5!
    171 replies | 11606 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 08:07 PM
    Tony Vargas replied to OSR Gripes
    The difference in ease of use is certainly there, that's been the game's direction the whole time, it's one thing the WotC era hasn't deviated from. Maybe it was just 'pervasive' that threw me. Because, yeah, neo-Vancian is way more versatile than old-school Vanican, and way less limited in in-combat used. OTOH, the breadths of spells isn't as great, and some of them are, well, 'less...
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 07:16 PM
    "Good night everybody!" - Yakko Warner
    25 replies | 965 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 07:13 PM
    Tony Vargas replied to OSR Gripes
    Ok... Magic has always been /so/ pervasive in D&D. It's an infinitely-renewable, daily (or 4hr-nap) resource. You kill a few monsters, one of them'll eventually drop a magic item. There's /fewer/ items, in theory, in 5e, and not really a lot more spells/day (and fewer spells overall)… … and then there's cantrips, which seem to freak people out, but if you've played with Warlocks and...
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 06:36 PM
    Tony Vargas replied to OSR Gripes
    Definitely. I played 3e & 4e each for their full runs. 5e was like coming back to AD&D, in contrast. If I'd never left, it'd seem radically different, because I'd be noticing all the little (and huge) technical differences, rather than the broader similarities, the ways in which the game had changed, rather than ways it changed back. /The/ major thing, IMHO, is the privilege of the DM...
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 06:25 PM
    My 3.x group always did that. One of the more extreme ways I've ever seen of dealing with a bad HD roll at level-up, was to repudiate the level. That's how the player put it "I do not accept that roll! I repudiate the level!" I was Ok with it, his fighter dropped back to 2nd, and she ultimately made it to 4th (with less disappointing HD rolls on the way)… ...she was, BTW, one of those...
    6 replies | 322 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 06:14 PM
    Tony Vargas replied to OSR Gripes
    And, at high level, in 5e, they get a lot safer, which is /also/ similar to 1e, as you accumulate hps and get better saves and more protective items and more spells to negate/reverse bad things happening to you. While the details of the systems are quite different - 5e has bigger hp/damage/healing numbers, 1e has much more significant scaling on d20 targets (which it used moreso than bonuses,...
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 06:06 PM
    OK, that is just too good an observation to just XP and tacitly agree with. Yes, I totally get that, and agree it's very much a thing. I kinda alluded to it in the OP, with how you'd build a fire in the absence of any knowledge/wisdom Nature or Survival skill ("...you'd describe exactly what you do, and if you & the DM were in the same boyscout troop, probably succeed"). Because another...
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 05:43 PM
    Sharpshooters'd use finesse weapons as melee backup. The way STR characters use heavy thrown weapons as ranged backup. Which, I think, illustrates the issue. Heavy thrown weapons are a pretty serious downgrade from archery. Rapiers, as the OP points out, are not a downgrade from longswords, really, at all. This is D&D. Magic is supposed to be just better. Not the worst idea I've ever...
    86 replies | 2608 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 05:32 PM
    There are no new ideas. It certainly /did/ it badly (if at all) in '93. Since 3.0, it hasn't been so bad, mechanically (OK, diplomancers were pretty horrid), in theory, if DM's'd use the mechanics, and players'd respect them when they didn't break their way... …/IF/. If not, well, machete, gasoline. Problem solved.
    88 replies | 3446 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 05:02 PM
    Tony Vargas replied to OSR Gripes
    There was no CR in 1e. You could totally face orcs (or heck, gnolls, zombies, an ogre, etc) at 1st level. ('Face' not necessarily to be taken literally.) Part of the appeal, I should think. (Of course, CR /guidelines/ don't prevent you from facing an Ogre - or disinterested dragon - at first level, they just wave a red flag at the idea.) So it's an Orcs to Orcs comparison. Orcs just have...
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 04:34 PM
    Tony Vargas replied to OSR Gripes
    The logic seemed irrefutable to my 15yo self. ;) "So, hey, Tony, it says here that peasants have 1-6 hps and or '0th' level." "Well, yeah, they're not as good as characters with classes, they don't have levels, but they do have some hps." "Right, but before you have a class you don't have a class, right?" "I guess." "So my magic-user, before he became a magic user, he had 1-6 hps." "That...
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 02:51 PM
    Tony Vargas replied to OSR Gripes
    Well, or the alternative wasn't. More likely, it was another thing that varied a lot. I recall Max 1st HD (because Rangers) being a very common variant. One group even figured that, at 0 level, everyone, even mere peasants, got 1-6 hps, so your first level HD should add to those. The version of that I encountered was the "brevet" - start at 2nd, but 0 exp...
    231 replies | 7959 view(s)
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  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 02:39 PM
    A standard game with no optional rules turned on. Feats & MCing are explicitly optional. You don't ban them, you just dont bother opting into them.
    86 replies | 2608 view(s)
    1 XP
  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 05:29 AM
    What do rapiers have to do with caster supremacy, Monty Haul, treasure hunting, pixel-bitching, 5MWD, magic-item Xmass trees, Vancian spell-grenades, d20s, Fruedian psionics, 10' poles, white-room DPR calculations, cursed magic itens, 30mm lead pewter figures labeled 25mm, rules lawyers, Killer DMs, home-invasion-robbery, LFQW, name recognition, 20-level builds, spiked everything, plant/reptile...
    86 replies | 2608 view(s)
    2 XP
  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 04:29 AM
    Tony Vargas replied to OSR Gripes
    I was more than half expecting I'd made some dumb math or table lookup error. ::shrug:: CR: 1/2. I already mentioned that, yes. You want slower pacing, it's readily doable, no heavy rules-rewriting called for.
    231 replies | 7959 view(s)
    0 XP
  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 01:37 AM
    Did you notice the remarkable visual similarity between 4e & PF1 monster stat blocks? With the shading and all? Most obvious difference was purple instead of green.
    34 replies | 1146 view(s)
    3 XP
  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 01:34 AM
    The 4e Fighter's "Combat Superiority" OA spoiled the target's movement if it hit. They're mark-punishment interrupt, OTOH, did not, but could be in response to a shift or attack that didn't normally provoke. Consensus was the features made them very 'sticky,' even by defender standards. It could be automatic when they're in the fighter's Threatened area? Haven't used feats much when...
    117 replies | 6730 view(s)
    1 XP
  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 01:20 AM
    Yes. Play a Gangrel. Take the Flaw "Twisted Upbringing."
    103 replies | 3481 view(s)
    0 XP
  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 01:17 AM
    So we shouldn't mention the Pixie/Storm-Giant?
    146 replies | 5340 view(s)
    0 XP
  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 12:52 AM
    It's Sisyphean, but starting with the familiar concepts of D&D, and explaining the broader alternatives in those terms, would be using it as a baseline, but not assuming it as the only thing. Maybe? There's some of that in "if you'd just master this other system and accept it's paradigm, you'd understand..." Yeah, I can't see it by those mechanisms. Arbitrarily, though, sure. Your...
    683 replies | 18665 view(s)
    0 XP
  • Tony Vargas's Avatar
    Tuesday, 16th July, 2019, 12:37 AM
    Tony Vargas replied to OSR Gripes
    Well, IDK, compare a simple, iconic Orc, for instance. In 1e, it hits a stereotypical 1st level front-liner in banded/splint & shield on a natural 17, for 1d8 (4.5) damage (0.9 DPR), and as a 1 HD monster has 1-8 hps, and was AC 6. In 5e, it hits a starting-package heavy armor PC in chain & shield (AC 18) on a natural 13, for 9(1d12+3) damage (3.6 DPR - 4.05 if you count the crit on a 20, which...
    231 replies | 7959 view(s)
    1 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 10:41 PM
    So, maybe piercing just needs to be a lot worse than slashing in some way? Because that seems like a difference, there, too. (Or the versatile blades need to be pierce & slashing, vs the finesse blades being piercing?) Or... …/clearly/ what's missing is ::drumroll:: 1e AD&D style Weapon vs Armor modifiers! Yep. If finesse weapons were good vs light armor and sucked vs heavy, while...
    86 replies | 2608 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 10:20 PM
    Tony Vargas replied to OSR Gripes
    Well, they hit more often than 1e monsters at low levels (and, thanks to BA, keep hitting at least some), and have more hps of their own as you go up levels, so stick around longer, inflicting more damage... ...doesn't sound too implausible. Certainly, I haven't seen any 5e parties breezing through 21-encounter days.
    231 replies | 7959 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 09:55 PM
    Tony Vargas replied to OSR Gripes
    That's not a bad assumption, though character death is hardly unknown in D&D (to put it mildly), at some point, you reach some sort of, IDK, homeostasis, that results in PCs surviving & leveling rather than dying and being replaced. In 5e, scaling (and some class differentiation) was shifted from d20 modifiers (or targets in the case of the classic game) to hps & damage. Some of that shift,...
    231 replies | 7959 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 09:32 PM
    Tony Vargas replied to OSR Gripes
    To be clear, the balance of the turn being used in resting was the obscure rule, the d3 for 'binding wounds' during that rest was very much a variant - a Len Lakofka variant, I'd guess, at least, a lot of 'em that got heavily used in my area were his, straight from his Dragon articles. Per-hour doesn't ring a bell as loudly. Per turn, does, but I can't recall a specific example, either (also...
    231 replies | 7959 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 08:18 PM
    Tony Vargas replied to OSR Gripes
    Not a lot more than merely setting short & long rests to different durations. You push out the time scale of the adventure. The bigger difference is table time devoted to bookkeeping, and that's not a /big/ difference, either. Again, folks played the game very differently from place to place & table to table back in the day. 5e shifted most scaling to hps, so, yeah, they balloon. ...
    231 replies | 7959 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 08:07 PM
    Crossposting. Let's take it to the Pedantic complaints thread, and get you some XP to go with that laugh. ;) Hey, and that explains why Gimli was so into her. Well, makes it at tad less creepy. …
    146 replies | 5340 view(s)
    1 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 07:57 PM
    Let's take it to the Pedantic complaints thread, and get you some XP to go with that laugh. ;) Hey, and that explains why Gimli was so into her. Well, makes it at tad less creepy. Edit: wrong thread... ...cross-posting...
    103 replies | 3481 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 07:48 PM
    Tony Vargas replied to OSR Gripes
    "Something akin to" is, I think, a pretty low bar. Admittedly, the balance of a 10 minute turn is a lot less resting than 5e's one hour. But it's still a rest, and it's still short. Some variant I vaguely recall even let that 'bind wounds' assumption heal d3 hps. Which, at 1st level, in particular, was nothing to sneeze at. Not spells in any standard class, now, but there were the occasional...
    231 replies | 7959 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 07:35 PM
    Well, in the sense that flames won't stop it from regenerating... ;P ...we'll see... That's an interesting question. 5e has more than a few little details lifted straight from 4e, and more than a few more re-named, bowdlerized, or otherwise reduced to an acceptable post-edition-war level. The result is /both/ absolutely nothing like 4e, and very similar to 4e. So that complicates the...
    34 replies | 1146 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 07:15 PM
    Tony Vargas replied to OSR Gripes
    Not a great point, actually. Old-school did actually have something akin to a 'short rest.' Play progressed in 10-min 'turns,' and if a combat didn't take 10 rounds, the balance was assumed to be spent resting, binding wounds and repairing gear. And, recovering hp & spells 'overnight' is a mere simplification of the complicated rules for recovering spells (requiring anything from 4 to 8 hrs of...
    231 replies | 7959 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 06:06 PM
    Nope. The readied character would have to either move ahead of the one he was trying to move with, then ready, or take the readied action and move only 30' to the other's 60. To be fair, Delay doesn't do it, either, the other guy moves, /then/ you move right after. It's one of those things you just need to common-sense hand-wave. (sorry, I forgot the point of the thread there for a moment) ...
    146 replies | 5340 view(s)
    2 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 05:41 PM
    While I don't disagree that a wizard could learn magic & have his spell book while remaining ignorant of Arcane lore outside the practical necessities of his trade, I can't agree that opens up a wide variety. The wizard is a bookish, Vancian/Hermetic magic-user, no matter how you tweak or polish it. Casting arcane spells without all that training and that spellbook was broken out to the...
    65 replies | 1863 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 05:29 PM
    Yes, there's several examples where the effect or hit line just creates an 'area' and avoids the Zone keyword.
    115 replies | 4905 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 05:28 PM
    Heh. Who can forget those iconic gnome characters in LotR…? What were their names again? That's probably a big part of it, yes. Any race other than human can tend to fall into racial stereotypes, the character becomes about the race (either conforming to or challenging stereotypes), rather than about the character.
    103 replies | 3481 view(s)
    1 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 07:17 AM
    Sure. Anything other than human and race tended to loom large. You could always shunt elves & gnomes and the like into some fey Otherworld.... Yes, like 4e which made gnomes fey (and, briefly, monsters) and introduced the Feywild (IMHO, it replaced the classic Ethereal, or you could say the Shadowfell merged it with the plane of shadow). The game presents tons of races, but unless you...
    103 replies | 3481 view(s)
    0 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 06:58 AM
    They're supposed to be examples of nitpicking over small details, rather than real problems like... ... unlikely to qualify as pedantic, unless you mean it ironically... Nope, that sounds serious. Totally off topic. ...to try to get back on topic, why is it called Faerie Fire? Everywhere else the game used American spellings. Why not Fairy? Was Sustare just being pedantic?
    146 replies | 5340 view(s)
    2 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 03:26 AM
    It seems to me that, unless you want to "punish" lack of system mastery, you'd give a class with an ability that directly built on a skill that skill, up front, and if a sub-class had such an ability, make the skill in question a preq or perk of the subclass... ...But I don't feel like 5e design was nearly that exacting.
    65 replies | 1863 view(s)
    1 XP
  • Tony Vargas's Avatar
    Monday, 15th July, 2019, 01:17 AM
    possibly on the theory that defense style stacks with all the others?
    106 replies | 2346 view(s)
    2 XP
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About Eubani

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April 6, 1979 (40)
About Eubani
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Hi I'm an avid roleplayer and hope to get to know more over time.
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Sunday, 23rd June, 2019


Wednesday, 19th June, 2019


Thursday, 16th March, 2017

  • 03:54 PM - Imaro mentioned Eubani in post 5e Warlord Demand Poll
    So this is what a productive discussion of the warlord looks like? So much for practicing what you preach. Lol... so you bring up the mystic having just as many or more threads than the warlord... and me responding to something you brought into the thread... is me causing a warlord thread to be unproductive... really? If this was an unproductive line of conversation why bring it up? You're the warlord fan... you, @Hussar, @Eubani, @doctorbadwolf have just as much or more (based on numbers) power to steer this thread in the direction you want and yet...

Tuesday, 31st January, 2017

  • 10:35 AM - Shasarak mentioned Eubani in post Listened to latest "Lore you should know" and......
    So now I have caught up with the whole Podcast it seems that what Eubani said in his OP is pretty accurate. If anything what I gathered from Chris was that he is tired of going back to reread old books and wants to start to make some new stories.

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Thursday, 18th July, 2019

  • 04:15 AM - Xeviat quoted Eubani in post Ranger class changes
    The 2 handed weapon Giant Slayer is an old trope that got lost in the dual wielding and archery shuffle as editions moved along. I suppose I (and the 5E designers, based on their "build recommendations") favor the Dex Ranger over the Str Ranger. I don't think it's unbalanced at all, just something I was curious about. It probably wouldn't hurt to put all styles on all 3 warriors, as long as you chanced Smite to 1/round (*dodges smites*).

Sunday, 23rd June, 2019

  • 04:36 AM - FrogReaver quoted Eubani in post Ability Score Rebalancing
    ... sense and frees up a skill slot as almost everyone tries to get Perception as it is a near guaranteed scene to scene check. But that's only because people are crazy. Perception is vastly overrated in 5e. Though that's probably a discussion best had elsewhere.
  • 03:27 AM - Yaarel quoted Eubani in post Ability Score Rebalancing
    I would think about removing Wisdom and adding Perception and Soul. Ranged attacks can key off perception, divine magics and quite a few magic saves would use Soul and initiative can choose between Intelligence, Dexterity or Perception. Perception as a stat makes more sense and frees up a skill slot as almost everyone tries to get Perception as it is a near guaranteed scene to scene check. ‘Perception’ = Intelligence ‘Soul’ = Charisma

Wednesday, 19th June, 2019

  • 04:06 AM - FrogReaver quoted Eubani in post Missing Battle Master Manuevers
    I think the limited number of dice you have and the need to use them for other maneuvers balances out things enough. Lets face it Wis + SD healing once or twice a rest is not going to trump those poor magical healer at all. In fact I think some non magical healing would allow more class choice and make low magic games more accessible. Assuming 2 short rests that's potentially 12d8+12*WIS healing per day at level 3. That can easily come out to 72 healing. A non-life cleric at level 3 will only do 8d8 + 6*WIS = 54. Basically it allows you significantly more healing per day than a cleric. That's the issue I have with it.
  • 01:15 AM - FrogReaver quoted Eubani in post Missing Battle Master Manuevers
    Field Medicine - Expend 1 SD and make a DC10 Wisdom (Medicine) check on a successful check you heal a creature within 5ft of you 1d6 + SD damage. I know some people do not like martial healing but to be honest I do not care. My main issue is how this should scale, should it allow the expenditure of multiple dice on the one use? Enabling a combat medic style could be pretty cool. Balance on the ability could be a little tricky. Easiest way would be to limit the ability to once a day per ally similar to the healer feat. IMO

Tuesday, 18th June, 2019

  • 11:46 PM - doctorbadwolf quoted Eubani in post Missing Battle Master Manuevers
    Field Medicine - Expend 1 SD and make a DC10 Wisdom (Medicine) check on a successful check you heal a creature within 5ft of you 1d6 + SD damage. I know some people do not like martial healing but to be honest I do not care. My main issue is how this should scale, should it allow the expenditure of multiple dice on the one use? Not sure it needs to scale, but if it does I’d stick with 1d/superiority die spent. Also, 1d6+SD is probably too much. Maybe SD+Charisma? Even if if it doesn’t scale, it’s a great way to get downed allies back up.

Friday, 14th June, 2019

  • 01:07 PM - DEFCON 1 quoted Eubani in post Durable Feat is weak, Healer feat is too strong
    I just joined Toughness and Durable into 1 feat. Same. I use feats as character-defining traits, and thus have no desire to spread out that definition over several feats. If there's going to be a "exceedingly healthy and hearty" feat, I only need/want the one. So I removed the CON bonus from Durable then combined the two feats into a single one. And as far as Healer is concerned... frankly I don't care if its as powerful as most healing spells because very few players take it unless the group can't get healing spells (which is what was the situation in my last Curse of Strahd campaigns.) But my tables run with enough players that there are always at least two (if not 3 or 4) PCs that have healing spells / effects available for the group, and thus the need for anyone to give up one of their feats for Healer is just not there and nobody wastes their feat slot for it.

Tuesday, 14th May, 2019

  • 08:24 PM - epithet quoted Eubani in post Is Mike Mearls Happy Hour still a thing?
    Mike forwarding the evidence and complaints to Zak S was not someone else's actions, those actions and poor decisions were his own. The resulting anger after the what was considered a poor apology and failing to take ownership were the natural consequences. I don't know what, if anything, was actually forwarded to Zak by Mike. Do you? Does anyone who is indulging in this "resulting anger" you're justifying? Let's be clear--at the time, Zak was coming under fire for being a tool to people online. That's it. Mike was asked to look into it, and my guess is that he said to Zak "you've been accused of doing the following things... do you have an excuse or justification?" Maybe it was apparent to Zak who had complained, based on the nature of the accusations, I don't know. Mike was never, as far as I can tell, in the position of investigating accusations of domestic abuse, which is what Zak is now in trouble for. I find it difficult to imagine that Mike would be asked or would agree to conduct t...
  • 11:23 AM - Rellott quoted Eubani in post Is Mike Mearls Happy Hour still a thing?
    Mike forwarding the evidence and complaints to Zak S was not someone else's actions, those actions and poor decisions were his own. The resulting anger after the what was considered a poor apology and failing to take ownership were the natural consequences. Two caveats before my reply: 1. I have been a casual observer of this incident, starting only after it became a public incident. 2. I don’t condone what Zak did, nor do I have any particular attachment to Mearls. In the several threads and articles I’ve read about this, I’ve seen people repeatedly accuse Mearls of sharing that info, and I’ve repeatedly seen others calling it hearsay and speculation. I have never seen any proof that Mearls did that. If he did, that’s indeed not a good thing, but hindsight is 20/20 and he may not have realized exactly how bad a thing it would turn out to be.
  • 02:53 AM - epithet quoted Eubani in post Is Mike Mearls Happy Hour still a thing?
    Consequences for ones actions is not being picked on. It appears to me that more than a few people were arguing that Mearls should face consequences for someone else's actions. It seems that people looking for something about which to be outraged have found Zak, who provides plenty of transgression to fuel that fire. The problem is that Zak is the sort of person you can't really bully, because he doesn't seem to care about anyone else's opinion of him and he will gleefully and aggressively go after people who speak out against him. That leaves Mike, a genuinely decent and pleasant guy who can be (and, I'm sure, has been) hurt by the vitriol hurled at him recently, and WotC which is a company that seems to prioritise the expression of trendy and modern social values. One of the reasons 5e is such a runaway success is that WotC took the time to reach out to the OSR crowd and find out what made OSR products popular. After all, the objective of 5e was to give the D&D market what we wanted t...

Monday, 13th May, 2019


Thursday, 2nd May, 2019


Wednesday, 1st May, 2019

  • 05:45 AM - Elfcrusher quoted Eubani in post A Few Balance Changes I'm Considering
    Just for you Elfcrusher I change abilities that ignore cover bonuses to reduce AC by 2. This gives them some benefit whilst making cover still desirable. I have been thinking about but yet to make the leap of bringing Archery fighting style in line with duelling and other styles by making it +2 damage instead of to hit. Useful but not overriding the usefulness of everything else. That's a start. I was thinking: - Disadvantage on attack roll if shooting at target that is within 5' of a conscious enemy (in other words, it's really hard to hit somebody who is actively engaged in melee combat) - Shooting within 5' of an enemy provokes opportunity attack

Thursday, 25th April, 2019

  • 06:39 PM - Satyrn quoted Eubani in post Fixing the terrible Weapon Master feat
    How many people actually want 3 or 4 extra weapon proficiencies when looking for weapon proficiencies? Maybe none. Maybe lots. I don't know, and since the feat already exists I see no harm in leaving it available.

Thursday, 18th April, 2019

  • 04:13 PM - the Jester quoted Eubani in post Is Mike Mearls Happy Hour still a thing?
    Apparently a consultant back in 2014 was taken on despite warnings of domestic violence, sexual assault and abusive online behaviour. When face with this MM asked for information and many who had dealings with the consultant emailed Mike on their personal experiences with the consultant. Apparently Mike took the view that things were exaggerated or made up only after forwarding the emails to the consultant. Mike of late made a statement that the consultant was only a play tester and that WotC has stopped dealing with him. The consultant known as Zak S has a credit in the PHB as a consultant which is separate to play testers mentioned. Many were upset with Mike trying to low key his part in this and for him failing to take any personal responsibility. His twitter account with the message and the responses is probably more enlightening. My understanding is that the allegation that he forwarded the emails to Zak S is not actually supported by anything. All I've seen is a screen cap of Mearls ...
  • 03:02 PM - Morrus quoted Eubani in post Is Mike Mearls Happy Hour still a thing?
    It now being mid April and we have not heard from Mike on social media or Twitch since Feb I am guessing that he is under a pretty solid gag order and will only be seen at cons with a tight script. Probably less that than he's wary about poking his head up on Twitter. His last tweet got 420 negative replies; that won't go away with his next tweet.
  • 02:48 PM - Ancalagon quoted Eubani in post Is Mike Mearls Happy Hour still a thing?
    I doubt it considering the timing.Coincidencee happen... or the stress of the event triggered the health problems.
  • 12:58 PM - DEFCON 1 quoted Eubani in post Would you rather we get more setting neutral content than adventures?
    I have tried to have this discussion in the past unfortunately I kept getting hit with the strawman argument that more automatically means you want a flood thus causing a lowering of quality and the down fall of the edition. There is plenty of non adventure material that this edition has not touched upon let alone the modularity we were promised, so I think we can easily handle 1 or 2 non adventure books extra a year. Heh... yeah, but you, I and everybody else also know that we aren't going to get it, because they've told us from the beginning we weren't going to get it. So every time there's an attempted discussion to lament about this fact... people rightly or wrongly show up to question why you are bothering to have it since its the same discussion that's been had for the past five years with the same complaints and the same reasoning and the same explanations. With the results of the discussion being that nothing is changed. So people right keep wondering what exactly is the point...

Friday, 1st February, 2019

  • 11:52 AM - Yunru quoted Eubani in post Elemental Monk Fix
    Many of the spells cost too much ki and need to be re-evaluated. Also one should be able to add an element keyword to their unarmed attacks. Technically the Elemental Monk is on par with the Warlock for casting potential. The ki cost is on-par considering that, but then that's only if you use ki for casting. Where it falls down is the Warlock can do a decent amount of damage without spell slots, but the Monk can't without ki, so the costs are a little too high. Now we could try and fiddle with the amount of Ki to resolve that... or just make the spells better.

Monday, 28th January, 2019

  • 11:19 AM - CapnZapp quoted Eubani in post My first Homebrew attempt to fix the elven dex fighter/rapier and bow all too frequent build in my campaign: I need some advice!
    Basically utilize other stats more often. Enforce encumberance. Obstacles that require lifting, pushing or holding things back. Include the need to remember specific things or Lore. Endurance based trials. Traps that need to be figured out and require multiple people. Traps that require other saves. Provide weak minions in combat to use help action. Use spells other than dex save. Have non violent encounters where knowledge and communication win over dex. Cramped fighting spaces where you rule that dex does not help. The list goes on. Your list is the perfect illustration of why 5E is wrong. A long list of things the system forces you into doing. Why not simply acknowledge the 5E simplification means Dex is too good and revert back to how Strength is required for 3E fighters? Then you don't need to jump through any of them hoops of yours.


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