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  • Maxperson's Avatar
    Today, 07:08 AM
    You ever read Spellsinger? It's not a world with no humans, but humans are definitely in the minority, with animals making up most of the intelligent population.
    40 replies | 836 view(s)
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  • Maxperson's Avatar
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  • OB1's Avatar
    Yesterday, 05:22 PM
    Alchemy Jug 26 Bag of Holding 27 Bag of Tricks 27 Bowl of Commanding Water Elementals 10 Brazier of Commanding Fire Elementals 14-2=12 Broom of Flying 21+1=22 Carpet of Flying 26 Censer of Controlling Air Elementals 14 Chime of Opening 2
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Yesterday, 03:06 PM
    Alchemy Jug 26 Bag of Holding 27 Bag of Tricks 27 Bowl of Commanding Water Elementals 10 Brazier of Commanding Fire Elementals 14 Broom of Flying 21 Carpet of Flying 26 Censer of Controlling Air Elementals 14 Chime of Opening 4 Crystal Ball 16
    147 replies | 2649 view(s)
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  • OB1's Avatar
    Friday, 14th June, 2019, 05:41 PM
    Alchemy Jug 27 Bag of Holding 24 Bag of Tricks 24 Bowl of Commanding Water Elementals 14-2=12 Brazier of Commanding Fire Elementals 14 Broom of Flying 19+1=20 Carpet of Flying 26 Censer of Controlling Air Elementals 14 Chime of Opening 10 Crystal Ball 18
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Friday, 14th June, 2019, 02:12 PM
    Okay. Thanks for the update!
    76 replies | 3252 view(s)
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  • Maxperson's Avatar
    Friday, 14th June, 2019, 02:07 PM
    Are there any plans to address them?
    76 replies | 3252 view(s)
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  • Maxperson's Avatar
    Friday, 14th June, 2019, 02:02 PM
    Alchemy Jug 27 Bag of Holding 27 Bag of Tricks 22 Bowl of Commanding Water Elementals 14 Brazier of Commanding Fire Elementals 14 Broom of Flying 20 Carpet of Flying 26 Censer of Controlling Air Elementals 14 Chime of Opening 12 Crystal Ball 18
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Friday, 14th June, 2019, 07:43 AM
    I hear licking exploding toads can get you there, too.
    1462 replies | 37699 view(s)
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  • OB1's Avatar
    Thursday, 13th June, 2019, 03:02 PM
    Alchemy Jug 25 Bag of Beans 10 Bag of Holding 24 Bag of Tricks 23 Bowl of Commanding Water Elementals 14 Brazier of Commanding Fire Elementals 14 Broom of Flying 21+1=22 Carpet of Flying 25 Censer of Controlling Air Elementals 16 -2=14 Chime of Opening 12
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Thursday, 13th June, 2019, 02:24 PM
    Alchemy Jug 25 Bag of Beans 9 Bag of Holding 26 Bag of Tricks 23 Bowl of Commanding Water Elementals 14 Brazier of Commanding Fire Elementals 14 Broom of Flying 20 Carpet of Flying 25 Censer of Controlling Air Elementals 16 Chime of Opening 14
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Thursday, 13th June, 2019, 02:21 PM
    Bad analogy. This thread debate using basketball would be... What's more important in playing basketball, offense, defense, shooting or dribbling? Theatrics in most sports is nearly non-existent. It shows up a little bit after touchdowns, goals and such, but for most of the game it's not there. If you wanted to use a "sport" where theatrics and the sport might be on equal ground, go with...
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Thursday, 13th June, 2019, 01:18 PM
    It wouldn't be charisma if it didn't work. ;) Speaking of charisma. In my games I make note of the charisma of the PCs. Even if the most eloquent player gives me an amazing speech, if his PC has a charisma of 4 I'm going to filter that speech though his charisma and the NPCs will hear it different. Conversely, a stammering and stuttering player whose PC is a charisma 20 paladin, will have...
    1462 replies | 37699 view(s)
    1 XP
  • OB1's Avatar
    Wednesday, 12th June, 2019, 06:21 PM
    Alchemy Jug 26 Bag of Beans 14 Bag of Holding 21 Bag of Tricks 25 Bowl of Commanding Water Elementals 14 Brazier of Commanding Fire Elementals 16-2=14 Broom of Flying 21+1=22 Candle of Invocation 4 Carpet of Flying 24 Censer of Controlling Air Elementals 16
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Wednesday, 12th June, 2019, 02:17 PM
    Alchemy Jug 26 Bag of Beans 11 Bag of Holding 25 Bag of Tricks 25 Bowl of Commanding Water Elementals 16 Brazier of Commanding Fire Elementals 16 Broom of Flying 20 Candle of Invocation 4 Carpet of Flying 24 Censer of Controlling Air Elementals 18
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Wednesday, 12th June, 2019, 02:10 PM
    No. A lot of people with great ideas have been ignored by people, because the one with the idea didn't say it right. A lot of horrors have happened, because someone with a bad idea that people generally wouldn't listen to, were sold on it by someone saying it the right way. How you say something is very often more important than what you are saying.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Wednesday, 12th June, 2019, 02:06 PM
    I would argue that those are just unorthodox methods of narration. They're still communicating ideas. Synonyms of narration include portrayal and sketch. I would have liked to have seen that.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Wednesday, 12th June, 2019, 01:41 PM
    There isn't for me since it's all pretend. There is for the NPCs, though. If the PCs torture a thief to get information and it gets out, they could end up imprisoned. Torture is generally going to be illegal unless the government is doing it, and even then not all governments do it. The PCs reputation will suffer in any case as the locals view them as bad men. Whether the PCs engage in...
    147 replies | 3959 view(s)
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  • OB1's Avatar
    Tuesday, 11th June, 2019, 05:43 PM
    Alchemy Jug 26 Bag of Beans 11 Bag of Holding 26 Bag of Tricks 25 Bowl of Commanding Water Elementals 18-2=16 Brazier of Commanding Fire Elementals 18 Broom of Flying 18+1=19 Candle of Invocation 7 Carpet of Flying 23 Censer of Controlling Air Elementals 18
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Tuesday, 11th June, 2019, 02:02 PM
    I am at peace. For now I have seen everything.
    419 replies | 16507 view(s)
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  • Maxperson's Avatar
    Tuesday, 11th June, 2019, 01:19 PM
    Desert of Desolation - 20 Aisle of Dread - 0 - Dread is dead.
    208 replies | 7445 view(s)
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  • Maxperson's Avatar
    Tuesday, 11th June, 2019, 01:18 PM
    Alchemy Jug 27 Bag of Beans 10 Bag of Holding 27 Bag of Tricks 25 Bowl of Commanding Water Elementals 18 Brazier of Commanding Fire Elementals 18 Broom of Flying 19 Candle of Invocation 9 Carpet of Flying 23 Censer of Controlling Air Elementals 18
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Tuesday, 11th June, 2019, 03:26 AM
    Are the blocking/blocked bugs fixed with this change?
    76 replies | 3252 view(s)
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  • Maxperson's Avatar
    Tuesday, 11th June, 2019, 02:57 AM
    My dad's argument will totally rob your dad's argument. He starts off with a Masked-man Fallacy. Then he slides into a Broken Window Fallacy. And then, oh God, he did it again. He got distracted by an If-by Whisky. I guess I'll bail him out in the morning.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 01:46 PM
    Less than 1 spell per spell level over bards, and half that over clerics and druids is hardly what I would call "quite a bit." Then 90% of the time there should be no delay. Most of the remaining 10% should also be no delay as they should know their spells and be thinking about what to switch out while watches are being taken and other things being described. The length of time it takes...
    26 replies | 991 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 01:28 PM
    Desert of Desolation - 22 Isle of Dread - 6 Castle Amber (Chateau d'Amberville) - 3
    208 replies | 7445 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 01:27 PM
    Alchemy Jug 26 Bag of Beans 14 Bag of Holding 28 Bag of Tricks 26 Bowl of Commanding Water Elementals 18 Brazier of Commanding Fire Elementals 18 Broom of Flying 20 Candle of Invocation 15 Carpet of Flying 22 Censer of Controlling Air Elementals 18
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 01:23 PM
    Monster X
    1462 replies | 37699 view(s)
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  • OB1's Avatar
    Monday, 10th June, 2019, 01:04 PM
    Alchemy Jug 26 Bag of Beans 14 Bag of Holding 30 Bag of Tricks 26 Bowl of Commanding Water Elementals 18 Brazier of Commanding Fire Elementals 20-2=18 Broom of Flying 19+1=20 Candle of Invocation 15 Carpet of Flying 22 Censer of Controlling Air Elementals 18
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 04:47 AM
    I'm okay with not knowing what a monster is if my PC also doesn't know. However, I wouldn't accept the above. I'd ask you to describe to me what it looked like. What a strange creature looks like is every bit as important to me as what it's doing, even when what it's doing is charging me. Does it have 2 arms? 4 arms? Claws? Hands? Does it have a mouth full of fangs or a mouth full of...
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 02:52 AM
    No. I'm done. If he doesn't get it, he doesn't get i.
    32 replies | 666 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 01:26 AM
    When the appropriate type of spell hits a PC or NPC, I will determine a save DC for the items in question and roll to see which ones catch fire and are destroyed, and which are fine. If the item in question is a container, anything inside is safe if the container saves. The DC will depend on the power of the spell in question and/or the power of the being using it. An Efreeti for example will...
    32 replies | 666 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 01:21 AM
    Auto mechanics. If my game mechanics start talking, I'm checking myself into a 72 hour hold.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 01:07 AM
    Hrm. I thought I started the mechanics thing with two mechanics talking to one another. :confused:
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 12:39 AM
    The scenario was a conversation between two mechanics, though.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 12:11 AM
    And I'll reiterate, "especially" just creates a subgroup of literature that is more preferred. It does not invalidate all other literature, or render it valueless.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Monday, 10th June, 2019, 12:08 AM
    The attack is just as lethal to the guy with 150 as it is to the guy with 10. The guy with 150 just has a lot of skill and luck and got the heck out of the way of enough of it that a worst, it lit some of his stuff on fire.
    32 replies | 666 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 09:50 PM
    Wood and clothing appear on lists of flammable items. I said that damage is not abstract like hit points. You can't cast a fireball and do ice damage. You can't cast a fireball and do luck damage. You can't cast a fireball and to divine providence damage. Unless you can change the energy type, it always does fire damage. Hit points on the other hand can be whatever you need them to be.
    32 replies | 666 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 09:32 PM
    I am not using the first definition. I quoted the Oxford definition, which matches the first one. I also looked at multiple dictionaries. You shouldn't assume. The first definition is from the Oxford dictionary. https://en.oxforddictionaries.com/definition/literary There is also, https://www.dictionary.com/browse/literary "1. pertaining to or of the nature of books and writings,...
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 06:12 PM
    I don't have to. It's literally THE definition. If you have an issue with it, argue the case with those who defined it. It absolutely does have a point. Once people can accept the facts and understand that anything written is literary, the question stops being, "Is this literary" and becomes, "What level of literary is preferred?" or perhaps, "What is the average level of literary...
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 05:42 PM
    So now we're back to everything, including high quality literary language, being conversational English. Most of us gamers know and understand high quality literary language, so it would be conversational to us.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 05:09 PM
    In the context that you used it, it does. "They are speaking conversational English, but they aren't" is what it amounted to.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 05:01 PM
    Why does it have to be one or the other? With highly limited prep time I work on a few general ideas to present, so content. I can improv the descriptions and encounter details as I go. If I couldn't improv as well as I do, I'd call off the game for that week so I could prep both and we'd play board games. Terraforming Mars, Scythe, Clank and Tyrants of the Underdark are our current...
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 04:18 PM
    I wouldn't call Corwin, Bleys and Benedict sappy. :D
    208 replies | 7445 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 04:17 PM
    Desert of Desolation - 27 Isle of Dread - 12 Castle Amber (Chateau d'Amberville) - 6
    208 replies | 7445 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 04:16 PM
    Alchemy Jug 25 Bag of Beans 20​ - Not always useful, but interesting. Bag of Holding 27 - Useful, but boring. Bag of Tricks 25 Bowl of Commanding Water Elementals 18 Brazier of Commanding Fire Elementals 20 Broom of Flying 21 Candle of Invocation 14 Carpet of Flying 22 Censer of Controlling Air Elementals 18
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 04:06 PM
    It really doesn't matter. The higher the temperature, the shorter the duration required to set things on fire. Again, this is a function of hit points, not damage. Hit points are abstract, not damage. 42 points of fire is 42 points of fire. No. Just the hit points are abstract, not the damage. Fireballs do fire damage. The don't do luck damage. They don't do skill damage. ...
    32 replies | 666 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 03:56 PM
    I'm sorry I did that, but... You look good, but... You did a great job, but... When you add in the "but," you are invalidating what came before by carving out an exception to explain why what came before is wrong.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 03:32 PM
    Literary only doesn't apply if you incorrectly believe that only high quality literary works are literary. If you believe that all things written are literary(the definition), then any time you are choosing these more evocative words to use over those words, you are moving up the literary scale. Using the named wood and describing briefly the carving, was more evocative than #1. Even though...
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 03:26 PM
    But neither are those mechanics speaking conversational English, which is what Bedrockgames says he wants.
    1462 replies | 37699 view(s)
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  • OB1's Avatar
    Sunday, 9th June, 2019, 02:40 PM
    Alchemy Jug 25 Bag of Beans 19 Bag of Holding 28 Bag of Tricks 25 Bowl of Commanding Water Elementals 18 Brazier of Commanding Fire Elementals 20 Broom of Flying 21 Candle of Invocation 16 Carpet of Flying 20+1=21 Censer of Controlling Air Elementals 20-2=18
    147 replies | 2649 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 07:43 AM
    The triggers are both the spell and the flammable property, not just the flammable property. A flammable object all by itself doesn't burst into flame. The fire spell hitting an object that is not flammable does not ignite it on fire. It requires both triggers to be present. The match test might seem reasonable to you, but it's far too unrealistic and unreasonable for me. A match pales...
    32 replies | 666 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 05:59 AM
    For descriptiveness, I think I probably fall in-between you and Imaro/Hussar. That just puts you and your colleagues beyond the realm of everyday conversational English, though. The average American reads at the 7th/8th grade level. For the most part, they aren't going to speak much better than they can read.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 05:28 AM
    Hey, if all it takes to be using conversational English is to use it in a conversation, then even the most high quality literary language used in an RPG counts as conversational. It's pretty well understood that when people here have been discussing conversational English, they mean using the simple words and not the ones that fall outside of normal, everyday conversation.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 05:23 AM
    I'm not talking in absolutes. However, in 35+ years of gaming with more than 100 different people, I can't remember anyone who would rather hear, "There's a long, thick, hard, round, six foot, brown wooden staff on the ground." than "There's an intricately carved feywood staff on the ground." I imagine you aren't the only one, but I'm pretty confident that you are in a small minority of people...
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 02:05 AM
    Yeah. They seem to have fixed the exp bug and quoting bug. I'm not positive about the edit bug since I haven't edited a post yet, but I imagine that one is fixed, too.
    76 replies | 3252 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 02:03 AM
    It's not about the length or the meta. It's about the language. The meta COULD come into play, but if it does, it's in addition to the interest generated by the language. Here. Description #1. There's a long, thick, hard, round, six foot, brown wooden staff on the ground. Description #2. There's an intricately carved feywood staff on the ground. #1 is both accurate and longer than...
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 01:26 AM
    The description alters interest in many, if not most people. I've seen a lot of people who will ignore a staff on the ground, fewer who will ignore description #2, and very, very few who will ignore one described with #3 or 4.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 01:24 AM
    That seems reasonable. For myself, I'd probably give it a chance to catch fire at 25-49% and guarantee it at 50%
    32 replies | 666 view(s)
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  • Maxperson's Avatar
    Sunday, 9th June, 2019, 01:02 AM
    This makes total sense if the amount of initial fire damage is the equivalent of a match. If it's doing say 12 points of fire damage to the target, though, it's a hell of a lot hotter than a match and will catch correspondingly more items on fire in that instant.
    32 replies | 666 view(s)
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 11:24 PM
    So opinions aren't something sacred. You can be wrong with one. For example, if you felt that the sun was a cold, dark ball of ice. You are free to feel that the distinction isn't that meaningful, but that won't make me pedantic To the example. Me: "Excuse me, but would you please tell me where the elevator is?" You: "Follow those lemmings." Me: ::begins following the lemmings,...
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 10:35 PM
    It's neither pedantic, nor does it answer the question, except that ANY answer is technically an answer. "Where are the elevators?" - "Goonygoogoo!" It's an answer. The problem is that the OP doesn't get to decide what is literary quality for anyone but himself. Some people will have a low bar, others middle, and yet others high. That's the problem with using terms like literary...
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 07:39 PM
    So is Alcatraz, but like your example it doesn't answer the question where they are. It could be an answer to how do you get to the elevator, though. For example, if I ask you where Los Angeles is, telling me to join the wagon train going west does not tell me where Los Angeles is. Telling me to get on that airplane over there does not tell me where Los Angeles is. I didn't ask you how to get...
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 07:15 PM
    This is one of those rulings over rules moments. You're going to have to look at the situation. Is it a large ball of thin, super dry paper? It takes a lot of damage really fast. Is it a rock covered in some dry moss? It takes only a little and then goes out. Are you in a desert? A swamp? Circumstances will change how this should play out.
    32 replies | 666 view(s)
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 07:06 PM
    The second isn't a literary answer to the question, which is probably why it does almost nothing for the person asking where the elevators are. Perhaps if you come up with an example that has both the increased literary quality AND answers the question, we can figure out which is better, worse, or whatever. Until then, these examples don't help us with this discussion. I think it's...
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 06:54 PM
    Desert of Desolation - 29 Isle of Dread - 17 Castle Amber (Chateau d'Amberville) - 7
    208 replies | 7445 view(s)
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 04:51 PM
    Strange. For me it acted like the edit bug.
    76 replies | 3252 view(s)
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 04:06 PM
    I can confirm that it works to quote, but there is still a bug with it. It condenses the quote into paragraph form when it's not supposed to be. For example... First 1 Second 2 Third 3 Fourth 4 Fifth 5 Gets turned into...
    76 replies | 3252 view(s)
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 03:59 PM
    Alchemy Jug 23Apparatus of Kwalish 0 - Apparatus of Kwalsquish!Bag of Beans 23Bag of Holding 26Bag of Tricks 24Bowl of Commanding Water Elementals 18Brazier of Commanding Fire Elementals 20Broom of Flying 23Candle of Invocation 17Carpet of Flying 19Censer of Controlling Air Elementals 20Chime of Opening 20Crystal Ball 18Crystal Ball of Mind Reading 14Crystal Ball of Telepathy 20Crystal Ball of...
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 06:50 AM
    No, but "any reviewer" is just giving an opinion on what is quality literary work, not any sort of fact. One reviewer might not view anything less than the quality of Shakespeare as quality. Another might view Cat in the Hat as quality literature. A third might do the same with Mad Magazine. It's also subjective. Sure, but in the end it's just your opinion on what is quality...
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 06:45 AM
    We never had issues with THAC0 in any of our 2e games over the years. The math was just too simple to do for us to have an issue with it.
    166 replies | 5282 view(s)
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 05:35 AM
    Way to deliberately ignore the important part of my post. You know, in your first response to me it actually sounded as if you might debate this one in good faith. I should have known better.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Saturday, 8th June, 2019, 04:35 AM
    This is what he said. "Somewhat contra Lanefan, it often doesn't matter at all if the players think different things about the fiction." Where in there does it specify non-key details? It doesn't. He was very general with his claim.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Friday, 7th June, 2019, 10:09 PM
    Key detail. Insufficient detail. It's the same thing. Lacking a key detail is insufficient. It listed examples of unnecessary specifics, but it made the claim that players imaging different things is often not an issue. Then it gave limited examples where it wasn't an issue. I was countering by saying that it often is an issue. And then I gave limited examples where it was an issue. ...
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  • Maxperson's Avatar
    Friday, 7th June, 2019, 05:57 PM
    If I ask you to prove something and you do, then I dismiss it and ask you to prove something further instead, I have moved the goalposts. If you make a statement and I disagree with it, saying, "No, literary is this," no goalposts have been moved. We don't have to agree with pemerton's assertion and are not forced to limit our discussion to what he presumes to be true. No goalposts have been...
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  • Maxperson's Avatar
    Friday, 7th June, 2019, 05:50 PM
    So, fallacies don't automatically lead to false conclusions. The logic of a statement can be incredibly unsound without the conclusion being false. I also haven't been using multiple meanings of literary. You have different meanings for the words that I'm using, not me. You don't get to apply your personal preferred meanings to me, and then declare that I'm switching things around. Other...
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  • Maxperson's Avatar
    Friday, 7th June, 2019, 05:26 PM
    Equivocation requires intent. It's an attempt to conceal the truth, which requires the intent to conceal the truth, or to avoid committing, which requires the intent to avoid committing. There's no way around it. A wrong conclusion is just a wrong conclusion without other intent to change things.
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Friday, 7th June, 2019, 05:10 PM
    Um. That makes no sense as a response to what I said. Perhaps you should re-read my post, your response, or both. Given that equivocation relies purely on intent and he cannot determine my intent, he cannot have demonstrated any such thing. I know my intent, and it's a 100% certain fact that no equivocation has been done by me in this thread. All such accusations are objectively...
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  • Maxperson's Avatar
    Friday, 7th June, 2019, 05:06 PM
    The errors were from lack of sufficient detail. As for the rocks, the could very well have mattered. They would be a hazard to move quickly over or fight in. It was a fairly involved battle scene. He thought I understood that they were close enough to attack me. I didn't. These things happen in theater of the mind. The group I play with now uses minis and dry erase maps to...
    1462 replies | 37699 view(s)
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  • Maxperson's Avatar
    Friday, 7th June, 2019, 04:31 PM
    And very often it does matter. There was a time when playing 2e theater of the mind that we had a combat on a bridge. The DM described the scene and our positions. I thought I was farther away from the creatures than I was, and they were engaged with some party members. I started to cast a long spell, figuring that at the distance I was at I was okay. The DM had a different picture in mind...
    1462 replies | 37699 view(s)
    0 XP
  • Maxperson's Avatar
    Friday, 7th June, 2019, 04:19 PM
    Soooo, the ebb and flow of conversation isn't "moving the goalposts." I haven't, either, but that doesn't prevent you and others here of falsely accusing me of equivocation. Aaaaaand, not. I also have not used ambiguous language so as to conceal the truth or avoid committing. Keep up the talking point, though. If you use it enough, you might just get someone to believe your...
    1462 replies | 37699 view(s)
    0 XP
  • Maxperson's Avatar
    Friday, 7th June, 2019, 03:18 PM
    I was going to post that I can't give exp, but you beat me to it. I'd give you exp for beating me to it, but I can't! You'd probably laugh at me for this post, but you can't! Ha! :lol:
    76 replies | 3252 view(s)
    2 XP
  • Maxperson's Avatar
    Friday, 7th June, 2019, 03:16 PM
    So where is the line you can point to and say, "This is literary quality, but that isn't?" As far as I can tell, there isn't one, which makes "literary quality" something that exists in the eye of the beholder, which could include just about anything written.
    1462 replies | 37699 view(s)
    1 XP
  • Maxperson's Avatar
    Friday, 7th June, 2019, 03:05 PM
    So, conversations evolve and at 1100+ posts in, it has shifted a bit. Trying to pin every response back to the OP to avoid giving a real response is the equivocation you have been falsely accusing me of.
    1462 replies | 37699 view(s)
    0 XP
  • Maxperson's Avatar
    Friday, 7th June, 2019, 03:00 PM
    I would be unable to get a single drop of immersion if I had to Q&A every or almost every description than comes along.
    1462 replies | 37699 view(s)
    0 XP
  • Maxperson's Avatar
    Friday, 7th June, 2019, 02:52 PM
    Is there a way to keep it from changing back to https?
    76 replies | 3252 view(s)
    0 XP
  • Maxperson's Avatar
    Friday, 7th June, 2019, 02:45 PM
    Thanks!!Edit: So apparently I can post, but I still can't give exp.
    147 replies | 2649 view(s)
    0 XP
  • Maxperson's Avatar
    Friday, 7th June, 2019, 02:32 PM
    Alchemy Jug 22Apparatus of Kwalish 11Bag of Beans 21Bag of Devouring 8Bag of Holding 26Bag of Tricks 21Bowl of Commanding Water Elementals 18Brazier of Commanding Fire Elementals 20Broom of Flying 22Candle of Invocation 17Carpet of Flying 19Censer of Controlling Air Elementals 20Chime of Opening 19Crystal Ball 20Crystal Ball of Mind Reading 16Crystal Ball of Telepathy 20Crystal Ball of True...
    147 replies | 2649 view(s)
    0 XP
  • OB1's Avatar
    Thursday, 6th June, 2019, 03:25 PM
    Alchemy Jug 20 Apparatus of Kwalish 21 Bag of Beans 20 Bag of Devouring 20 Bag of Holding 20 Bag of Tricks 20 Bowl of Commanding Water Elementals 20 Brazier of Commanding Fire Elementals 20 Broom of Flying 21 Candle of Invocation 18-2=16
    147 replies | 2649 view(s)
    0 XP
  • Maxperson's Avatar
    Thursday, 6th June, 2019, 02:15 PM
    It actually was the point. That's why I called it a long cut. ;) I find having to get all the information via a Q&A session like having to pull teeth. It tells me that the DM is stingy with information, and that's just not fun for me. Further, it also yanks me out of any sort of immersion I could possibly have in his game. I'll have to Q&A constantly, which is done out of character, in...
    1462 replies | 37699 view(s)
    0 XP
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About OB1

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Playing a Gnome Wild Sorcerer/Fey Pact Warlock who's taken the Tavern Brawler feat and is thinking about another MC into Divination Wizard in a 5e homebrew campaign.

DMing a 5e campaign entering it's 3rd year (began in the Next Playtest) that is half Mission Impossible and half Metal Gear Solid.

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Playing a Gnome Wild Sorcerer/Fey Pact Warlock who's taken the Tavern Brawler feat and is thinking about another MC into Divination Wizard in a 5e homebrew campaign.

DMing a 5e campaign entering it's 3rd year (began in the Next Playtest) that is half Mission Impossible and half Metal Gear Solid.
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Wednesday, 5th June, 2019

  • 08:48 PM - lowkey13 mentioned OB1 in post Survivor Magic Jewelry (PART II)- SCARAB OF PROTECTION WINS!
    Pearl of Power 6 Scarab of Protection 7 Neither of these is particularly exciting, but at least the scarab is a bit more interesting than "do the thing you already do, just one more time" Arghhh. There seems to be a huge messup here. Okay. We have post #293 @Ed Laparde Pearl of Power 8 +1 = 9 Scarab of Protection 10 -2 = 8 Then post #294 (THIS SEEMS TO BE ERROR NUMBER 1) @Adamant Pearl of Power 8+1=9 Scarab of Protection 10-2=8 Then post #295 @OB1 Pearl of Power 9-2=7 Scarab of Protection 8+1=9 Then post #296 (ME) Pearl of Power 5 Scarab of Protection 10 Then post #298 (ERROR #2?) @chrisrtld Pearl of Power 8 Scarab of Protection 6 Then post #299 @Gradine Pearl of Power 6 Scarab of Protection 7 Now- The original error prior to #298 should have been Power +1, Scarab -2. So if chrisrtld was upvoting power, and donwvoting scarab, the votes would be Power +2, Scarab -4 from 296. Or: Power 7 Scarab 6 And 299 would be Power 5, Scarab 7. Make sense? Anyone want to chime in? Pearl of Power 5 Scarab of Protection 7 CORRECTED.

Sunday, 2nd June, 2019


Wednesday, 6th March, 2019

  • 07:55 PM - CleverNickName mentioned OB1 in post Critical Role Kickstarter Predition Game: Guess the Funding Outcome (GTFO)
    ...m. PST. Predictions made after that time will be ignored. Good luck! The Prize The winner will receive a gift certificate to HeroForge.com, good for one custom 3D-printed character mini (a $25 value), like this one! 105294 I got this digital gift certificate for Christmas, but I already have like a dozen HeroForge minis (I may have a problem). I thought I'd offer it up to a worthy cause. Sound good? OF COURSE it sounds good! Let's see those predictions! ----- PREDICTION ROSTER Stalker0: $100,000,000 Dausuul: $50,000,000 gyor: $30,000,000 Hussar: $25,000,000 aco175: $23,500,000 CubicsRube: $21,000,000 CleverNickName: $20,612,408.57 ---------Highest-Funded Kickstarter in History (Pebble Time smartwatch) $20,338,986----------- Parmandr: $20,000,000 EnochSeven: $16,213,102 TallIan: $15,876,374 MNblockhead: $15,555,555 77IM: $14,980,000.00 jgsugden: $14,520,000 OB1: $14,000,042 The Big BZ: $14,000,000 dregntael: $13,935,109 chrisrtld: $13,635,019 pogre: $13,500,000 Aebir-Toril: $13,224,376.89 Satyrn: $13,000,000 Yardiff: $12,456,145 -----------Highest-Funded Game Project on Kickstarter (Kingdom Death: Monster 1.5) $12,393,139-------- Radaceus: $12,345,678.91 FarBeyondC: $12,345,678.90 Morrus: $12,000,000 Mistwell: $11,800,000 Mort: $11,620,000 Zardnaar: $11,354,883 <--- The Winner! Sadras: $11,120,000 SkidAce: $11,000,000 Tazawa: $10,700,000 togashi_joe: $10,250,000 DM Dave1: $10,101,010 MichaelSomething: $10,000,000 Lazybones: $9,750,000 PabloM: $9,500,000 akr71: $9,250,000 rczarnec: $9,250,000 Azzy: $9,000,000 Henry: $8,900,000 mortwatcher: $8,666,000 Lidgar: $8,423,976.73 vincegetorix: $8,360,000 SmokeyCriminal: $...

Tuesday, 19th February, 2019


Tuesday, 1st January, 2019

  • 09:26 AM - Harzel mentioned OB1 in post Survivor Rods & Staves- STAFF OF THE MAGI WINS!
    ... Woodlands 19 Rod of Resurrection 11-2=9 Healing has always been more useful than resurrection in my experience Staff of Healing 14 Staff of Power 24+1=25 My favorite since high school Staff of Striking 16 Staff of the Magi 18 Staff of the Woodlands 20 Nextly, a few posts later it looks like some very stale data got used. Rod of Resurrection 12 Rod of Rulership 5 Staff of Healing 20 Staff of Power 23 - 2 = 21 Staff of Striking 16 Staff of the Magi 18 Staff of the Woodlands 20 + 1 = 21 evening up the scores So, hoping that I am not wedging things even further, and so that you all can check my work, here is the result of applying the votes apparently intended, in sequence, to @Maxperson's post. @Maxperson: Rod of Resurrection 11 Staff of Healing 14 Staff of Power 22 Staff of Striking 17 Staff of the Magi 22 Staff of the Woodlands 19 @CleverNickName Rod of Resurrection 9 Staff of Healing 14 Staff of Power 23 Staff of Striking 17 Staff of the Magi 22 Staff of the Woodlands 19 @OB1 Rod of Resurrection 9 Staff of Healing 14 Staff of Power 24 Staff of Striking 17 Staff of the Magi 20 Staff of the Woodlands 19 @chrisrtld Rod of Resurrection 7 Staff of Healing 14 Staff of Power 24 Staff of Striking 17 Staff of the Magi 21 Staff of the Woodlands 19 @Ed Laprade Rod of Resurrection 7 Staff of Healing 15 Staff of Power 24 Staff of Striking 17 Staff of the Magi 21 Staff of the Woodlands 17 @Eltab Rod of Resurrection 7 Staff of Healing 15 Staff of Power 22 Staff of Striking 17 Staff of the Magi 21 Staff of the Woodlands 18 @Quartz Since you downvoted a contestant that had already been eliminated, I thought it best to just leave your votes out and suggest you just revote. @Tallifer Rod of Resurrection 7 Staff of Healing 15 Staff of Power 20 Staff of Striking 17 Staff of the Magi 21 Staff of the Woodlands 19

Thursday, 20th September, 2018

  • 12:00 PM - Sadras mentioned OB1 in post Tell Me About Your Experiences With High Level 5E
    Fixing this is possible, but only if you are experienced, and have set aside enough prep time ahead of play. Calling the effort involved "trivial" is detached from reality. In short, I trust any reader with common sense to completely disregard your blatant shilling.[/QUOTE] Two things. 1. Your's and @OB1's definition of trivial obviously clashes which is perhaps causing some of the disagreement. It is true some of us have more time for prep than others and therefore what is trivial for one is not necessarily for another. Also if I recall correctly, OB1 is a game's designer by trade or at least part time, so making fixes would perhaps be faster for him/her than your casual DM. 2. You refer to experienced DM's having the capabilities to fix the shortcomings of high level gaming. That is certainly true, and I'm willing to take a stab in the dark that most Enworlders are experienced to some degree just because we have invested additional time into our hobby by being on this forum, certainly more so than your casual DM so...and despite the arguments and circular debates we constantly find ourselves in, we are all learning from each other here. So in a room full of peers, yes we are all experienced enough to fix the issues that creep up on us or that exist within the game.

Tuesday, 18th September, 2018

  • 12:02 AM - robus mentioned OB1 in post Tell Me About Your Experiences With High Level 5E
    OB1ís experience is matching mine, weíve just entered tier IV PCs at level 16 and bringing a challenge is tricky but doable. Theyíve easily smacked down one NPC I expected to be more of a challenge, but that was my mistake. The players seem to be having fun and also want to make it last.

Monday, 17th September, 2018

  • 11:07 PM - Lanefan mentioned OB1 in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    Fixing cross-post between me and OB1... Alexander, Lloyd 25 Augusta, Lady Gregory 19 Bear, Elizabeth 16 Brooks, Terry 6 Bulfinch, Thomas 26-2=24 Cook, Glen 22 Froud, Brian & Alan Lee 11 Hodgson, William Hope 16 Jemisin, N.K. 22 Kay, Guy Gavriel 23 LeGuin, Ursula 26 Lynch, Scott 26 McKillip, Patricia 24 Peake, Mervyn 25 Pratchett, Terry 23 Sanderson, Brandon 23+1=24 Smith, Clark Ashton 19 Wolfe, Gene 24
  • 07:49 PM - Lanefan mentioned OB1 in post Survivor Appendix E (5e) Authors- Ursula K. LeGWINS!
    OB1 - we cross-posted; will you fix or shall I? No response from you, so I've fixed it.

Monday, 3rd September, 2018

  • 03:08 AM - Chaosmancer mentioned OB1 in post Revised Ranger update
    Nope, none of these are "my rules". And nope, you absolutely can have an effective animal companion as an archer - you just can't have a melee fighting animal companion. You keep claiming it's "designed" to be a melee combatant. I've disagreed with you before on that, so have others, and you've made no compelling argument that is the design intent. It's designed to be able to do a number of things. It's capable of being a melee combatant, but only if you fight alongside it like the description says. You want to do something different with it and I disagree that what you want is what it was "designed" for. Iím sorry, if this is a joke it isnít funny. Way back in the thread, around post #249 it seems, I had a discussion with OB1 about how the Beast Companion for the Beastmaster ranger is clearly a combat option. Every ability they get in the Beast Master subclass is geared towards combat being a big indicator. Even if you want to argue it is not meant as a combat ability, you have to accept that Find Familiar provides every possible utility option outside of combat that the companion does, and does so better since some of those abilities, such as seeing out of the companionís eyes, cost the Beastmaster Ranger a spell, while the familiar just does it innately. In fact, if you consider that the Familiar can, at level 1, use what is essentially a non-action for their master (because the familiar has their own turn) to provide the Help action, it is even more powerful in that respect than your lauded use of the level 7 ability of the Beastmaster to get the Help action via use of a bonus action. So, the Beast is clearly meant for combat purposes, because if combat was secondary to their design, they wou...

Friday, 17th August, 2018

  • 04:13 PM - Chaosmancer mentioned OB1 in post Revised Ranger update
    I thought the PHB headmaster just gives up one of their attacks to order their companion to attack. So at 10th level the ranger attacks, orders companion to attack, and maybe uses their bonus action for an attack (if dual wielding). Oops, you are right, buried in the 3rd level ability it says that extra attack still lets the ranger get off one attack. So the PHB beastmaster gets to add 1d8+5 to that 11, bumping them up to 21, just within the lines I was given. Good catch. So, as I said multiple times before, we have a fixed ranger in the UA. But, somehow that isn't good enough? :erm: Sure it is good enough for me, but a lot of people want to see something in a book, not playtest material. And while commenting on OB1's spells to fix the Beastmaster, which they will get printed instead of a full class revision that we have, reminding everyone of how oddly underpowered the Beastmaster tends to be came up. I also think there is a reaction to JC's post here, in that he implied there isn't a problem since people still play the class. And, as people on the internet, we feel the need to rehash out the argument of whether there is a problem or not On the contrary. We have an OP Ranger and a fixed Beastmaster. I'd argue they are above the curve, but not OP. Like I've said before, had one in a party for a two year campaign, she never outshone the insane antics of the other party members. (Allowing a monk/druid to keep their monk abilities while beastshaped, that was OP and a mistake I'll not allow again)

Wednesday, 13th June, 2018

  • 09:11 PM - robus mentioned OB1 in post Dropping to 0 HP - Alternate Rule
    I sympathise with OB1ís desire for something more gritty to happen when a character drops to 0 hp. No interest about NPCs, when theyíre at 0 hp theyíre either dead or unconscious, the storyís not about them :) I have to ask whether Eric Pommerís wounds pdf has been perused and what was thought of it? It seems quite similar? http://www.mindplaces.com/pictures/wound%20doc.pdf
  • 05:42 PM - Laurefindel mentioned OB1 in post Dropping to 0 HP - Alternate Rule
    @OB1: I think it's the save/no save for exhaustion levels that people find fiddly, but I think i better understand the intentions that underline your hourserule now. Personally, I like tying exhaustion to doing below 0 hp. I find the "fully functional to unconscious and likely to die to fully functional again" in less than 6 seconds to be a mood killer. It has nothing to do with realism (that is not something I aim for), i just find it too gamey and not cinematic enough for the type of game i want to play. Exhaustion-as-injuries (or variations on the theme) at least brings a non-binary element on the state of the characters, but it does change the assumption of how D&D is played (and you acknowledge that when saying that this is not for every group). I think if you find a way to bring unconsciousness and possible deterioration if left-for-dead into the houserule, you'll get something consistent with what we see in movies and novels. As long as you achieve a good balance between the WFRP "...
  • 04:36 PM - Li Shenron mentioned OB1 in post Dropping to 0 HP - Alternate Rule
    ...al in teams of making it harder to resist. You now have disadvantage on all attacks and all saves. Including death saves to avoid more levels of exhaustion. So at this point you've got disadvantage on anything you can roll a d20 for, including avoiding more levels of exhaustion. And it gets even worse with more levels. And you only recover a single level of it on a long rest. It takes a 4th level spell to also regain also a single level. It sticks around. So one day of bad dice luck can make your character unfun (and potentially ultimately dead) for an entire adventure. Or longer if you don't play with downtime between adventures to rest up. The rule doesn't sound all that bad, but the net effect is one I've seen in other game systems and it does not lead to "good tension". It just isn't fun, and made even worse by how exhaustion sticks around. This is the antithesis of fun. I am not a fan of this house rule either, but I think you're taking it too hard... OB1 is going to use exhaustion levels as an alternative to simply dropping unconscious (i.e. unable to act). How is being unable to act more fun than still having a few rounds of action worth to change the tide of the battle? Sure, with the exhaustion penalties it won't be easy to do so, but you still have a larger amount worth of actions to reach your goal (win the fight, or flee) compared to the standard rules. I rather think that the main problem of this house rule is how slow it is to shrug off the exhaustion levels afterwards (and secondary, it's a bit too complex). Thus, comparing with how healing a single HP brings you back to conscious with the standard rules, I think the OP should consider either adding a general rule that exhaustion levels can be cured by any healing spells, or that they go away more quickly, for example: - every spell that heals HP also heals 1 level of exhaustion per spell level - exhaustion levels are regained naturally at the rate of 1 per short rest ...

Wednesday, 25th April, 2018

  • 05:42 AM - Harzel mentioned OB1 in post Survivor Iconic Cities- GREYHAWK WINS!
    Correction for @OB1's vote getting overwritten Baldur's Gate 23 Blackmoor 20 Calimport 20 City of Brass 20 City state of the Invincible Overlord 25 Free City of Greyhawk 26 Glantri City 18 Huzuz 22 Lankhmar 24 Palanthas 16 Phandalin 19 Rock of Bral 9 Sharn 23 Sigil 29 Solace 20 Specularum 20 Stormreach 22 Village of Hommlet 14

Thursday, 4th January, 2018

  • 02:24 AM - Tormyr mentioned OB1 in post Need suggestions for epic tasks worthy of a demigod
    Name the succubus 'Soneillon'. This is a Forgotten Realms Lore reference, so the players can find out for themselves that not all is as it seems ... if they think of it. Although that is a demon lord rather than a devil. OB1, I was thinking either some play on Lilith or Juliette. The Empyrean could be Adam or Romeo. Lilith appears as Adam's first wife in some Jewish folklore. -or- Romeo and Juliette (this one speaks with a French accent) have been cursed with those names to mark them for death for going down this path. Their true names have been sealed away. I would suggest figuring out what their general story is going to be and then naming them accordingly. Bonnie and Clyde, Marc (Antony) and Cleo(patra), Sam(son) and Deli(lah), etc.

Tuesday, 26th December, 2017

  • 09:37 PM - Ovinomancer mentioned OB1 in post We saw a Star War! Last Jedi spoiler thread
    Weird. I know you know how the quote button works. I assume you're addressing my post? I'm trying to see where I posted that Luke and the other were perfect? The same place I said that you did -- nowhere? I'm just not very happy with the idea that the reward for the "victory" in E6 is that E7 starts exactly where E4 did for the most part. E7 starts with the Republic in power and full of hope, with Luke having started a Jedi Academy before Ben Solo turned to the Dark side and destroyed it, with Han running scams. Okay, so that last one's the same, but the nothing else is in 'the same place' as E4. If I stretch, I assume you mean that the galaxy is in bad shape overall? I do put that down as a failure of storytelling, in that the state of the galaxy is often told but not shown (h/t OB1) in the new movies, but nothing is further from the truth. The new series are about how evil returns, but there were many good years in between and the Republic remains. To you Luke was a bigger hero after his failure as a Jedi Master, can't say it feels that way to me. Same for Han, Leia, etc. I was hoping for new story that wasn't just going back over old ground and would have new conflicts, not a quasi reboot of E4 kind of setting the table back where it was for the most part. Was just hoping for something else. Better story, better transition from the old to the new, better new heroes, better foes, etc. Obviously YMV. So, is it that you didn't like the choices for crisis these characters were put in, and would have preferred an equally bad but different state, or that you would have preferred they not be put into crisis at all? Because the latter is a non-starter for a movie about heroes. To be true to the characters as built in the OT, they had to be put into crisis bec...

Thursday, 7th December, 2017


Monday, 27th November, 2017

  • 03:38 PM - lowkey13 mentioned OB1 in post Survivor XGTE New Subclasses - SHADOW MAGIC WINS!
    h/t @OB1 This thread is inspired by the prior threads on the core classes, the core races, the core alignments, feats, and the iconic D&D monsters. Also? The last one (AP paths) was short, so this will be LONG! IMPORTANT NOTE- DOWNVOTES ARE WORTH 3 IN THIS THREAD. BECAUSE IT'S REALLY LONG. REPEAT- DOWNVOTES ARE 3 IN THIS THREAD. Each subclass starts with 20 points and you vote for one subclass you like which gets 1 point and a subclass you dislike which loses 3 points. It is intentional that a negative vote is worth more than a positive vote- first, we don't want to be here all year. Second, because. Upvotes are in green, downvotes are in in red (unless you are on your phone, and are unable to). Copy and paste the previous posters vote and change the numbers. You may vote once per day. This is an honor system, and we are all honorable gamers; please do not abuse it. If this means you vote once at night one day, and once the next morning - that's fine, but don't vote again until the foll...

Wednesday, 8th November, 2017

  • 06:04 PM - volanin mentioned OB1 in post Roshambo-Style Theatre of the Mind Combat
    This is it! Version 1.3 of Roshambo-Style Theatre of the Mind is up! I rewrote most of the PDF to make it much, MUCH clearer, and incorporated a lot of suggestions that were proposed since the last version. - The PDF now is 4 pages long (instead of the original 2 pages) - Mechanics have been cleaned up a lot, with better pictures (as suggested by @Stalker0 and @OB1) - Spells have been very simplified and their rules have been made explicit (as suggested by @Yaarel) - I added an actual-play example to all of the mechanics (as suggested by @robus) - Other small corrections and game rebalances. I am quite satisfied by the result, and I'd really like to thank everybody for demanding explanations, cleanups, and proposing improvements! I guess this is it, time to stop fiddling with the D&D rules and start playing more! For those interested in great Theatre of the Mind combat, check it out here: http://www.dmsguild.com/product/224253 If anybody ever try these rules in their games, even a one-shot, please tell me how it went! Thanks again, :D


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Sunday, 26th May, 2019

  • 04:50 PM - Mistwell quoted OB1 in post Survivor Magic Jewelry (PART II)- SCARAB OF PROTECTION WINS!
    ...20 Pearl of Power 23 Periapt of Health 17 Periapt of Proof Against Poison 14 Periapt of Wound Closure 21 Scarab of Protection 19 Talisman of the Sphere 1-2=0 annihilated Ioun Stone 22 Medallion of Thoughts 11 Necklace of Adaptation 24 Necklace of Prayer Beads 20 Pearl of Power 23 Periapt of Health 17 Periapt of Proof Against Poison 12 Periapt of Wound Closure 21 Scarab of Protection 19 Talisman of the Sphere 1 Ioun Stone 23 Medallion of Thoughts 11 Necklace of Adaptation 24 Necklace of Prayer Beads 20 Pearl of Power 23 Periapt of Health 17 Periapt of Proof Against Poison 12 Periapt of Wound Closure 21 Scarab of Protection 19 Talisman of the Sphere 0 - Annihilated Ioun Stone 23+1=24 Medallion of Thoughts 11-2=9 Necklace of Adaptation 24 Necklace of Prayer Beads 20 Pearl of Power 23 Periapt of Health 17 Periapt of Proof Against Poison 12 Periapt of Wound Closure 21 Scarab of Protection 19 Shoot I messed up and skipped the guy behind me (OB1), which has cascaded down. Can someone fix? Also Max should get a new down-vote, since his downvote was for something already eliminated.

Tuesday, 9th April, 2019

  • 06:57 PM - chrisrtld quoted OB1 in post Survivor Magic Clothing Part II- HELM OF COMPREHENDING LANGUAGES WINS!
    Boots of Elvenkind 22 Boots of Speed 23 Boots of Striding and Springing 17 Boots of the Winterlands 14 Gloves of Missile Snaring 19 Gloves of Thievery 20 Goggles of Night 22 Hat of Disguise 24 Headband of Intellect 11 Helm of Brilliance 25 Helm of Comprehending Languages 21 Helm of Telepathy 21 Helm of Teleportation 22 Slippers of Spider Climbing 26 Winged Boots 24
  • 12:21 AM - Quickleaf quoted OB1 in post Help! Whatís the best place in the multiverse to hide from the Inevitables?
    Hi all! Working on my next session and have a couple NPCs my party is seeking that are hiding from the Inevitables for breaking a contract. Need ideas for where in the multiverse would be the best place for the NPCs to go to ground to avoid or be protected from those Lawful constructs while still allowing my PCs to find them. Note the PCs are all Level 19, have an Amulet of the Planes to get around and are currently in Sigil. Any help greatly appreciated! Session is this Saturday 4/13 and Iím worried I wonít have this critical piece figured out! I know once they are found where they need to go to break the contracts and get the Inevitables off them, but just blanking on where to start. I'd be tempted to make it a place an inevitable can't enter. Specifically, I'm thinking about a bit of lore concerning the Infinite Staircase, wherein any living being could Ė once in their lifetime Ė†ascend stairs on the Infinite Staircase leading to the "city of their dreams." And a...

Saturday, 6th April, 2019


Wednesday, 27th March, 2019


Monday, 25th March, 2019

  • 07:16 PM - Satyrn quoted OB1 in post Casting Begins Soon For D&D Movie?
    . . . the much maligned (though wrongly) Phantom Menace . . . How should I be maligning Phantom Menace? I want to make sure I'm doing it right. :heh:

Wednesday, 20th March, 2019

  • 07:56 PM - Umbran quoted OB1 in post Will 5e be the last edition to emphasize print products?
    Still, I believe digital will be the emphasis. The tools are just too good now, are how a huge portion of new players are being introduced to the game, are more malleable, and IMOHO, speed up and improve the experience at the table. More malleable? Dude, I can take a sheet of paper, and write anything I want on it, in any way. How is an electronic form going to be more malleable than that? I don't know how many players are *introduced* to the game through electronic tools, and I would like to know how you come to that assessment. What evidence do you have for this?
  • 02:13 AM - ccs quoted OB1 in post Will 5e be the last edition to emphasize print products?
    Iíll take it one step further. I think 5e will be the last edition period, with it migrating to primarily a digital product line that will evolve over time. So instead of an official 6e, it will just be D&D, but with updates and changes that will keep it fresh and relevant. When there is enough drift to the PHB to warrant it, they will likely issue an updated version, but it will be comparable with all old material. It took 45 years and 5 editions, but they finally have a version the continues to see double digit sales growth 5 years after release. Sort of like baseball or football, which went through a long period of constant change before finally finding a sweet spot and settling into forms that change much more slowly now. I'll bet you a 6e PHB (print copy) that your wrong. 6e will look very similar to 5e & it'll be largely backwards compatible at real world tables (not so much digitally). Like going from 1e to 2e, or mixing 3.0/3.5/PF. But it'll contain just enough new...
  • 12:30 AM - ardoughter quoted OB1 in post Will 5e be the last edition to emphasize print products?
    Iíll take it one step further. I think 5e will be the last edition period, with it migrating to primarily a digital product line that will evolve over time. So instead of an official 6e, it will just be D&D, but with updates and changes that will keep it fresh and relevant. When there is enough drift to the PHB to warrant it, they will likely issue an updated version, but it will be comparable with all old material. It took 45 years and 5 editions, but they finally have a version the continues to see double digit sales growth 5 years after release. Sort of like baseball or football, which went through a long period of constant change before finally finding a sweet spot and settling into forms that change much more slowly now. I think this is going to be the case. When sufficient tools are in place D&D will become a living ruleset. We will see a constant evolution on ways to consume D&D. Not just streaming games as entertainment but there has been huge growth on VTTs. I wonder has...

Tuesday, 19th March, 2019

  • 02:07 AM - Yardiff quoted OB1 in post Shield Master POLL: Rules as Fun!
    Cool. That sounds like they used one of their attacks to knock them off balance and another to stab them. The feat, to me, uses the relentless barrage of sword swings to catch the enemy off balance, allowing for a quick flourish to knock them down at the end as theyíve been so focused on the primary attacks. Thatís why you can do it extra as a bonus. Without the string of attacks setting it up, it uses one of your attacks instead. But Iím not arguing how anyone should rule it at their table, just how I see it, how I would rule it, and why I voted the way I did. My problem with your setup is that it reads as if you get advantage (uses the relentless barrage of sword swings to catch the enemy off balance) on your shield attack which the mechanics don't give it. The way I set it up you get advantage because of the opponent be off balance/down. But as you say, your table your playstyle. Having the shield master shove when you want you can have either of our scenarios.

Monday, 18th March, 2019

  • 11:58 PM - Yardiff quoted OB1 in post Shield Master POLL: Rules as Fun!
    I voted that the shove comes after the attacks because that mimics the cinematic inspiration for this feat. Picture for a second a hero pressing her attack against an enemy, and at the end of an attack routine, finishes by knocking that enemy to the ground and staring menacingly over their prone body while each take a breath. Itís cool, itís fun, itís heroic. To me, thatís what this feat is supposed to be. Then there's the cinematic inspiration for this feat. Picture for a second a hero slamming into their opponent with their shield and knocking them off balance/down lessening the opponents defense and then landing one or more solid blows with their weapon. Its cool, it's fun, it's heroic. To me, that's what this feat is supposed to be. Edit:Your picture isn't wrong but its definitely not the only way to see it.

Friday, 8th March, 2019

  • 11:16 PM - DM Dave1 quoted OB1 in post Survivor Magic Weapons- MACE OF DISRUPTION WINS!
    Amazing final five, but thereís only room for one Mace in the final 4. Agree! Dwarven Thrower 25 Hammer of Thunderbolts 24 Mace of Disruption 23 Mace of Smiting 20 Oathbow 14 Hey Hey, Oathbow, Mace of Smiting has got to go!

Wednesday, 6th March, 2019

  • 01:40 AM - robus quoted OB1 in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    Why would it dominate a major portion of their lives? They arenít writing, animating or directing. Mercer will probably take on some executive producing duties but thatís not a major time suck on an animated show. And the voice work will be a day or two per episode at most. Actually this seems like a project being spearheaded by Travis and Sam. But agreed that theyíll be mostly treated like any other voice acting gig once the script is green lit.

Monday, 4th March, 2019

  • 11:18 PM - Hussar quoted OB1 in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    I think weíd be better served by a good live action Netflix show. Big budget films need to be safe in order to be successful. D&D is inherently weird. I donít want to see that weirdness removed to make it palatable to a large general audience. As amazing as this Kickstarter is, and even if they end up with 100,000 backers and $10m in contributions, thatís 20 million fewer people then would need to show up to make a feature film successful. On the other hand, I'd point to things like Rooster Teeth's Red vs Blue series based on the Halo video game. Which has been put up on Netflix as well. Millions of viewers and now 17 years of seasons. Pretty darn successful I'd say. Like I said, a very good way to test the waters. Not that this is a mainstream big budget movie. That's not what a test is. If this is successful, they can show that it's possible to make a D&D show that can make money.
  • 11:16 PM - gyor quoted OB1 in post Critical Role's Kickstarter Breaks $1,000,000 In About An Hour!
    I think weíd be better served by a good live action Netflix show. Big budget films need to be safe in order to be successful. D&D is inherently weird. I donít want to see that weirdness removed to make it palatable to a large general audience. As amazing as this Kickstarter is, and even if they end up with 100,000 backers and $10m in contributions, thatís 20 million fewer people then would need to show up to make a feature film successful. I would love to see as a Netflix series or multiple D&D series. And right now kicktraq has it trending over 101 million, if it gets a quarter of that, you are talking over 25 million dollars. I would be surprised if it doesn't hit over 5 million dollars by the end of the day.

Friday, 1st March, 2019

  • 11:28 PM - lkj quoted OB1 in post Artificer UA has been released!
    Really like what I see here. The class tells a story and doesnít feel like any other. Never played an artificer before but want to now! Iím thinking the Homuclus is going to move over to itís own subclass, maybe switch lightening damage for the acid, while the alchemist will get back its potion throwing. That makes three solid and unique subclasses to choose from. Canít wait till itís released! Wonder what type of book it will be in? Iíd bet heavily against it being in an Ebberon campaign guide (that will probably get a 4th subclass specific to it), unless Ebberon is just a part of a multiple classic setting guidebook. Didn't WotC say that the Artificer would be added to the Wayfarer's Guide to Eberron after it was finished? That was one of the reasons they were delaying a print on demand option. And checking Keith Baker's FAQ, http://keith-baker.com/wgte-faq/, that was at least the plan initially. AD

Monday, 18th February, 2019

  • 09:34 PM - vincegetorix quoted OB1 in post Artificer UA to be released in February
    Note that I donít have a dog in this hunt, as Iíve never played an artificer, but I am looking forward to a new class and felt like the last UA version was pretty cool and made me want to try the class. That said, could a reason itís taking so long to nail the class be because of the different expectations people have for it? A little bit like the Ranger issue? If so, if the steampunk elements were kept to one or two subclasses and out of the main class would that work for you? Expectations are really the main element WotC have to consider: some people want to play Ironman in D&D, others want a class that goes with complete crafting rules for everything in the game, others want a magic-but-not-magic-because-its-potion class etc. For my part, I'd prefer the lowest tech level possible, but I'm fine with archetypes that evoke other genre with guns and powersuits.
  • 09:15 PM - Andr√© Soares quoted OB1 in post Artificer UA to be released in February
    Note that I donít have a dog in this hunt, as Iíve never played an artificer, but I am looking forward to a new class and felt like the last UA version was pretty cool and made me want to try the class. That said, could a reason itís taking so long to nail the class be because of the different expectations people have for it? A little bit like the Ranger issue? If so, if the steampunk elements were kept to one or two subclasses and out of the main class would that work for you? The problem to me is the intent of releasing it in an Eberron product, for that product I believe all the material should make sense in the setting. Another solution would be to release the more steampunky sub-classes in another book, that would fit them better. There is already so much confusion with a lot of people misslabelling Eberron as Steampunk (not a jab at the genre, that's just not what Eberron is) that I'd find that kind of subclass confusing.

Friday, 15th February, 2019

  • 04:26 AM - CleverNickName quoted OB1 in post Survivor Magic Swords- FROST BRAND CHILLS THE COMPETITION!
    So I know why youíre hating on the Holy Avenger, but what up with the Sun Sword shade?That was me, not lowkey13. The sun blade is the second-most Paladin of all the swords, what with its radiant damage, bonus against undead, and that whole light-dispelling-the-darkness vibe. If the Holy Avenger is the paladin of swords, the Sun Blade is a multiclassed paladin. :-)

Wednesday, 13th February, 2019

  • 09:21 PM - MNblockhead quoted OB1 in post My return to TTRPG w/ 5e, reflections after 5 years
    @MNblockhead Not to thread jack, but as for your comments about social media, Iím guessing you are a few years older than me but still GenX, and I have to say I donít understand all the hate it gets. Facebook and Twitter are nothing more than tools. I use Facebook to stay in touch with family and friends across the world and Twitter to get news about my hobbies and the personalities around them (NFL, Movies, D&D). Oh I use social media. LinkedIn is pretty much a professional requirement. I have a paid-for Hootsuite account that I use to manage Twitter and LinkedIn. I used to use Facebook regularly and it was great to get in touch with old friends. I killed my account because it became a time sink and recently created a new account just to access certain company's or people who only seem accessible on that platform. It all feels more of the same. I've gone in cycles of info overload and digital weaning since the days of PINE, talk, BBS, and IRC on Unix through today. I comes down to ju...


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